Code cleanup to make formatting consistent
across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
diff --git a/libs/rs/rsScriptC_LibGL.cpp b/libs/rs/rsScriptC_LibGL.cpp
index d877ebd..ef1475c 100644
--- a/libs/rs/rsScriptC_LibGL.cpp
+++ b/libs/rs/rsScriptC_LibGL.cpp
@@ -42,8 +42,7 @@
// Context
//////////////////////////////////////////////////////////////////////////////
-static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va)
-{
+static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) {
CHECK_OBJ_OR_NULL(va);
CHECK_OBJ(vpf);
GET_TLS();
@@ -51,11 +50,9 @@
static_cast<ProgramFragment *>(vpf),
slot,
static_cast<Allocation *>(va));
-
}
-static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs)
-{
+static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs) {
CHECK_OBJ_OR_NULL(vs);
CHECK_OBJ(vpf);
GET_TLS();
@@ -63,32 +60,27 @@
static_cast<ProgramFragment *>(vpf),
slot,
static_cast<Sampler *>(vs));
-
}
-static void SC_bindProgramStore(RsProgramStore pfs)
-{
+static void SC_bindProgramStore(RsProgramStore pfs) {
CHECK_OBJ_OR_NULL(pfs);
GET_TLS();
rsi_ContextBindProgramStore(rsc, pfs);
}
-static void SC_bindProgramFragment(RsProgramFragment pf)
-{
+static void SC_bindProgramFragment(RsProgramFragment pf) {
CHECK_OBJ_OR_NULL(pf);
GET_TLS();
rsi_ContextBindProgramFragment(rsc, pf);
}
-static void SC_bindProgramVertex(RsProgramVertex pv)
-{
+static void SC_bindProgramVertex(RsProgramVertex pv) {
CHECK_OBJ_OR_NULL(pv);
GET_TLS();
rsi_ContextBindProgramVertex(rsc, pv);
}
-static void SC_bindProgramRaster(RsProgramRaster pv)
-{
+static void SC_bindProgramRaster(RsProgramRaster pv) {
CHECK_OBJ_OR_NULL(pv);
GET_TLS();
rsi_ContextBindProgramRaster(rsc, pv);
@@ -98,40 +90,33 @@
// VP
//////////////////////////////////////////////////////////////////////////////
-static void SC_vpLoadProjectionMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadProjectionMatrix(const rsc_Matrix *m) {
GET_TLS();
rsc->getVertex()->setProjectionMatrix(rsc, m);
}
-static void SC_vpLoadModelMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadModelMatrix(const rsc_Matrix *m) {
GET_TLS();
rsc->getVertex()->setModelviewMatrix(rsc, m);
}
-static void SC_vpLoadTextureMatrix(const rsc_Matrix *m)
-{
+static void SC_vpLoadTextureMatrix(const rsc_Matrix *m) {
GET_TLS();
rsc->getVertex()->setTextureMatrix(rsc, m);
}
-
-static void SC_pfConstantColor(RsProgramFragment vpf, float r, float g, float b, float a)
-{
+static void SC_pfConstantColor(RsProgramFragment vpf, float r, float g, float b, float a) {
GET_TLS();
CHECK_OBJ(vpf);
ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
pf->setConstantColor(rsc, r, g, b, a);
}
-static void SC_vpGetProjectionMatrix(rsc_Matrix *m)
-{
+static void SC_vpGetProjectionMatrix(rsc_Matrix *m) {
GET_TLS();
rsc->getVertex()->getProjectionMatrix(rsc, m);
}
-
//////////////////////////////////////////////////////////////////////////////
// Drawing
//////////////////////////////////////////////////////////////////////////////
@@ -143,8 +128,7 @@
float x3, float y3, float z3,
float u3, float v3,
float x4, float y4, float z4,
- float u4, float v4)
-{
+ float u4, float v4) {
GET_TLS();
if (!rsc->setupCheck()) {
return;
@@ -172,16 +156,14 @@
static void SC_drawQuad(float x1, float y1, float z1,
float x2, float y2, float z2,
float x3, float y3, float z3,
- float x4, float y4, float z4)
-{
+ float x4, float y4, float z4) {
SC_drawQuadTexCoords(x1, y1, z1, 0, 1,
x2, y2, z2, 1, 1,
x3, y3, z3, 1, 0,
x4, y4, z4, 0, 0);
}
-static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h)
-{
+static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h) {
GET_TLS();
ObjectBaseRef<const ProgramVertex> tmp(rsc->getVertex());
rsc->setVertex(rsc->getDefaultProgramVertex());
@@ -228,8 +210,7 @@
*/
static void SC_drawRect(float x1, float y1,
- float x2, float y2, float z)
-{
+ float x2, float y2, float z) {
//LOGE("SC_drawRect %f,%f %f,%f %f", x1, y1, x2, y2, z);
SC_drawQuad(x1, y2, z,
x2, y2, z,
@@ -237,8 +218,7 @@
x1, y1, z);
}
-static void SC_drawMesh(RsMesh vsm)
-{
+static void SC_drawMesh(RsMesh vsm) {
CHECK_OBJ(vsm);
GET_TLS();
Mesh *sm = static_cast<Mesh *>(vsm);
@@ -248,8 +228,7 @@
sm->render(rsc);
}
-static void SC_drawMeshPrimitive(RsMesh vsm, uint32_t primIndex)
-{
+static void SC_drawMeshPrimitive(RsMesh vsm, uint32_t primIndex) {
CHECK_OBJ(vsm);
