Rename Reorderers to Builders

Change-Id: I9bb5a2e70055e2f6d14912fbd86ab72ac0d6e20c
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index fff8e09..644f356 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -31,7 +31,7 @@
 #include "utils/TimeUtils.h"
 
 #if HWUI_NEW_OPS
-#include "FrameReorderer.h"
+#include "FrameBuilder.h"
 #endif
 
 #include <cutils/properties.h>
@@ -338,14 +338,13 @@
     mEglManager.damageFrame(frame, dirty);
 
 #if HWUI_NEW_OPS
-    FrameReorderer reorderer(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
+    FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
             mRenderNodes, mLightCenter);
     mLayerUpdateQueue.clear();
     BakedOpRenderer renderer(Caches::getInstance(), mRenderThread.renderState(),
             mOpaque, mLightInfo);
     // TODO: profiler().draw(mCanvas);
-    reorderer.replayBakedOps<BakedOpDispatcher>(renderer);
-
+    frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
     bool drew = renderer.didDraw();
 
 #else