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Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <ui/Input.h>
Jeff Brown46b9ac0a2010-04-22 18:58:52 -070021#include <ui/InputTransport.h>
22#include <utils/KeyedVector.h>
23#include <utils/Vector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
Jeff Brown4fe6c3e2010-09-13 23:17:30 -070028#include <utils/Looper.h>
Jeff Brown01ce2e92010-09-26 22:20:12 -070029#include <utils/BitSet.h>
Jeff Brown46b9ac0a2010-04-22 18:58:52 -070030
31#include <stddef.h>
32#include <unistd.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070033#include <limits.h>
Jeff Brown46b9ac0a2010-04-22 18:58:52 -070034
Jeff Brown928e0542011-01-10 11:17:36 -080035#include "InputWindow.h"
36#include "InputApplication.h"
Jeff Brownbe1aa822011-07-27 16:04:54 -070037#include "InputListener.h"
Jeff Brown928e0542011-01-10 11:17:36 -080038
Jeff Brown46b9ac0a2010-04-22 18:58:52 -070039
40namespace android {
41
Jeff Brown9c3cda02010-06-15 01:31:58 -070042/*
Jeff Brown7fbdc842010-06-17 20:52:56 -070043 * Constants used to report the outcome of input event injection.
44 */
45enum {
46 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
47 INPUT_EVENT_INJECTION_PENDING = -1,
48
49 /* Injection succeeded. */
50 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
51
52 /* Injection failed because the injector did not have permission to inject
53 * into the application with input focus. */
54 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
55
56 /* Injection failed because there were no available input targets. */
57 INPUT_EVENT_INJECTION_FAILED = 2,
58
59 /* Injection failed due to a timeout. */
60 INPUT_EVENT_INJECTION_TIMED_OUT = 3
61};
62
Jeff Brown6ec402b2010-07-28 15:48:59 -070063/*
64 * Constants used to determine the input event injection synchronization mode.
65 */
66enum {
67 /* Injection is asynchronous and is assumed always to be successful. */
68 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
69
70 /* Waits for previous events to be dispatched so that the input dispatcher can determine
71 * whether input event injection willbe permitted based on the current input focus.
72 * Does not wait for the input event to finish processing. */
73 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
74
75 /* Waits for the input event to be completely processed. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
77};
78
Jeff Brown7fbdc842010-06-17 20:52:56 -070079
80/*
Jeff Brown9c3cda02010-06-15 01:31:58 -070081 * An input target specifies how an input event is to be dispatched to a particular window
82 * including the window's input channel, control flags, a timeout, and an X / Y offset to
83 * be added to input event coordinates to compensate for the absolute position of the
84 * window area.
85 */
86struct InputTarget {
87 enum {
Jeff Brown519e0242010-09-15 15:18:56 -070088 /* This flag indicates that the event is being delivered to a foreground application. */
Jeff Browna032cc02011-03-07 16:56:21 -080089 FLAG_FOREGROUND = 1 << 0,
Jeff Brown9c3cda02010-06-15 01:31:58 -070090
Jeff Brown85a31762010-09-01 17:01:00 -070091 /* This flag indicates that the target of a MotionEvent is partly or wholly
92 * obscured by another visible window above it. The motion event should be
93 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
Jeff Browna032cc02011-03-07 16:56:21 -080094 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
Jeff Brown01ce2e92010-09-26 22:20:12 -070095
96 /* This flag indicates that a motion event is being split across multiple windows. */
Jeff Browna032cc02011-03-07 16:56:21 -080097 FLAG_SPLIT = 1 << 2,
98
Kenny Root7a9db182011-06-02 15:16:05 -070099 /* This flag indicates that the pointer coordinates dispatched to the application
100 * will be zeroed out to avoid revealing information to an application. This is
101 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
102 * the same UID from watching all touches. */
103 FLAG_ZERO_COORDS = 1 << 3,
104
Jeff Browna032cc02011-03-07 16:56:21 -0800105 /* This flag indicates that the event should be sent as is.
106 * Should always be set unless the event is to be transmuted. */
107 FLAG_DISPATCH_AS_IS = 1 << 8,
108
109 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
110 * of the area of this target and so should instead be delivered as an
111 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
112 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
113
114 /* This flag indicates that a hover sequence is starting in the given window.
115 * The event is transmuted into ACTION_HOVER_ENTER. */
116 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
117
118 /* This flag indicates that a hover event happened outside of a window which handled
119 * previous hover events, signifying the end of the current hover sequence for that
120 * window.
121 * The event is transmuted into ACTION_HOVER_ENTER. */
122 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
123
Jeff Brown98db5fa2011-06-08 15:37:10 -0700124 /* This flag indicates that the event should be canceled.
