Change RS to use the passed surface size rather than EGL size.
Its possible that during a resize the EGL information could be stale so
caching this is bad.  The surface size should always be correct.

Change-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685

Conflicts:

	libs/rs/rsProgramStore.cpp
	libs/rs/rsProgramStore.h
diff --git a/libs/rs/rsScript.cpp b/libs/rs/rsScript.cpp
index 1c63c11..1dd9554f 100644
--- a/libs/rs/rsScript.cpp
+++ b/libs/rs/rsScript.cpp
@@ -145,7 +145,7 @@
     }
     s->setupScript();
 
-    LOGE("rsi_ScriptInvokeV, len=%i", len);
+    //LOGE("rsi_ScriptInvokeV, len=%i", len);
     const uint32_t * dPtr = (const uint32_t *)data;
     switch(len) {
     case 0: