| com.google.android.gms.games.OnGamesLoadedListener |
Listener for receiving callbacks when game metadata has been loaded.
| Public Methods | |||||||||||
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Called when game metadata has been loaded.
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Called when game metadata has been loaded.
Possible status codes include:
STATUS_OK if data was successfully loaded and is up-to-date.STATUS_NETWORK_ERROR_STALE_DATA if the device was unable to retrieve
the latest data from the network.STATUS_CLIENT_RECONNECT_REQUIRED if the GamesClient needs to
reconnect to the service to access this data.STATUS_LICENSE_CHECK_FAILED if the game is not licensed to the user.
STATUS_INTERNAL_ERROR if an unexpected error occurred in the service.
| statusCode | A status code indicating the result of the operation. |
|---|---|
| buffer | The game metadata that was requested. This is guaranteed to be non-null, though it may be empty. The listener must close this object when finished. |