| com.google.android.gms.games.multiplayer.OnInvitationsLoadedListener |
Listener for receiving callbacks when invitations have been loaded.
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Called when invitations have been loaded.
| |||||||||||
Called when invitations have been loaded. Possible status codes include:
STATUS_OK if data was successfully loaded and is up-to-date.STATUS_NETWORK_ERROR_STALE_DATA if the device was unable to retrieve
the latest data from the network.STATUS_CLIENT_RECONNECT_REQUIRED if the GamesClient needs to
reconnect to the service to access this data.STATUS_INTERNAL_ERROR if an unexpected error occurred in the service.
| statusCode | A status code indicating the result of the operation. |
|---|---|
| buffer | The invitations that were requested. This is guaranteed to be non-null, though it may be empty. The listener must close this object when finished. |