125 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
126 * outside of a window. */
127 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
128
129 /* This flag indicates that the event should be dispatched as an initial down.
130 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
131 * into a new window. */
132 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
133
Jeff Browna032cc02011-03-07 16:56:21 -0800134 /* Mask for all dispatch modes. */
135 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
136 | FLAG_DISPATCH_AS_OUTSIDE
137 | FLAG_DISPATCH_AS_HOVER_ENTER
Jeff Brown98db5fa2011-06-08 15:37:10 -0700138 | FLAG_DISPATCH_AS_HOVER_EXIT
139 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
140 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Jeff Brown9c3cda02010-06-15 01:31:58 -0700141 };
142
143 // The input channel to be targeted.
144 sp<InputChannel> inputChannel;
145
146 // Flags for the input target.
147 int32_t flags;
148
Jeff Brown9c3cda02010-06-15 01:31:58 -0700149 // The x and y offset to add to a MotionEvent as it is delivered.
150 // (ignored for KeyEvents)
151 float xOffset, yOffset;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700152
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400153 // Scaling factor to apply to MotionEvent as it is delivered.
154 // (ignored for KeyEvents)
155 float scaleFactor;
156
Jeff Brown01ce2e92010-09-26 22:20:12 -0700157 // The subset of pointer ids to include in motion events dispatched to this input target
158 // if FLAG_SPLIT is set.
159 BitSet32 pointerIds;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700160};
161
Jeff Brown7fbdc842010-06-17 20:52:56 -0700162
Jeff Brown9c3cda02010-06-15 01:31:58 -0700163/*
Jeff Brown214eaf42011-05-26 19:17:02 -0700164 * Input dispatcher configuration.
165 *
166 * Specifies various options that modify the behavior of the input dispatcher.
167 */
168struct InputDispatcherConfiguration {
169 // The key repeat initial timeout.
170 nsecs_t keyRepeatTimeout;
171
172 // The key repeat inter-key delay.
173 nsecs_t keyRepeatDelay;
174
175 // The maximum suggested event delivery rate per second.
176 // This value is used to throttle motion event movement actions on a per-device
177 // basis. It is not intended to be a hard limit.
178 int32_t maxEventsPerSecond;
179
180 InputDispatcherConfiguration() :
181 keyRepeatTimeout(500 * 1000000LL),
182 keyRepeatDelay(50 * 1000000LL),
183 maxEventsPerSecond(60) { }
184};
185
186
187/*
Jeff Brown9c3cda02010-06-15 01:31:58 -0700188 * Input dispatcher policy interface.
189 *
190 * The input reader policy is used by the input reader to interact with the Window Manager
191 * and other system components.
192 *
193 * The actual implementation is partially supported by callbacks into the DVM
194 * via JNI. This interface is also mocked in the unit tests.
195 */
196class InputDispatcherPolicyInterface : public virtual RefBase {
197protected:
198 InputDispatcherPolicyInterface() { }
199 virtual ~InputDispatcherPolicyInterface() { }
200
201public:
202 /* Notifies the system that a configuration change has occurred. */
203 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
204
Jeff Brownb88102f2010-09-08 11:49:43 -0700205 /* Notifies the system that an application is not responding.
206 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
Jeff Brown519e0242010-09-15 15:18:56 -0700207 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Jeff Brown928e0542011-01-10 11:17:36 -0800208 const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700209
Jeff Brown9c3cda02010-06-15 01:31:58 -0700210 /* Notifies the system that an input channel is unrecoverably broken. */
Jeff Brown928e0542011-01-10 11:17:36 -0800211 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700212
Jeff Brown214eaf42011-05-26 19:17:02 -0700213 /* Gets the input dispatcher configuration. */
214 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700215
Jeff Brown214eaf42011-05-26 19:17:02 -0700216 /* Returns true if automatic key repeating is enabled. */
217 virtual bool isKeyRepeatEnabled() = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700218
Jeff Brown0029c662011-03-30 02:25:18 -0700219 /* Filters an input event.
220 * Return true to dispatch the event unmodified, false to consume the event.
221 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
222 * to injectInputEvent.
223 */
224 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
225
Jeff Brownb6997262010-10-08 22:31:17 -0700226 /* Intercepts a key event immediately before queueing it.
227 * The policy can use this method as an opportunity to perform power management functions
228 * and early event preprocessing such as updating policy flags.
229 *
230 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
231 * should be dispatched to applications.
232 */
Jeff Brown1f245102010-11-18 20:53:46 -0800233 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700234
Jeff Brown56194eb2011-03-02 19:23:13 -0800235 /* Intercepts a touch, trackball or other motion event before queueing it.
