commit | bb7c43d184751463b3248b57db3d653e4523dc22 | [log] [tgz] |
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author | Brian Osman <brianosman@google.com> | Thu Feb 03 14:48:12 2022 -0500 |
committer | Brian Osman <brianosman@google.com> | Tue Feb 08 22:12:36 2022 +0000 |
tree | 2cd7fb24ac7417884c6be13810df2edcba5c9899 | |
parent | f43fc83ff8c16a4911cc2f4856fb268a170c7ab8 [diff] |
Remove the (deprecated) isOpaque parameter when making SkSL shaders SkSL now deduces this, so the parameter does nothing, and is going away. Bug: 217753125 Change-Id: I673537a9900b5d3219f3914b3b93e0b5e97329db Test: Removal of unused parameter. Existing tests still pass.