[HWUI] use native_window timestamp apis

These aren't finalized as stable yet until we sort out some BufferQueue
challenges.

Bug: 137012798
Test: builds
Change-Id: Icd5eb02afc4cf16a2be485e6710f71818b300b9d
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 0b5e005..aa8bac9 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -174,7 +174,7 @@
         // Enable frame stats after the surface has been bound to the appropriate graphics API.
         // Order is important when new and old surfaces are the same, because old surface has
         // its frame stats disabled automatically.
-        mNativeSurface->enableFrameTimestamps(true);
+        native_window_enable_frame_timestamps(mNativeSurface->getNativeWindow(), true);
     } else {
         mRenderThread.removeFrameCallback(this);
         mGenerationID++;
@@ -556,8 +556,9 @@
         FrameInfo* forthBehind = mLast4FrameInfos.front().first;
         int64_t composedFrameId = mLast4FrameInfos.front().second;
         nsecs_t acquireTime = -1;
-        mNativeSurface->getFrameTimestamps(composedFrameId, nullptr, &acquireTime, nullptr, nullptr,
-            nullptr, nullptr, nullptr, nullptr, nullptr);
+        native_window_get_frame_timestamps(mNativeSurface->getNativeWindow(), composedFrameId,
+                                           nullptr, &acquireTime, nullptr, nullptr, nullptr,
+                                           nullptr, nullptr, nullptr, nullptr);
         // Ignore default -1, NATIVE_WINDOW_TIMESTAMP_INVALID and NATIVE_WINDOW_TIMESTAMP_PENDING
         forthBehind->set(FrameInfoIndex::GpuCompleted) = acquireTime > 0 ? acquireTime : -1;
         mJankTracker.finishGpuDraw(*forthBehind);