Jeff Brownb6997262010-10-08 22:31:17 -0700236 * The policy can use this method as an opportunity to perform power management functions
237 * and early event preprocessing such as updating policy flags.
238 *
239 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
240 * should be dispatched to applications.
241 */
Jeff Brown56194eb2011-03-02 19:23:13 -0800242 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700243
Jeff Brownb88102f2010-09-08 11:49:43 -0700244 /* Allows the policy a chance to intercept a key before dispatching. */
Jeff Brown928e0542011-01-10 11:17:36 -0800245 virtual bool interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700246 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
247
Jeff Brown49ed71d2010-12-06 17:13:33 -0800248 /* Allows the policy a chance to perform default processing for an unhandled key.
249 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Jeff Brown928e0542011-01-10 11:17:36 -0800250 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800251 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
Jeff Brown3915bb82010-11-05 15:02:16 -0700252
Jeff Brownb6997262010-10-08 22:31:17 -0700253 /* Notifies the policy about switch events.
254 */
255 virtual void notifySwitch(nsecs_t when,
256 int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
257
Jeff Brownb88102f2010-09-08 11:49:43 -0700258 /* Poke user activity for an event dispatched to a window. */
Jeff Brown01ce2e92010-09-26 22:20:12 -0700259 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700260
261 /* Checks whether a given application pid/uid has permission to inject input events
262 * into other applications.
263 *
264 * This method is special in that its implementation promises to be non-reentrant and
265 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
266 */
267 virtual bool checkInjectEventsPermissionNonReentrant(
268 int32_t injectorPid, int32_t injectorUid) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700269};
270
271
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700272/* Notifies the system about input events generated by the input reader.
273 * The dispatcher is expected to be mostly asynchronous. */
Jeff Brownbe1aa822011-07-27 16:04:54 -0700274class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700275protected:
276 InputDispatcherInterface() { }
277 virtual ~InputDispatcherInterface() { }
278
279public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700280 /* Dumps the state of the input dispatcher.
281 *
282 * This method may be called on any thread (usually by the input manager). */
283 virtual void dump(String8& dump) = 0;
284
Jeff Brown89ef0722011-08-10 16:25:21 -0700285 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
286 virtual void monitor() = 0;
287
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700288 /* Runs a single iteration of the dispatch loop.
289 * Nominally processes one queued event, a timeout, or a response from an input consumer.
290 *
291 * This method should only be called on the input dispatcher thread.
292 */
293 virtual void dispatchOnce() = 0;
294
Jeff Brown7fbdc842010-06-17 20:52:56 -0700295 /* Injects an input event and optionally waits for sync.
Jeff Brown6ec402b2010-07-28 15:48:59 -0700296 * The synchronization mode determines whether the method blocks while waiting for
297 * input injection to proceed.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700298 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
299 *
300 * This method may be called on any thread (usually by the input manager).
301 */
302 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700303 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
304 uint32_t policyFlags) = 0;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700305
Jeff Brownb88102f2010-09-08 11:49:43 -0700306 /* Sets the list of input windows.
307 *
308 * This method may be called on any thread (usually by the input manager).
309 */
Jeff Brown9302c872011-07-13 22:51:29 -0700310 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700311
312 /* Sets the focused application.
313 *
314 * This method may be called on any thread (usually by the input manager).
315 */
Jeff Brown9302c872011-07-13 22:51:29 -0700316 virtual void setFocusedApplication(
317 const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700318
319 /* Sets the input dispatching mode.
320 *
321 * This method may be called on any thread (usually by the input manager).
322 */
323 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
324
Jeff Brown0029c662011-03-30 02:25:18 -0700325 /* Sets whether input event filtering is enabled.
326 * When enabled, incoming input events are sent to the policy's filterInputEvent
327 * method instead of being dispatched. The filter is expected to use
328 * injectInputEvent to inject the events it would like to have dispatched.
329 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
330 */
331 virtual void setInputFilterEnabled(bool enabled) = 0;
332
Jeff Browne6504122010-09-27 14:52:15 -0700333 /* Transfers touch focus from the window associated with one channel to the
334 * window associated with the other channel.
335 *
336 * Returns true on success. False if the window did not actually have touch focus.
337 */
338 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
339 const sp<InputChannel>& toChannel) = 0;
340
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700341 /* Registers or unregister input channels that may be used as targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700342 * If monitor is true, the channel will receive a copy of all input events.
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700343 *
344 * These methods may be called on any thread (usually by the input manager).
345 */
Jeff Brown928e0542011-01-10 11:17:36 -0800346 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
347 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700348 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
349};
350
Jeff Brown9c3cda02010-06-15 01:31:58 -0700351/* Dispatches events to input targets. Some functions of the input dispatcher, such as
352 * identifying input targets, are controlled by a separate policy object.
