Fix destroyHardwareResources
The UI thread needs to know whether or not the display list is
valid, so bring back View.destroyHardwareResources and instead
have the native side assert that View did the right thing
Change-Id: I4f8dee6e9c13ec7ab520becdc5cfe20e92a76f8f
diff --git a/core/java/android/view/ThreadedRenderer.java b/core/java/android/view/ThreadedRenderer.java
index 57d1beb..fa4564e 100644
--- a/core/java/android/view/ThreadedRenderer.java
+++ b/core/java/android/view/ThreadedRenderer.java
@@ -127,6 +127,8 @@
@Override
void destroyHardwareResources(View view) {
destroyResources(view);
+ // mRootNode belongs to us and not a view, so we need to destroy it
+ mRootNode.destroyDisplayListData();
nDestroyHardwareResources(mNativeProxy);
}
diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java
index 3b2e1d1..0ee9e06 100644
--- a/core/java/android/view/View.java
+++ b/core/java/android/view/View.java
@@ -13625,9 +13625,7 @@
* @hide
*/
protected void destroyHardwareResources() {
- // Intentionally empty. RenderNode's lifecycle is now fully managed
- // by the hardware renderer.
- // However some subclasses (eg, WebView, TextureView) still need this signal
+ resetDisplayList();
}
/**
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index 89105ea..3cf625f 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -211,7 +211,8 @@
// This will also release the hardware layer if we have one as
// isRenderable() will return false, thus causing pushLayerUpdate
// to recycle the hardware layer
- setStagingDisplayList(NULL);
+ LOG_ALWAYS_FATAL_IF(mStagingDisplayListData || (mDisplayListData && !mNeedsDisplayListDataSync),
+ "View.destroyHardwareResources wasn't called!");
break;
}
@@ -260,7 +261,11 @@
mNeedsDisplayListDataSync = false;
// Do a push pass on the old tree to handle freeing DisplayListData
// that are no longer used
- TreeInfo oldTreeInfo(TreeInfo::MODE_MAYBE_DETACHING, info);
+ TreeInfo::TraversalMode mode = TreeInfo::MODE_MAYBE_DETACHING;
+ if (CC_UNLIKELY(info.mode == TreeInfo::MODE_DESTROY_RESOURCES)) {
+ mode = TreeInfo::MODE_DESTROY_RESOURCES;
+ }
+ TreeInfo oldTreeInfo(mode, info);
prepareSubTree(oldTreeInfo, mDisplayListData);
delete mDisplayListData;
mDisplayListData = mStagingDisplayListData;