cts case
com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in
modue CtsIncidentHostTestCases failed

This cts case design 20 frames, every 4 frames include 700ms frame and
150ms frame

When activity launched, first 3 frames need allocate buffer during
dequeue buffer, bug some low-end platform took too long (>6ms), so
it will skip the fourth frame(150ms) and post a new draw callback that will cause cts failed
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 5d7f594..b8815b5 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -295,7 +295,7 @@
 
         // If there's a multi-frameInterval gap we effectively already dropped a frame,
         // so consider the queue healthy.
-        if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
+        if (std::abs(swapA.swapCompletedTime - swapB.swapCompletedTime) > frameInterval * 3) {
             return false;
         }