353 *
354 * IMPORTANT INVARIANT:
355 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
356 * the input dispatcher never calls into the policy while holding its internal locks.
357 * The implementation is also carefully designed to recover from scenarios such as an
358 * input channel becoming unregistered while identifying input targets or processing timeouts.
359 *
360 * Methods marked 'Locked' must be called with the lock acquired.
361 *
362 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
363 * may during the course of their execution release the lock, call into the policy, and
364 * then reacquire the lock. The caller is responsible for recovering gracefully.
365 *
366 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
367 */
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700368class InputDispatcher : public InputDispatcherInterface {
369protected:
370 virtual ~InputDispatcher();
371
372public:
Jeff Brown9c3cda02010-06-15 01:31:58 -0700373 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700374
Jeff Brownb88102f2010-09-08 11:49:43 -0700375 virtual void dump(String8& dump);
Jeff Brown89ef0722011-08-10 16:25:21 -0700376 virtual void monitor();
Jeff Brownb88102f2010-09-08 11:49:43 -0700377
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700378 virtual void dispatchOnce();
379
Jeff Brownbe1aa822011-07-27 16:04:54 -0700380 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
381 virtual void notifyKey(const NotifyKeyArgs* args);
382 virtual void notifyMotion(const NotifyMotionArgs* args);
383 virtual void notifySwitch(const NotifySwitchArgs* args);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700384
Jeff Brown7fbdc842010-06-17 20:52:56 -0700385 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700386 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
387 uint32_t policyFlags);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700388
Jeff Brown9302c872011-07-13 22:51:29 -0700389 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
390 virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -0700391 virtual void setInputDispatchMode(bool enabled, bool frozen);
Jeff Brown0029c662011-03-30 02:25:18 -0700392 virtual void setInputFilterEnabled(bool enabled);
Jeff Brown349703e2010-06-22 01:27:15 -0700393
Jeff Browne6504122010-09-27 14:52:15 -0700394 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
395 const sp<InputChannel>& toChannel);
396
Jeff Brown928e0542011-01-10 11:17:36 -0800397 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
398 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700399 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
400
401private:
402 template <typename T>
403 struct Link {
404 T* next;
405 T* prev;
406 };
407
Jeff Brown01ce2e92010-09-26 22:20:12 -0700408 struct InjectionState {
409 mutable int32_t refCount;
410
411 int32_t injectorPid;
412 int32_t injectorUid;
413 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
414 bool injectionIsAsync; // set to true if injection is not waiting for the result
415 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
Jeff Brownac386072011-07-20 15:19:50 -0700416
417 InjectionState(int32_t injectorPid, int32_t injectorUid);
418 void release();
419
420 private:
421 ~InjectionState();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700422 };
423
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700424 struct EventEntry : Link<EventEntry> {
425 enum {
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700426 TYPE_CONFIGURATION_CHANGED,
427 TYPE_KEY,
428 TYPE_MOTION
429 };
430
Jeff Brown01ce2e92010-09-26 22:20:12 -0700431 mutable int32_t refCount;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700432 int32_t type;
433 nsecs_t eventTime;
Jeff Brownb6997262010-10-08 22:31:17 -0700434 uint32_t policyFlags;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700435 InjectionState* injectionState;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700436
Jeff Brown9c3cda02010-06-15 01:31:58 -0700437 bool dispatchInProgress; // initially false, set to true while dispatching
Jeff Brown7fbdc842010-06-17 20:52:56 -0700438
Jeff Brown4e91a182011-04-07 11:38:09 -0700439 inline bool isInjected() const { return injectionState != NULL; }
Jeff Brownac386072011-07-20 15:19:50 -0700440
441 void release();
442
443 protected:
444 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
445 virtual ~EventEntry();
446 void releaseInjectionState();
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700447 };
448
449 struct ConfigurationChangedEntry : EventEntry {
Jeff Brownac386072011-07-20 15:19:50 -0700450 ConfigurationChangedEntry(nsecs_t eventTime);
451
452 protected:
453 virtual ~ConfigurationChangedEntry();
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700454 };
455
456 struct KeyEntry : EventEntry {
457 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800458 uint32_t source;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700459 int32_t action;
460 int32_t flags;
461 int32_t keyCode;
462 int32_t scanCode;
463 int32_t metaState;
464 int32_t repeatCount;
465 nsecs_t downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -0700466
467 bool syntheticRepeat; // set to true for synthetic key repeats
468
469 enum InterceptKeyResult {
470 INTERCEPT_KEY_RESULT_UNKNOWN,
471 INTERCEPT_KEY_RESULT_SKIP,
472 INTERCEPT_KEY_RESULT_CONTINUE,
473 };
474 InterceptKeyResult interceptKeyResult; // set based on the interception result
Jeff Brownac386072011-07-20 15:19:50 -0700475
476 KeyEntry(nsecs_t eventTime,
477 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
478 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
479 int32_t repeatCount, nsecs_t downTime);
480 void recycle();
481
482 protected:
483 virtual ~KeyEntry();
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700484 };
485
486 struct MotionSample {
487 MotionSample* next;
488
Jeff Brown4e91a182011-04-07 11:38:09 -0700489 nsecs_t eventTime; // may be updated during coalescing
490 nsecs_t eventTimeBeforeCoalescing; // not updated during coalescing
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700491 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Brownac386072011-07-20 15:19:50 -0700492
493 MotionSample(nsecs_t eventTime, const PointerCoords* pointerCoords,
494 uint32_t pointerCount);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700495 };
496
497 struct MotionEntry : EventEntry {
498 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800499 uint32_t source;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700500 int32_t action;
Jeff Brown85a31762010-09-01 17:01:00 -0700501 int32_t flags;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700502 int32_t metaState;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700503 int32_t buttonState;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700504 int32_t edgeFlags;
505 float xPrecision;
506 float yPrecision;
507 nsecs_t downTime;
508 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700509 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700510
511 // Linked list of motion samples associated with this motion event.
