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Jason Samsd19f10d2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_STRUCTURED_ALLOCATION_H
18#define ANDROID_STRUCTURED_ALLOCATION_H
19
20#include "rsType.h"
21
22// ---------------------------------------------------------------------------
23namespace android {
24namespace renderscript {
25
Jason Sams83f1c632009-10-26 15:19:28 -070026class Program;
Jason Samsd19f10d2009-05-22 14:03:28 -070027
Alex Sakhartchouked9f2102010-11-09 17:00:54 -080028class Allocation : public ObjectBase {
Jason Samsd19f10d2009-05-22 14:03:28 -070029 // The graphics equilivent of malloc. The allocation contains a structure of elements.
30
Jason Samsd19f10d2009-05-22 14:03:28 -070031public:
Alex Sakhartchouk08571962010-12-15 09:59:58 -080032 Allocation(Context *rsc, const Type *, uint32_t usages,
33 RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE);
Jason Sams8a64743f2010-03-01 15:31:04 -080034
Jason Samsd19f10d2009-05-22 14:03:28 -070035 virtual ~Allocation();
36
37 void setCpuWritable(bool);
38 void setGpuWritable(bool);
39 void setCpuReadable(bool);
40 void setGpuReadable(bool);
41
42 bool fixAllocation();
43
44 void * getPtr() const {return mPtr;}
45 const Type * getType() const {return mType.get();}
46
Jason Sams5476b452010-12-08 16:14:36 -080047 void syncAll(Context *rsc, RsAllocationUsageType src);
48
Jason Sams5e0035a2010-12-13 17:11:21 -080049 void deferedUploadToTexture(const Context *rsc);
Jason Sams3b7d39b2009-12-14 12:57:40 -080050 void uploadToTexture(const Context *rsc);
Jason Samsd19f10d2009-05-22 14:03:28 -070051 uint32_t getTextureID() const {return mTextureID;}
52
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -080053 uint32_t getGLTarget() const;
54
Jason Sams3b7d39b2009-12-14 12:57:40 -080055 void deferedUploadToBufferObject(const Context *rsc);
56 void uploadToBufferObject(const Context *rsc);
Jason Samsd19f10d2009-05-22 14:03:28 -070057 uint32_t getBufferObjectID() const {return mBufferID;}
58
Jason Sams5edc6082010-10-05 13:32:49 -070059 void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
60
61 void resize1D(Context *rsc, uint32_t dimX);
62 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
Jason Samsd19f10d2009-05-22 14:03:28 -070063
Jason Sams49bdaf02010-08-31 13:50:42 -070064 void data(Context *rsc, const void *data, uint32_t sizeBytes);
65 void subData(Context *rsc, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes);
66 void subData(Context *rsc, uint32_t xoff, uint32_t yoff,
Jason Sams07ae4062009-08-27 20:23:34 -070067 uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes);
Jason Sams49bdaf02010-08-31 13:50:42 -070068 void subData(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff,
Jason Sams07ae4062009-08-27 20:23:34 -070069 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
Jason Samsd19f10d2009-05-22 14:03:28 -070070
Jason Sams49bdaf02010-08-31 13:50:42 -070071 void subElementData(Context *rsc, uint32_t x,
72 const void *data, uint32_t elementOff, uint32_t sizeBytes);
73 void subElementData(Context *rsc, uint32_t x, uint32_t y,
74 const void *data, uint32_t elementOff, uint32_t sizeBytes);
75
Jason Sams40a29e82009-08-10 14:55:26 -070076 void read(void *data);
77
Jason Sams1bada8c2009-08-09 17:01:55 -070078 void enableGLVertexBuffers() const;
79 void setupGLIndexBuffers() const;
80
Jason Sams83f1c632009-10-26 15:19:28 -070081 void addProgramToDirty(const Program *);
82 void removeProgramToDirty(const Program *);
Jason Sams1bada8c2009-08-09 17:01:55 -070083
