blob: 305483fce2d59f5fb642aa451d7f8879402bc458 [file] [log] [blame]
Derek Sollenbergera19b71a2019-02-15 16:36:30 -05001/*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#pragma once
17
18#include <system/graphics.h>
19#include <system/window.h>
20#include <vulkan/vulkan.h>
21
22#include <SkSize.h>
23#include <SkRefCnt.h>
24
25#include "IRenderPipeline.h"
26
27class SkSurface;
28
29namespace android {
30namespace uirenderer {
31namespace renderthread {
32
33class VulkanManager;
34
35class VulkanSurface {
36public:
37 static VulkanSurface* Create(ANativeWindow* window,
38 ColorMode colorMode,
39 SkColorType colorType,
40 sk_sp<SkColorSpace> colorSpace,
41 GrContext* grContext,
42 const VulkanManager& vkManager);
43 ~VulkanSurface();
44
Stan Ilievbc5f06b2019-03-26 15:14:34 -040045 sk_sp<SkSurface> getCurrentSkSurface() {
46 return mCurrentBufferInfo ? mCurrentBufferInfo->skSurface : nullptr;
47 }
Derek Sollenbergera19b71a2019-02-15 16:36:30 -050048 const SkMatrix& getCurrentPreTransform() { return mWindowInfo.preTransform; }
49
50private:
51 /*
52 * All structs/methods in this private section are specifically for use by the VulkanManager
53 *
54 */
55 friend VulkanManager;
56 struct NativeBufferInfo {
57 sk_sp<SkSurface> skSurface;
58 sp<ANativeWindowBuffer> buffer;
59 // The fence is only valid when the buffer is dequeued, and should be
60 // -1 any other time. When valid, we own the fd, and must ensure it is
61 // closed: either by closing it explicitly when queueing the buffer,
62 // or by passing ownership e.g. to ANativeWindow::cancelBuffer().
63 int dequeue_fence = -1;
64 bool dequeued = false;
65 uint32_t lastPresentedCount = 0;
66 bool hasValidContents = false;
67 };
68
69 NativeBufferInfo* dequeueNativeBuffer();
Stan Ilievbc5f06b2019-03-26 15:14:34 -040070 NativeBufferInfo* getCurrentBufferInfo() { return mCurrentBufferInfo; }
Derek Sollenbergera19b71a2019-02-15 16:36:30 -050071 bool presentCurrentBuffer(const SkRect& dirtyRect, int semaphoreFd);
72
73 // The width and height are are the logical width and height for when submitting draws to the
74 // surface. In reality if the window is rotated the underlying window may have the width and
75 // height swapped.
76 int logicalWidth() const { return mWindowInfo.size.width(); }
77 int logicalHeight() const { return mWindowInfo.size.height(); }
78 int getCurrentBuffersAge();
79
80private:
81 /*
82 * All code below this line while logically available to VulkanManager should not be treated
83 * as private to this class.
84 *
85 */
John Reckac513c22019-03-28 16:57:38 -070086
87 // How many buffers we want to be able to use ourselves. We want 1 in active rendering with
88 // 1 more queued, so 2. This will be added to NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, which is
89 // how many buffers the consumer needs (eg, 1 for SurfaceFlinger), getting to a typically
90 // triple-buffered queue as a result.
91 static constexpr uint32_t sTargetBufferCount = 2;
Derek Sollenbergera19b71a2019-02-15 16:36:30 -050092
93 struct WindowInfo {
94 SkISize size;
95 PixelFormat pixelFormat;
96 android_dataspace dataspace;
97 int transform;
John Reckac513c22019-03-28 16:57:38 -070098 size_t bufferCount;
Derek Sollenbergera19b71a2019-02-15 16:36:30 -050099 uint64_t windowUsageFlags;
100
101 // size of the ANativeWindow if the inverse of transform requires us to swap width/height
102 SkISize actualSize;
103 // transform to be applied to the SkSurface to map the coordinates to the provided transform
104 SkMatrix preTransform;
105 };
106
107 VulkanSurface(ANativeWindow* window,
108 const WindowInfo& windowInfo,
109 SkISize minWindowSize,
110 SkISize maxWindowSize,
111 GrContext* grContext);
112 static bool UpdateWindow(ANativeWindow* window,
113 const WindowInfo& windowInfo);
114 static void ComputeWindowSizeAndTransform(WindowInfo* windowInfo,
115 const SkISize& minSize,
116 const SkISize& maxSize);
117 void releaseBuffers();
118
John Reckac513c22019-03-28 16:57:38 -0700119 // TODO: Just use a vector?
120 NativeBufferInfo mNativeBuffers[android::BufferQueueDefs::NUM_BUFFER_SLOTS];
Derek Sollenbergera19b71a2019-02-15 16:36:30 -0500121
122 sp<ANativeWindow> mNativeWindow;
123 WindowInfo mWindowInfo;
124 GrContext* mGrContext;
125
Derek Sollenbergera19b71a2019-02-15 16:36:30 -0500126 uint32_t mPresentCount = 0;
Stan Ilievbc5f06b2019-03-26 15:14:34 -0400127 NativeBufferInfo* mCurrentBufferInfo = nullptr;
Derek Sollenbergera19b71a2019-02-15 16:36:30 -0500128
129 const SkISize mMinWindowSize;
130 const SkISize mMaxWindowSize;
131};
132
133} /* namespace renderthread */
134} /* namespace uirenderer */
135} /* namespace android */