512 MotionSample firstSample;
513 MotionSample* lastSample;
Jeff Brownae9fc032010-08-18 15:51:08 -0700514
Jeff Brownac386072011-07-20 15:19:50 -0700515 MotionEntry(nsecs_t eventTime,
516 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
517 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
518 float xPrecision, float yPrecision,
519 nsecs_t downTime, uint32_t pointerCount,
520 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
521
Jeff Brownae9fc032010-08-18 15:51:08 -0700522 uint32_t countSamples() const;
Jeff Brown4e91a182011-04-07 11:38:09 -0700523
524 // Checks whether we can append samples, assuming the device id and source are the same.
525 bool canAppendSamples(int32_t action, uint32_t pointerCount,
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700526 const PointerProperties* pointerProperties) const;
Jeff Brownac386072011-07-20 15:19:50 -0700527
528 void appendSample(nsecs_t eventTime, const PointerCoords* pointerCoords);
529
530 protected:
531 virtual ~MotionEntry();
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700532 };
533
Jeff Brown9c3cda02010-06-15 01:31:58 -0700534 // Tracks the progress of dispatching a particular event to a particular connection.
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700535 struct DispatchEntry : Link<DispatchEntry> {
536 EventEntry* eventEntry; // the event to dispatch
537 int32_t targetFlags;
538 float xOffset;
539 float yOffset;
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400540 float scaleFactor;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700541
542 // True if dispatch has started.
543 bool inProgress;
544
Jeff Brown81346812011-06-28 20:08:48 -0700545 // Set to the resolved action and flags when the event is enqueued.
546 int32_t resolvedAction;
547 int32_t resolvedFlags;
548
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700549 // For motion events:
550 // Pointer to the first motion sample to dispatch in this cycle.
551 // Usually NULL to indicate that the list of motion samples begins at
552 // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous
553 // cycle and this pointer indicates the location of the first remainining sample
554 // to dispatch during the current cycle.
555 MotionSample* headMotionSample;
556 // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
557 // unable to send all motion samples during this cycle. On the next cycle,
558 // headMotionSample will be initialized to tailMotionSample and tailMotionSample
559 // will be set to NULL.
560 MotionSample* tailMotionSample;
Jeff Brown6ec402b2010-07-28 15:48:59 -0700561
Jeff Brownac386072011-07-20 15:19:50 -0700562 DispatchEntry(EventEntry* eventEntry,
563 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
564 ~DispatchEntry();
565
Jeff Brown519e0242010-09-15 15:18:56 -0700566 inline bool hasForegroundTarget() const {
567 return targetFlags & InputTarget::FLAG_FOREGROUND;
Jeff Brownb88102f2010-09-08 11:49:43 -0700568 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700569
570 inline bool isSplit() const {
571 return targetFlags & InputTarget::FLAG_SPLIT;
572 }
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700573 };
574
Jeff Brown9c3cda02010-06-15 01:31:58 -0700575 // A command entry captures state and behavior for an action to be performed in the
576 // dispatch loop after the initial processing has taken place. It is essentially
577 // a kind of continuation used to postpone sensitive policy interactions to a point
578 // in the dispatch loop where it is safe to release the lock (generally after finishing
579 // the critical parts of the dispatch cycle).
