commit | e3924992733234fd7d7a614c165a94e0a2cd6b84 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Thu Jun 10 18:51:21 2010 -0700 |
committer | Romain Guy <romainguy@google.com> | Thu Jun 10 18:51:21 2010 -0700 |
tree | ec882cbd843532657b5df2b17ab65d08ff3c7537 | |
parent | 0a87ae799c50de623ed57b1caf525fe1e9b7128c [diff] |
Refactor HardwareRenderer to allow the use of OpenGL ES 2.0. The current OpenGL ES 2.0 HardwareRenderer will fail and does not even attempt to create a Canvas. The next step will be to create a new native-backed Canvas that relies on OpenGL ES 2.0 and bypasses the current OpenGL ES 1.0 implementation done in Skia. Change-Id: I7a8e9f87f316e9137ef191bb5609213e160eaa4c