Use Bitmap in DisplayList & RecordedOps instead of SkBitmap
Test: refactoring cl.
bug:32216791

Change-Id: I1d8a9a6e772e2176b6c2409409a910478b45f8db
diff --git a/libs/hwui/BakedOpRenderer.h b/libs/hwui/BakedOpRenderer.h
index 62bc564..4d76a3d 100644
--- a/libs/hwui/BakedOpRenderer.h
+++ b/libs/hwui/BakedOpRenderer.h
@@ -74,7 +74,7 @@
     void endLayer();
     WARN_UNUSED_RESULT OffscreenBuffer* copyToLayer(const Rect& area);
 
-    Texture* getTexture(const SkBitmap* bitmap);
+    Texture* getTexture(Bitmap* bitmap);
     const LightInfo& getLightInfo() const { return mLightInfo; }
 
     void renderGlop(const BakedOpState& state, const Glop& glop) {