Rename Reorderers to Builders
Change-Id: I9bb5a2e70055e2f6d14912fbd86ab72ac0d6e20c
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index fff8e09..644f356 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -31,7 +31,7 @@
#include "utils/TimeUtils.h"
#if HWUI_NEW_OPS
-#include "FrameReorderer.h"
+#include "FrameBuilder.h"
#endif
#include <cutils/properties.h>
@@ -338,14 +338,13 @@
mEglManager.damageFrame(frame, dirty);
#if HWUI_NEW_OPS
- FrameReorderer reorderer(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
+ FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
mRenderNodes, mLightCenter);
mLayerUpdateQueue.clear();
BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
mOpaque, mLightInfo);
// TODO: profiler().draw(mCanvas);
- reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
-
+ frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
bool drew = renderer.didDraw();
#else