580 //
581 // The special thing about commands is that they can voluntarily release and reacquire
582 // the dispatcher lock at will. Initially when the command starts running, the
583 // dispatcher lock is held. However, if the command needs to call into the policy to
584 // do some work, it can release the lock, do the work, then reacquire the lock again
585 // before returning.
586 //
587 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
588 // never calls into the policy while holding its lock.
589 //
590 // Commands are implicitly 'LockedInterruptible'.
591 struct CommandEntry;
592 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
593
Jeff Brown7fbdc842010-06-17 20:52:56 -0700594 class Connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700595 struct CommandEntry : Link<CommandEntry> {
Jeff Brownac386072011-07-20 15:19:50 -0700596 CommandEntry(Command command);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700597 ~CommandEntry();
598
599 Command command;
600
601 // parameters for the command (usage varies by command)
Jeff Brown7fbdc842010-06-17 20:52:56 -0700602 sp<Connection> connection;
Jeff Brownb88102f2010-09-08 11:49:43 -0700603 nsecs_t eventTime;
604 KeyEntry* keyEntry;
Jeff Brownb88102f2010-09-08 11:49:43 -0700605 sp<InputApplicationHandle> inputApplicationHandle;
Jeff Brown928e0542011-01-10 11:17:36 -0800606 sp<InputWindowHandle> inputWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700607 int32_t userActivityEventType;
Jeff Brown3915bb82010-11-05 15:02:16 -0700608 bool handled;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700609 };
610
611 // Generic queue implementation.
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700612 template <typename T>
613 struct Queue {
Jeff Brownac386072011-07-20 15:19:50 -0700614 T* head;
615 T* tail;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700616
Jeff Brownac386072011-07-20 15:19:50 -0700617 inline Queue() : head(NULL), tail(NULL) {
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700618 }
619
Jeff Brownb88102f2010-09-08 11:49:43 -0700620 inline bool isEmpty() const {
Jeff Brownac386072011-07-20 15:19:50 -0700621 return !head;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700622 }
623
624 inline void enqueueAtTail(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700625 entry->prev = tail;
626 if (tail) {
627 tail->next = entry;
628 } else {
629 head = entry;
630 }
631 entry->next = NULL;
632 tail = entry;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700633 }
634
635 inline void enqueueAtHead(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700636 entry->next = head;
637 if (head) {
638 head->prev = entry;
639 } else {
640 tail = entry;
641 }
642 entry->prev = NULL;
643 head = entry;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700644 }
645
646 inline void dequeue(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700647 if (entry->prev) {
648 entry->prev->next = entry->next;
649 } else {
650 head = entry->next;
651 }
652 if (entry->next) {
653 entry->next->prev = entry->prev;
654 } else {
655 tail = entry->prev;
656 }
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700657 }
658
659 inline T* dequeueAtHead() {
Jeff Brownac386072011-07-20 15:19:50 -0700660 T* entry = head;
661 head = entry->next;
662 if (head) {
663 head->prev = NULL;
664 } else {
665 tail = NULL;
666 }
667 return entry;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700668 }
Jeff Brown519e0242010-09-15 15:18:56 -0700669
670 uint32_t count() const;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700671 };
672
Jeff Brownda3d5a92011-03-29 15:11:34 -0700673 /* Specifies which events are to be canceled and why. */
674 struct CancelationOptions {
675 enum Mode {
Jeff Brownb6997262010-10-08 22:31:17 -0700676 CANCEL_ALL_EVENTS = 0,
677 CANCEL_POINTER_EVENTS = 1,
678 CANCEL_NON_POINTER_EVENTS = 2,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800679 CANCEL_FALLBACK_EVENTS = 3,
Jeff Brownb6997262010-10-08 22:31:17 -0700680 };
681
Jeff Brownda3d5a92011-03-29 15:11:34 -0700682 // The criterion to use to determine which events should be canceled.
683 Mode mode;
684
685 // Descriptive reason for the cancelation.
686 const char* reason;
687
688 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
689 int32_t keyCode;
690
691 CancelationOptions(Mode mode, const char* reason) :
692 mode(mode), reason(reason), keyCode(-1) { }
693 };
694
695 /* Tracks dispatched key and motion event state so that cancelation events can be
696 * synthesized when events are dropped. */
697 class InputState {
698 public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700699 InputState();
700 ~InputState();
701
702 // Returns true if there is no state to be canceled.
703 bool isNeutral() const;
704
Jeff Brown81346812011-06-28 20:08:48 -0700705 // Returns true if the specified source is known to have received a hover enter
706 // motion event.
707 bool isHovering(int32_t deviceId, uint32_t source) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700708
709 // Records tracking information for a key event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700710 // Returns true if the event should be delivered, false if it is inconsistent
711 // and should be skipped.
