Refactor setting an SkPaint onto a hwui Layer.
This CL removes the unecessary JNI call to set the colorFilter on
a layer.
Change-Id: I9e088f888938d4315745aa618334bfdb9e61343a
diff --git a/libs/hwui/DeferredLayerUpdater.cpp b/libs/hwui/DeferredLayerUpdater.cpp
index ed05d04..03bbaf0 100644
--- a/libs/hwui/DeferredLayerUpdater.cpp
+++ b/libs/hwui/DeferredLayerUpdater.cpp
@@ -32,24 +32,26 @@
, mRenderer(renderer)
, mCaches(Caches::getInstance()) {
mCaches.resourceCache.incrementRefcount(mLayer);
+ SkRefCnt_SafeAssign(mColorFilter, mLayer->getColorFilter());
mWidth = mLayer->layer.getWidth();
mHeight = mLayer->layer.getHeight();
mBlend = mLayer->isBlend();
- mColorFilter = mLayer->getColorFilter();
mAlpha = mLayer->getAlpha();
mMode = mLayer->getMode();
mDirtyRect.setEmpty();
}
DeferredLayerUpdater::~DeferredLayerUpdater() {
- setColorFilter(NULL);
+ SkSafeUnref(mColorFilter);
if (mLayer) {
mCaches.resourceCache.decrementRefcount(mLayer);
}
delete mRenderer;
}
-void DeferredLayerUpdater::setColorFilter(SkColorFilter* colorFilter) {
+void DeferredLayerUpdater::setPaint(const SkPaint* paint) {
+ OpenGLRenderer::getAlphaAndModeDirect(paint, &mAlpha, &mMode);
+ SkColorFilter* colorFilter = (paint) ? paint->getColorFilter() : NULL;
SkRefCnt_SafeAssign(mColorFilter, colorFilter);
}
@@ -136,9 +138,10 @@
deferredApply->mSurfaceTexture = mSurfaceTexture;
deferredApply->mNeedsGLContextAttach = mNeedsGLContextAttach;
deferredApply->mUpdateTexImage = mUpdateTexImage;
- deferredApply->setColorFilter(mColorFilter);
deferredApply->setTransform(mTransform);
+ SkRefCnt_SafeAssign(deferredApply->mColorFilter, mColorFilter);
+
mDisplayList = 0;
mDirtyRect.setEmpty();
mTransform = 0;
diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h
index 0350eef..2735b9e 100644
--- a/libs/hwui/DeferredLayerUpdater.h
+++ b/libs/hwui/DeferredLayerUpdater.h
@@ -73,11 +73,7 @@
ANDROID_API void setDisplayList(DisplayList* displayList,
int left, int top, int right, int bottom);
- ANDROID_API void setPaint(const SkPaint* paint) {
- OpenGLRenderer::getAlphaAndModeDirect(paint, &mAlpha, &mMode);
- }
-
- ANDROID_API void setColorFilter(SkColorFilter* colorFilter);
+ ANDROID_API void setPaint(const SkPaint* paint);
ANDROID_API bool apply();
ANDROID_API void applyDeferred(DeferredLayerUpdater* deferredApply);
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index 70eeb39..54ce64f 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -131,8 +131,9 @@
}
}
-void Layer::setPaint(SkPaint* paint) {
+void Layer::setPaint(const SkPaint* paint) {
OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
+ setColorFilter((paint) ? paint->getColorFilter() : NULL);
}
void Layer::setColorFilter(SkColorFilter* filter) {
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index ec80e9c..8cc027a 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -117,7 +117,7 @@
texture.height = height;
}
- ANDROID_API void setPaint(SkPaint* paint);
+ ANDROID_API void setPaint(const SkPaint* paint);
inline void setBlend(bool blend) {
texture.blend = blend;
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index fee916b..0a83332 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -868,14 +868,11 @@
const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
- SkXfermode::Mode mode = getXfermodeDirect(paint);
- int alpha = getAlphaDirect(paint);
-
// Window coordinates of the layer
Rect clip;
Rect bounds(left, top, right, bottom);
calculateLayerBoundsAndClip(bounds, clip, fboLayer);
- updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
+ updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
// Bail out if we won't draw in this snapshot
if (currentSnapshot()->isIgnored()) {
@@ -888,12 +885,11 @@
return false;
}
- layer->setAlpha(alpha, mode);
+ layer->setPaint(paint);
layer->layer.set(bounds);
layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
bounds.getWidth() / float(layer->getWidth()), 0.0f);
- layer->setColorFilter(getColorFilter(paint));
layer->setBlend(true);
layer->setDirty(false);
@@ -1011,7 +1007,6 @@
}
if (!fboLayer && layer->getAlpha() < 255) {
- // TODO: this seems to point to the fact that the layer should store the paint
SkPaint layerPaint;
layerPaint.setAlpha(layer->getAlpha());
layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);