separate the JNI part of the NDK into their own source
Test: built and booted device
Bug: 35164655
Change-Id: I944c9f28730b82e8c428b5384dc57e1b296144b2
diff --git a/core/jni/include/android_runtime/android_view_Surface.h b/core/jni/include/android_runtime/android_view_Surface.h
index 1bc8521..07e29cb 100644
--- a/core/jni/include/android_runtime/android_view_Surface.h
+++ b/core/jni/include/android_runtime/android_view_Surface.h
@@ -18,6 +18,7 @@
#define _ANDROID_VIEW_SURFACE_H
#include <android/native_window.h>
+#include <system/graphics.h>
#include "jni.h"
diff --git a/native/android/Android.mk b/native/android/Android.mk
index f510b48..f8405ef 100644
--- a/native/android/Android.mk
+++ b/native/android/Android.mk
@@ -12,10 +12,12 @@
choreographer.cpp \
configuration.cpp \
hardware_buffer.cpp \
+ hardware_buffer_jni.cpp \
input.cpp \
looper.cpp \
native_activity.cpp \
native_window.cpp \
+ native_window_jni.cpp \
net.c \
obb.cpp \
sensor.cpp \
diff --git a/native/android/hardware_buffer.cpp b/native/android/hardware_buffer.cpp
index e5e928d..77ebd52 100644
--- a/native/android/hardware_buffer.cpp
+++ b/native/android/hardware_buffer.cpp
@@ -16,24 +16,25 @@
#define LOG_TAG "AHardwareBuffer"
-#include <android/hardware_buffer_jni.h>
+#include <android/hardware_buffer.h>
#include <errno.h>
#include <sys/socket.h>
#include <memory>
-#include <android_runtime/android_hardware_HardwareBuffer.h>
-#include <binder/Binder.h>
-#include <binder/Parcel.h>
-#include <binder/IServiceManager.h>
#include <cutils/native_handle.h>
+
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include <binder/IServiceManager.h>
#include <gui/ISurfaceComposer.h>
#include <gui/IGraphicBufferAlloc.h>
-#include <hardware/gralloc1.h>
-#include <ui/GraphicBuffer.h>
-#include <utils/Flattenable.h>
-#include <utils/Log.h>
+
+#include <android_runtime/android_hardware_HardwareBuffer.h>
+
static constexpr int kDataBufferSize = 64 * sizeof(int); // 64 ints
@@ -299,19 +300,3 @@
const GraphicBuffer* gbuffer = AHardwareBuffer_to_GraphicBuffer(buffer);
return gbuffer->handle;
}
-
-// ----------------------------------------------------------------------------
-// JNI functions
-// ----------------------------------------------------------------------------
-
-AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env,
- jobject hardwareBufferObj) {
- return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env,
- hardwareBufferObj);
-}
-
-jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env,
- AHardwareBuffer* hardwareBuffer) {
- return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env,
- hardwareBuffer);
-}
diff --git a/native/android/hardware_buffer_jni.cpp b/native/android/hardware_buffer_jni.cpp
new file mode 100644
index 0000000..06b0782
--- /dev/null
+++ b/native/android/hardware_buffer_jni.cpp
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AHardwareBuffer"
+
+#include <android/hardware_buffer_jni.h>
+
+#include <android_runtime/android_hardware_HardwareBuffer.h>
+
+using namespace android;
+
+AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env, jobject hardwareBufferObj) {
+ return android_hardware_HardwareBuffer_getNativeHardwareBuffer(env, hardwareBufferObj);
+}
+
+jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env, AHardwareBuffer* hardwareBuffer) {
+ return android_hardware_HardwareBuffer_createFromAHardwareBuffer(env, hardwareBuffer);
+}
diff --git a/native/android/native_window.cpp b/native/android/native_window.cpp
index ca0c9028..8c080d7 100644
--- a/native/android/native_window.cpp
+++ b/native/android/native_window.cpp
@@ -15,22 +15,9 @@
*/
#define LOG_TAG "Surface"
-#include <utils/Log.h>
-#include <android/native_window_jni.h>
-#include <gui/Surface.h>
-#include <android_runtime/android_view_Surface.h>
-#include <android_runtime/android_graphics_SurfaceTexture.h>
-
-using namespace android;
-
-ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface) {
- sp<ANativeWindow> win = android_view_Surface_getNativeWindow(env, surface);
- if (win != NULL) {
- win->incStrong((void*)ANativeWindow_acquire);
- }
- return win.get();
-}
+#include <android/native_window.h>
+#include <system/window.h>
void ANativeWindow_acquire(ANativeWindow* window) {
window->incStrong((void*)ANativeWindow_acquire);
diff --git a/native/android/native_window_jni.cpp b/native/android/native_window_jni.cpp
new file mode 100644
index 0000000..dc30405
--- /dev/null
+++ b/native/android/native_window_jni.cpp
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Surface"
+
+#include <android/native_window_jni.h>
+#include <android/native_window.h>
+#include <system/window.h>
+
+#include <utils/StrongPointer.h>
+
+#include <android_runtime/android_view_Surface.h>
+
+using namespace android;
+
+ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface) {
+ sp<ANativeWindow> win = android_view_Surface_getNativeWindow(env, surface);
+ if (win != NULL) {
+ win->incStrong((void*)ANativeWindow_fromSurface);
+ }
+ return win.get();
+}