712 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700713
714 // Records tracking information for a motion event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700715 // Returns true if the event should be delivered, false if it is inconsistent
716 // and should be skipped.
717 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700718
Jeff Brownb6997262010-10-08 22:31:17 -0700719 // Synthesizes cancelation events for the current state and resets the tracked state.
Jeff Brownac386072011-07-20 15:19:50 -0700720 void synthesizeCancelationEvents(nsecs_t currentTime,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700721 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700722
723 // Clears the current state.
724 void clear();
725
Jeff Brown9c9f1a32010-10-11 18:32:20 -0700726 // Copies pointer-related parts of the input state to another instance.
727 void copyPointerStateTo(InputState& other) const;
728
Jeff Brownda3d5a92011-03-29 15:11:34 -0700729 // Gets the fallback key associated with a keycode.
730 // Returns -1 if none.
731 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
732 int32_t getFallbackKey(int32_t originalKeyCode);
733
734 // Sets the fallback key for a particular keycode.
735 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
736
737 // Removes the fallback key for a particular keycode.
738 void removeFallbackKey(int32_t originalKeyCode);
739
740 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
741 return mFallbackKeys;
742 }
743
Jeff Brownb88102f2010-09-08 11:49:43 -0700744 private:
Jeff Brownb88102f2010-09-08 11:49:43 -0700745 struct KeyMemento {
746 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800747 uint32_t source;
Jeff Brownb88102f2010-09-08 11:49:43 -0700748 int32_t keyCode;
749 int32_t scanCode;
Jeff Brown49ed71d2010-12-06 17:13:33 -0800750 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700751 nsecs_t downTime;
752 };
753
754 struct MotionMemento {
755 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800756 uint32_t source;
Jeff Brown81346812011-06-28 20:08:48 -0700757 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700758 float xPrecision;
759 float yPrecision;
760 nsecs_t downTime;
761 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700762 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brownb88102f2010-09-08 11:49:43 -0700763 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Browna032cc02011-03-07 16:56:21 -0800764 bool hovering;
Jeff Brownb88102f2010-09-08 11:49:43 -0700765
766 void setPointers(const MotionEntry* entry);
767 };
768
769 Vector<KeyMemento> mKeyMementos;
770 Vector<MotionMemento> mMotionMementos;
Jeff Brownda3d5a92011-03-29 15:11:34 -0700771 KeyedVector<int32_t, int32_t> mFallbackKeys;
Jeff Brownb6997262010-10-08 22:31:17 -0700772
Jeff Brown81346812011-06-28 20:08:48 -0700773 ssize_t findKeyMemento(const KeyEntry* entry) const;
774 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
775
776 void addKeyMemento(const KeyEntry* entry, int32_t flags);
777 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
778
Jeff Brown49ed71d2010-12-06 17:13:33 -0800779 static bool shouldCancelKey(const KeyMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700780 const CancelationOptions& options);
Jeff Brown49ed71d2010-12-06 17:13:33 -0800781 static bool shouldCancelMotion(const MotionMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700782 const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700783 };
784
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700785 /* Manages the dispatch state associated with a single input channel. */
786 class Connection : public RefBase {
787 protected:
788 virtual ~Connection();
789
790 public:
791 enum Status {
792 // Everything is peachy.
793 STATUS_NORMAL,
794 // An unrecoverable communication error has occurred.
795 STATUS_BROKEN,
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700796 // The input channel has been unregistered.
797 STATUS_ZOMBIE
798 };
799
800 Status status;
Jeff Brown928e0542011-01-10 11:17:36 -0800801 sp<InputChannel> inputChannel; // never null
802 sp<InputWindowHandle> inputWindowHandle; // may be null
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700803 InputPublisher inputPublisher;
Jeff Brownb88102f2010-09-08 11:49:43 -0700804 InputState inputState;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700805 Queue<DispatchEntry> outboundQueue;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700806
807 nsecs_t lastEventTime; // the time when the event was originally captured
808 nsecs_t lastDispatchTime; // the time when the last event was dispatched
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700809
Jeff Brown928e0542011-01-10 11:17:36 -0800810 explicit Connection(const sp<InputChannel>& inputChannel,
811 const sp<InputWindowHandle>& inputWindowHandle);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700812
Jeff Brown9c3cda02010-06-15 01:31:58 -0700813 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
814
815 const char* getStatusLabel() const;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700816
817 // Finds a DispatchEntry in the outbound queue associated with the specified event.
818 // Returns NULL if not found.
819 DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
820
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700821 // Gets the time since the current event was originally obtained from the input driver.
Jeff Brownb88102f2010-09-08 11:49:43 -0700822 inline double getEventLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700823 return (currentTime - lastEventTime) / 1000000.0;
824 }
825
826 // Gets the time since the current event entered the outbound dispatch queue.
