Add debug logs for display lists.
Change-Id: I7bae8fd96e9eccb51f29f73e4069b4d3e6bdbdd7
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index da27dac..8cec8f1 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -94,7 +94,7 @@
bool quickReject(float left, float top, float right, float bottom);
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
- virtual void drawDisplayList(DisplayList* displayList);
+ virtual void drawDisplayList(DisplayList* displayList, uint32_t level = 0);
virtual void drawLayer(Layer* layer, float x, float y, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);