Compute GradientDrawable's opacity correctly

The current implementation of GradientDrawable always assumes the shape needs
to be blended. This causes all windows to be considered translucent by default.
This change recomputes the opacity as needed to ensure windows are marked
opaque when they should.

Change-Id: Iaf291d889a6c5122ab00c9f5781df3e7f61547fa
diff --git a/graphics/java/android/graphics/drawable/Drawable.java b/graphics/java/android/graphics/drawable/Drawable.java
index 020a54f..41f6db9 100644
--- a/graphics/java/android/graphics/drawable/Drawable.java
+++ b/graphics/java/android/graphics/drawable/Drawable.java
@@ -37,7 +37,6 @@
 import android.util.StateSet;
 import android.util.TypedValue;
 import android.util.Xml;
-import android.view.View;
 
 import java.io.IOException;
 import java.io.InputStream;
diff --git a/graphics/java/android/graphics/drawable/DrawableContainer.java b/graphics/java/android/graphics/drawable/DrawableContainer.java
index 486390c..41b272d 100644
--- a/graphics/java/android/graphics/drawable/DrawableContainer.java
+++ b/graphics/java/android/graphics/drawable/DrawableContainer.java
@@ -444,7 +444,6 @@
         int         mConstantMinimumWidth;
         int         mConstantMinimumHeight;
 
-        boolean     mHaveOpacity = false;
         int         mOpacity;
 
         boolean     mHaveStateful = false;
@@ -493,7 +492,6 @@
                 mConstantWidth = orig.mConstantWidth;
                 mConstantHeight = orig.mConstantHeight;
                 
-                mHaveOpacity = orig.mHaveOpacity;
                 mOpacity = orig.mOpacity;
                 mHaveStateful = orig.mHaveStateful;
                 mStateful = orig.mStateful;
@@ -528,7 +526,6 @@
             mDrawables[pos] = dr;
             mNumChildren++;
             mChildrenChangingConfigurations |= dr.getChangingConfigurations();
-            mHaveOpacity = false;
             mHaveStateful = false;
 
             mConstantPadding = null;
@@ -656,10 +653,6 @@
         }
 
         public final int getOpacity() {
-            if (mHaveOpacity) {
-                return mOpacity;
-            }
-
             final int N = getChildCount();
             final Drawable[] drawables = mDrawables;
             int op = N > 0 ? drawables[0].getOpacity() : PixelFormat.TRANSPARENT;
@@ -667,7 +660,6 @@
                 op = Drawable.resolveOpacity(op, drawables[i].getOpacity());
             }
             mOpacity = op;
-            mHaveOpacity = true;
             return op;
         }
 
diff --git a/graphics/java/android/graphics/drawable/GradientDrawable.java b/graphics/java/android/graphics/drawable/GradientDrawable.java
index 21344f4..42be657 100644
--- a/graphics/java/android/graphics/drawable/GradientDrawable.java
+++ b/graphics/java/android/graphics/drawable/GradientDrawable.java
@@ -435,7 +435,8 @@
         final int currFillAlpha = modulateAlpha(prevFillAlpha);
         final int currStrokeAlpha = modulateAlpha(prevStrokeAlpha);
 
-        final boolean haveStroke = currStrokeAlpha > 0 && mStrokePaint.getStrokeWidth() > 0;
+        final boolean haveStroke = currStrokeAlpha > 0 && mStrokePaint != null &&
+                mStrokePaint.getStrokeWidth() > 0;
         final boolean haveFill = currFillAlpha > 0;
         final GradientState st = mGradientState;
         /*  we need a layer iff we're drawing both a fill and stroke, and the
@@ -603,9 +604,9 @@
 
     /**
      * <p>Changes this drawbale to use a single color instead of a gradient.</p>
-     * <p><strong>Note</strong>: changing orientation will affect all instances
+     * <p><strong>Note</strong>: changing color will affect all instances
      * of a drawable loaded from a resource. It is recommended to invoke
-     * {@link #mutate()} before changing the orientation.</p>
+     * {@link #mutate()} before changing the color.</p>
      *
      * @param argb The color used to fill the shape
      *
@@ -649,7 +650,7 @@
 
     @Override
     public int getOpacity() {
-        return PixelFormat.TRANSLUCENT;
+        return mGradientState.mOpaque ? PixelFormat.OPAQUE : PixelFormat.TRANSLUCENT;
     }
 
     @Override
@@ -1011,7 +1012,10 @@
             } else {
                 Log.w("drawable", "Bad element under <shape>: " + name);
             }
+
         }
+
+        mGradientState.computeOpacity();
     }
 
     private static float getFloatOrFraction(TypedArray a, int index, float defaultValue) {
@@ -1079,10 +1083,11 @@
         private float mGradientRadius = 0.5f;
         private boolean mUseLevel;
         private boolean mUseLevelForShape;
+        private boolean mOpaque;
 
         GradientState(Orientation orientation, int[] colors) {
             mOrientation = orientation;
-            mColors = colors;
+            setColors(colors);
         }
 
         public GradientState(GradientState state) {
@@ -1120,6 +1125,7 @@
             mGradientRadius = state.mGradientRadius;
             mUseLevel = state.mUseLevel;
             mUseLevelForShape = state.mUseLevelForShape;
+            mOpaque = state.mOpaque;
         }
 
         @Override
@@ -1139,6 +1145,7 @@
 
         public void setShape(int shape) {
             mShape = shape;
+            computeOpacity();
         }
 
         public void setGradientType(int gradient) {
@@ -1153,24 +1160,60 @@
         public void setColors(int[] colors) {
             mHasSolidColor = false;
             mColors = colors;
+            computeOpacity();
         }
         
         public void setSolidColor(int argb) {
             mHasSolidColor = true;
             mSolidColor = argb;
             mColors = null;
+            computeOpacity();
+        }
+
+        private void computeOpacity() {
+            if (mShape != RECTANGLE) {
+                mOpaque = false;
+                return;
+            }
+
+            if (mStrokeWidth > 0 && !isOpaque(mStrokeColor)) {
+                mOpaque = false;
+                return;
+            }
+            
+            if (mHasSolidColor) {
+                mOpaque = isOpaque(mSolidColor);
+                return;
+            }
+
+            if (mColors != null) {
+                for (int i = 0; i < mColors.length; i++) {
+                    if (!isOpaque(mColors[i])) {
+                        mOpaque = false;
+                        return;
+                    }
+                }
+            }
+
+            mOpaque = true;
+        }
+
+        private static boolean isOpaque(int color) {
+            return ((color >> 24) & 0xff) == 0xff;
         }
 
         public void setStroke(int width, int color) {
             mStrokeWidth = width;
             mStrokeColor = color;
+            computeOpacity();
         }
-        
+
         public void setStroke(int width, int color, float dashWidth, float dashGap) {
             mStrokeWidth = width;
             mStrokeColor = color;
             mStrokeDashWidth = dashWidth;
             mStrokeDashGap = dashGap;
+            computeOpacity();
         }
 
         public void setCornerRadius(float radius) {
@@ -1180,14 +1223,14 @@
             mRadius = radius;
             mRadiusArray = null;
         }
-        
+
         public void setCornerRadii(float[] radii) {
             mRadiusArray = radii;
             if (radii == null) {
                 mRadius = 0;
             }
         }
-        
+
         public void setSize(int width, int height) {
             mWidth = width;
             mHeight = height;