GET_TLS();
Mesh *sm = static_cast<Mesh *>(vsm);
@@ -259,8 +238,7 @@
sm->renderPrimitive(rsc, primIndex);
}
-static void SC_drawMeshPrimitiveRange(RsMesh vsm, uint32_t primIndex, uint32_t start, uint32_t len)
-{
+static void SC_drawMeshPrimitiveRange(RsMesh vsm, uint32_t primIndex, uint32_t start, uint32_t len) {
CHECK_OBJ(vsm);
GET_TLS();
Mesh *sm = static_cast<Mesh *>(vsm);
@@ -270,9 +248,9 @@
sm->renderPrimitiveRange(rsc, primIndex, start, len);
}
-static void SC_meshComputeBoundingBox(RsMesh vsm, float *minX, float *minY, float *minZ,
- float *maxX, float *maxY, float *maxZ)
-{
+static void SC_meshComputeBoundingBox(RsMesh vsm,
+ float *minX, float *minY, float *minZ,
+ float *maxX, float *maxY, float *maxZ) {
CHECK_OBJ(vsm);
GET_TLS();
Mesh *sm = static_cast<Mesh *>(vsm);
@@ -291,35 +269,31 @@
//////////////////////////////////////////////////////////////////////////////
-static void SC_color(float r, float g, float b, float a)
-{
+static void SC_color(float r, float g, float b, float a) {
GET_TLS();
ProgramFragment *pf = (ProgramFragment *)rsc->getFragment();
pf->setConstantColor(rsc, r, g, b, a);
}
-static void SC_uploadToTexture2(RsAllocation va, uint32_t baseMipLevel)
-{
+static void SC_uploadToTexture2(RsAllocation va, uint32_t baseMipLevel) {
CHECK_OBJ(va);
GET_TLS();
rsi_AllocationUploadToTexture(rsc, va, false, baseMipLevel);
}
-static void SC_uploadToTexture(RsAllocation va)
-{
+
+static void SC_uploadToTexture(RsAllocation va) {
CHECK_OBJ(va);
GET_TLS();
rsi_AllocationUploadToTexture(rsc, va, false, 0);
}
-static void SC_uploadToBufferObject(RsAllocation va)
-{
+static void SC_uploadToBufferObject(RsAllocation va) {
CHECK_OBJ(va);
GET_TLS();
rsi_AllocationUploadToBufferObject(rsc, va);
}
-static void SC_ClearColor(float r, float g, float b, float a)
-{
+static void SC_ClearColor(float r, float g, float b, float a) {
GET_TLS();
rsc->setupProgramStore();
@@ -327,8 +301,7 @@
glClear(GL_COLOR_BUFFER_BIT);
}
-static void SC_ClearDepth(float v)
-{
+static void SC_ClearDepth(float v) {
GET_TLS();
rsc->setupProgramStore();
@@ -336,20 +309,17 @@
glClear(GL_DEPTH_BUFFER_BIT);
}
-static uint32_t SC_getWidth()
-{
+static uint32_t SC_getWidth() {
GET_TLS();
return rsc->getWidth();
}
-static uint32_t SC_getHeight()
-{
+static uint32_t SC_getHeight() {
GET_TLS();
return rsc->getHeight();
}
-static void SC_DrawTextAlloc(RsAllocation va, int x, int y)
-{
+static void SC_DrawTextAlloc(RsAllocation va, int x, int y) {
CHECK_OBJ(va);
GET_TLS();
Allocation *alloc = static_cast<Allocation *>(va);
@@ -358,8 +328,7 @@
rsc->mStateFont.renderText(text, allocSize, x, y);
}
-static void SC_DrawText(const char *text, int x, int y)
-{
+static void SC_DrawText(const char *text, int x, int y) {
GET_TLS();
size_t textLen = strlen(text);
rsc->mStateFont.renderText(text, textLen, x, y);
@@ -367,26 +336,24 @@
static void SC_setMetrics(Font::Rect *metrics,
int32_t *left, int32_t *right,
- int32_t *top, int32_t *bottom)
-{
- if(left) {
+ int32_t *top, int32_t *bottom) {
+ if (left) {
*left = metrics->left;
}
- if(right) {
+ if (right) {
*right = metrics->right;
}
- if(top) {
+ if (top) {
*top = metrics->top;
}
- if(bottom) {
+ if (bottom) {
*bottom = metrics->bottom;
}
}
static void SC_MeasureTextAlloc(RsAllocation va,
int32_t *left, int32_t *right,
- int32_t *top, int32_t *bottom)
-{
+ int32_t *top, int32_t *bottom) {
CHECK_OBJ(va);
GET_TLS();
Allocation *alloc = static_cast<Allocation *>(va);
@@ -399,8 +366,7 @@
static void SC_MeasureText(const char *text,
int32_t *left, int32_t *right,
- int32_t *top, int32_t *bottom)
-{
+ int32_t *top, int32_t *bottom) {
GET_TLS();
size_t textLen = strlen(text);
Font::Rect metrics;
@@ -408,15 +374,13 @@
SC_setMetrics(&metrics, left, right, top, bottom);
}
-static void SC_BindFont(RsFont font)
-{
+static void SC_BindFont(RsFont font) {
CHECK_OBJ(font);
GET_TLS();
rsi_ContextBindFont(rsc, font);
}
-static void SC_FontColor(float r, float g, float b, float a)
-{
+static void SC_FontColor(float r, float g, float b, float a) {
GET_TLS();
rsc->mStateFont.setFontColor(r, g, b, a);
}
@@ -492,8 +456,7 @@
{ NULL, NULL, false }
};
-const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolGL(const char *sym)
-{
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolGL(const char *sym) {
ScriptCState::SymbolTable_t *syms = gSyms;
while (syms->mPtr) {