Glop layer mesh rendering

Change-Id: I2d902819d5d77f496b67d4d25a298782903e410d
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 84ff021..3c1f1d1 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -200,10 +200,14 @@
         return stencil;
     }
 
-    inline GLuint getTexture() const {
+    inline GLuint getTextureId() const {
         return texture.id;
     }
 
+    inline Texture& getTexture() {
+        return texture;
+    }
+
     inline GLenum getRenderTarget() const {
         return renderTarget;
     }