Jason Sams715333b2009-11-17 17:26:46 -080084 virtual void dumpLOGV(const char *prefix) const;
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070085 virtual void serialize(OStream *stream) const;
Alex Sakhartchoukaae74ad2010-06-04 10:06:50 -070086 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070087 static Allocation *createFromStream(Context *rsc, IStream *stream);
Jason Sams715333b2009-11-17 17:26:46 -080088
Jason Sams5476b452010-12-08 16:14:36 -080089 virtual void uploadCheck(Context *rsc);
Jason Sams3b7d39b2009-12-14 12:57:40 -080090
Jason Sams5e0035a2010-12-13 17:11:21 -080091 bool getIsScript() const {
92 return (mUsageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
93 }
Jason Samsd4b23b52010-12-13 15:32:35 -080094 bool getIsTexture() const {
95 return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
96 }
97 bool getIsBufferObject() const {
98 return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
99 }
Jason Samseeeaccc2010-06-25 12:45:41 -0700100
Jason Sams5edc6082010-10-05 13:32:49 -0700101 void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
102 void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
Jason Samsb28ca96f2010-08-09 18:13:33 -0700103
Jason Sams83f1c632009-10-26 15:19:28 -0700104 void sendDirty() const;
Jason Sams5e0035a2010-12-13 17:11:21 -0800105 bool getHasGraphicsMipmaps() const {
106 return mMipmapControl != RS_ALLOCATION_MIPMAP_NONE;
107 }
108
109 void upload2DTexture(bool isFirstUpload, const void *ptr);
Jason Sams83f1c632009-10-26 15:19:28 -0700110
Alex Sakhartchouk8e954662010-09-01 16:34:48 -0700111protected:
Jason Samsd19f10d2009-05-22 14:03:28 -0700112 ObjectBaseRef<const Type> mType;
113 void * mPtr;
114
Jason Sams83f1c632009-10-26 15:19:28 -0700115 Vector<const Program *> mToDirtyList;
116
Jason Sams8a64743f2010-03-01 15:31:04 -0800117 // Is we have a non-null user bitmap callback we do not own the bits and
118 // instead call this function to free the memort when its time.
119 RsBitmapCallback_t mUserBitmapCallback;
120 void *mUserBitmapCallbackData;
121
Jason Samsd19f10d2009-05-22 14:03:28 -0700122 // Usage restrictions
123 bool mCpuWrite;
124 bool mCpuRead;
125 bool mGpuWrite;
126 bool mGpuRead;
127
Jason Sams5476b452010-12-08 16:14:36 -0800128 uint32_t mUsageFlags;
Jason Samsd4b23b52010-12-13 15:32:35 -0800129 RsAllocationMipmapControl mMipmapControl;
Jason Sams5476b452010-12-08 16:14:36 -0800130
Jason Samsd19f10d2009-05-22 14:03:28 -0700131 // more usage hint data from the application
132 // which can be used by a driver to pick the best memory type.
133 // Likely ignored for now
134 float mReadWriteRatio;
135 float mUpdateSize;
136
137
138 // Is this a legal structure to be used as a texture source.
139 // Initially this will require 1D or 2D and color data
Jason Samsd19f10d2009-05-22 14:03:28 -0700140 uint32_t mTextureID;
141
142 // Is this a legal structure to be used as a vertex source.
143 // Initially this will require 1D and x(yzw). Additional per element data
144 // is allowed.
Jason Samsd19f10d2009-05-22 14:03:28 -0700145 uint32_t mBufferID;
Jason Sams3b7d39b2009-12-14 12:57:40 -0800146
147 bool mUploadDefered;
Jason Sams8a64743f2010-03-01 15:31:04 -0800148
149private:
150 void init(Context *rsc, const Type *);
Alex Sakhartchouk67f2e442010-11-18 15:22:43 -0800151 void uploadCubeTexture(bool isFirstUpload);
Jason Sams5e0035a2010-12-13 17:11:21 -0800152
153 void allocScriptMemory();
154 void freeScriptMemory();
155
Jason Samsd19f10d2009-05-22 14:03:28 -0700156};
157
158}
159}
160#endif
161