[HWUI] use native_window timestamp apis
These aren't finalized as stable yet until we sort out some BufferQueue
challenges.
Bug: 137012798
Test: builds
Change-Id: Icd5eb02afc4cf16a2be485e6710f71818b300b9d
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 0b5e005..aa8bac9 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -174,7 +174,7 @@
// Enable frame stats after the surface has been bound to the appropriate graphics API.
// Order is important when new and old surfaces are the same, because old surface has
// its frame stats disabled automatically.
- mNativeSurface->enableFrameTimestamps(true);
+ native_window_enable_frame_timestamps(mNativeSurface->getNativeWindow(), true);
} else {
mRenderThread.removeFrameCallback(this);
mGenerationID++;
@@ -556,8 +556,9 @@
FrameInfo* forthBehind = mLast4FrameInfos.front().first;
int64_t composedFrameId = mLast4FrameInfos.front().second;
nsecs_t acquireTime = -1;
- mNativeSurface->getFrameTimestamps(composedFrameId, nullptr, &acquireTime, nullptr, nullptr,
- nullptr, nullptr, nullptr, nullptr, nullptr);
+ native_window_get_frame_timestamps(mNativeSurface->getNativeWindow(), composedFrameId,
+ nullptr, &acquireTime, nullptr, nullptr, nullptr,
+ nullptr, nullptr, nullptr, nullptr);
// Ignore default -1, NATIVE_WINDOW_TIMESTAMP_INVALID and NATIVE_WINDOW_TIMESTAMP_PENDING
forthBehind->set(FrameInfoIndex::GpuCompleted) = acquireTime > 0 ? acquireTime : -1;
mJankTracker.finishGpuDraw(*forthBehind);