Use char16_t for char things.
When compiling in C++ mode, the compiler will complain about conversions
from uint16_t to char16_t. Be consistent in using char16_t for strings.
Change-Id: I052b6176ced635162920b31560052d9a64f92764
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index f7de558..4dc9bfc 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -253,7 +253,7 @@
}
}
size_t len;
- const uint16_t* str = tree.getAttributeStringValue(idx, &len);
+ const char16_t* str = tree.getAttributeStringValue(idx, &len);
return str ? String8(str, len) : String8();
}
@@ -271,7 +271,7 @@
}
}
size_t len;
- const uint16_t* str = tree.getAttributeStringValue(idx, &len);
+ const char16_t* str = tree.getAttributeStringValue(idx, &len);
return str ? String8(str, len) : String8();
}
@@ -325,7 +325,7 @@
if (tree.getAttributeValue(idx, &value) != NO_ERROR) {
if (value.dataType == Res_value::TYPE_STRING) {
size_t len;
- const uint16_t* str = tree.getAttributeStringValue(idx, &len);
+ const char16_t* str = tree.getAttributeStringValue(idx, &len);
return str ? String8(str, len) : String8();
}
resTable->resolveReference(&value, 0);