| Invitation | Data interface for an invitation object. |
| Invitations | Entry point for invitations functionality. |
| Invitations.LoadInvitationsResult | Result delivered when invitations have been loaded. |
| Multiplayer | Common constants/methods for multiplayer functionality. |
| OnInvitationReceivedListener | Listener to invoke when a new invitation is received. |
| Participant | Data interface for multiplayer participants. |
| Participatable | Interface defining methods for an object which can have participants. |
| InvitationBuffer | EntityBuffer implementation containing Invitation data. |
| InvitationEntity | Data object representing the data for a multiplayer invitation. |
| ParticipantBuffer |
AbstractDataBuffer implementation containing match participant data.
|
| ParticipantEntity | Data object representing a Participant in a match. |
| ParticipantResult | Data class used to report a participant's result in a match. |
| ParticipantUtils | Utilities for working with multiplayer participants. |