Use Bitmap in DisplayList & RecordedOps instead of SkBitmap
Test: refactoring cl.
bug:32216791

Change-Id: I1d8a9a6e772e2176b6c2409409a910478b45f8db
diff --git a/libs/hwui/BakedOpDispatcher.cpp b/libs/hwui/BakedOpDispatcher.cpp
index 840c79d..6079d5d 100644
--- a/libs/hwui/BakedOpDispatcher.cpp
+++ b/libs/hwui/BakedOpDispatcher.cpp
@@ -46,7 +46,7 @@
         const MergedBakedOpList& opList) {
 
     const BakedOpState& firstState = *(opList.states[0]);
-    const SkBitmap* bitmap = (static_cast<const BitmapOp*>(opList.states[0]->op))->bitmap;
+    Bitmap* bitmap = (static_cast<const BitmapOp*>(opList.states[0]->op))->bitmap;
 
     Texture* texture = renderer.caches().textureCache.get(bitmap);
     if (!texture) return;