commit | b681e2f5a8dedb3d85da5b4e417a1a2f54b3c19e | [log] [tgz] |
---|---|---|
author | Beverly <beverlyt@google.com> | Wed Dec 07 22:39:11 2022 +0000 |
committer | Beverly Tai <beverlyt@google.com> | Mon Dec 12 14:26:05 2022 +0000 |
tree | ff0a821107eb221baf53114a5bfdfb03f961d98d | |
parent | 631554e2528a4faf141f1a3fdece1903be16c343 [diff] |
Make sure aodInterrupts are cancelled Else, the UDFPS fingerDown state can be stale and cause downstream bugs (ie: remaining in the screen on state instead of transitioninf back to AoD since the DozeMachine thinks that the user is still interacting with UDFPS). Test: manually fail UDFPS from AoD, observe device goes back into DOZE_AOD 5+ seconds after the fingerprint failure Test: atest UdfpsControllerTest Fixes: 261758656 Change-Id: Ied60ead5aae4f00e57d0e9457581bf3796392aca