Fix oval positioning when drawn with patheffect
Fixes: 28396277
Change-Id: I9e21696d81d7cd219f3eaa081bf3d9ba988fe051
diff --git a/libs/hwui/BakedOpDispatcher.cpp b/libs/hwui/BakedOpDispatcher.cpp
index 5fb8425..ccc0448 100644
--- a/libs/hwui/BakedOpDispatcher.cpp
+++ b/libs/hwui/BakedOpDispatcher.cpp
@@ -568,7 +568,7 @@
op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
const AutoTexture holder(texture);
if (CC_LIKELY(holder.texture)) {
- renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.right,
+ renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
*texture, *(op.paint));
}
} else {
diff --git a/libs/hwui/tests/unit/BakedOpDispatcherTests.cpp b/libs/hwui/tests/unit/BakedOpDispatcherTests.cpp
index 5471486..34422fb 100644
--- a/libs/hwui/tests/unit/BakedOpDispatcherTests.cpp
+++ b/libs/hwui/tests/unit/BakedOpDispatcherTests.cpp
@@ -21,6 +21,8 @@
#include <BakedOpRenderer.h>
#include <tests/common/TestUtils.h>
+#include <SkDashPathEffect.h>
+
using namespace android::uirenderer;
static BakedOpRenderer::LightInfo sLightInfo;
@@ -71,12 +73,17 @@
ASSERT_EQ(1, glopCount) << "Exactly one Glop expected";
}
-RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) {
+RENDERTHREAD_TEST(BakedOpDispatcher, pathTexture_positionOvalArc) {
SkPaint strokePaint;
strokePaint.setStyle(SkPaint::kStroke_Style);
strokePaint.setStrokeWidth(4);
- ArcOp op(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
- testUnmergedGlopDispatch(renderThread, &op, [] (const Glop& glop) {
+
+ float intervals[] = {1.0f, 1.0f};
+ auto dashEffect = SkDashPathEffect::Create(intervals, 2, 0);
+ strokePaint.setPathEffect(dashEffect);
+ dashEffect->unref();
+
+ auto textureGlopVerifier = [] (const Glop& glop) {
// validate glop produced by renderPathTexture (so texture, unit quad)
auto texture = glop.fill.texture.texture;
ASSERT_NE(nullptr, texture);
@@ -85,15 +92,20 @@
<< "Should see conservative offset from PathCache::computeBounds";
Rect expectedBounds(10, 15, 20, 25);
expectedBounds.outset(expectedOffset);
-#if !HWUI_NEW_OPS
- EXPECT_EQ(expectedBounds, glop.bounds) << "bounds outset by stroke 'offset'";
-#endif
+
Matrix4 expectedModelView;
expectedModelView.loadTranslate(10 - expectedOffset, 15 - expectedOffset, 0);
expectedModelView.scale(10 + 2 * expectedOffset, 10 + 2 * expectedOffset, 1);
EXPECT_EQ(expectedModelView, glop.transform.modelView)
<< "X and Y offsets, and scale both applied to model view";
- });
+ };
+
+ // Arc and Oval will render functionally the same glop, differing only in texture content
+ ArcOp arcOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
+ testUnmergedGlopDispatch(renderThread, &arcOp, textureGlopVerifier);
+
+ OvalOp ovalOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint);
+ testUnmergedGlopDispatch(renderThread, &ovalOp, textureGlopVerifier);
}
RENDERTHREAD_TEST(BakedOpDispatcher, onLayerOp_bufferless) {