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| ↳ | com.google.android.gms.games.PlayerLevel |
Data object representing a level a player can obtain in the metagame.
A PlayerLevel has three components: a numeric value, and a range of XP totals it
represents. A player is considered a given level if they have at least getMinXp()
and less than getMaxXp().
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Returns the number for this level, e.g.
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Returns the number for this level, e.g. "level 10".
This is the level that this object represents. For a player to be considered as being of this level, the value given bygetCurrentXpTotal() must fall in the range
[getMinXp(), getMaxXp()).