Make sure aodInterrupts are cancelled

Else, the UDFPS fingerDown state can be stale
and cause downstream bugs (ie: remaining in the screen on state
instead of transitioninf back to AoD since the DozeMachine
thinks that the user is still interacting with UDFPS).

Test: manually fail UDFPS from AoD, observe device goes back
into DOZE_AOD 5+ seconds after the fingerprint failure
Test: atest UdfpsControllerTest
Fixes: 261758656

Change-Id: Ied60ead5aae4f00e57d0e9457581bf3796392aca
2 files changed