Jeff Brownb88102f2010-09-08 11:49:43 -0700827 inline double getDispatchLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700828 return (currentTime - lastDispatchTime) / 1000000.0;
829 }
830
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700831 status_t initialize();
832 };
833
Jeff Brownb6997262010-10-08 22:31:17 -0700834 enum DropReason {
835 DROP_REASON_NOT_DROPPED = 0,
836 DROP_REASON_POLICY = 1,
837 DROP_REASON_APP_SWITCH = 2,
838 DROP_REASON_DISABLED = 3,
Jeff Brown928e0542011-01-10 11:17:36 -0800839 DROP_REASON_BLOCKED = 4,
840 DROP_REASON_STALE = 5,
Jeff Brownb6997262010-10-08 22:31:17 -0700841 };
842
Jeff Brown9c3cda02010-06-15 01:31:58 -0700843 sp<InputDispatcherPolicyInterface> mPolicy;
Jeff Brown214eaf42011-05-26 19:17:02 -0700844 InputDispatcherConfiguration mConfig;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700845
846 Mutex mLock;
847
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700848 sp<Looper> mLooper;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700849
Jeff Brownb88102f2010-09-08 11:49:43 -0700850 EventEntry* mPendingEvent;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700851 Queue<EventEntry> mInboundQueue;
852 Queue<CommandEntry> mCommandQueue;
853
Jeff Brownb88102f2010-09-08 11:49:43 -0700854 Vector<EventEntry*> mTempCancelationEvents;
855
Jeff Brown214eaf42011-05-26 19:17:02 -0700856 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700857
Jeff Brown4e91a182011-04-07 11:38:09 -0700858 // Batches a new sample onto a motion entry.
859 // Assumes that the we have already checked that we can append samples.
860 void batchMotionLocked(MotionEntry* entry, nsecs_t eventTime, int32_t metaState,
861 const PointerCoords* pointerCoords, const char* eventDescription);
862
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700863 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
Jeff Brownb88102f2010-09-08 11:49:43 -0700864 bool enqueueInboundEventLocked(EventEntry* entry);
865
Jeff Brownb6997262010-10-08 22:31:17 -0700866 // Cleans up input state when dropping an inbound event.
867 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
868
Jeff Brownb88102f2010-09-08 11:49:43 -0700869 // App switch latency optimization.
Jeff Brownb6997262010-10-08 22:31:17 -0700870 bool mAppSwitchSawKeyDown;
Jeff Brownb88102f2010-09-08 11:49:43 -0700871 nsecs_t mAppSwitchDueTime;
872
Jeff Brownb6997262010-10-08 22:31:17 -0700873 static bool isAppSwitchKeyCode(int32_t keyCode);
874 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700875 bool isAppSwitchPendingLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700876 void resetPendingAppSwitchLocked(bool handled);
877
Jeff Brown928e0542011-01-10 11:17:36 -0800878 // Stale event latency optimization.
879 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
880
881 // Blocked event latency optimization. Drops old events when the user intends
882 // to transfer focus to a new application.
883 EventEntry* mNextUnblockedEvent;
884
Jeff Brown9302c872011-07-13 22:51:29 -0700885 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t x, int32_t y);
Jeff Brown928e0542011-01-10 11:17:36 -0800886
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700887 // All registered connections mapped by receive pipe file descriptor.
888 KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
889
Jeff Brown519e0242010-09-15 15:18:56 -0700890 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
Jeff Brown2cbecea2010-08-17 15:59:26 -0700891
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700892 // Active connections are connections that have a non-empty outbound queue.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700893 // We don't use a ref-counted pointer here because we explicitly abort connections
894 // during unregistration which causes the connection's outbound queue to be cleared
895 // and the connection itself to be deactivated.
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700896 Vector<Connection*> mActiveConnections;
897
Jeff Brownb88102f2010-09-08 11:49:43 -0700898 // Input channels that will receive a copy of all input events.
899 Vector<sp<InputChannel> > mMonitoringChannels;
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700900
Jeff Brown7fbdc842010-06-17 20:52:56 -0700901 // Event injection and synchronization.
902 Condition mInjectionResultAvailableCondition;
Jeff Brownb6997262010-10-08 22:31:17 -0700903 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700904 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
905
Jeff Brown6ec402b2010-07-28 15:48:59 -0700906 Condition mInjectionSyncFinishedCondition;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700907 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -0700908 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown6ec402b2010-07-28 15:48:59 -0700909
Jeff Brownae9fc032010-08-18 15:51:08 -0700910 // Throttling state.
911 struct ThrottleState {
912 nsecs_t minTimeBetweenEvents;
913
914 nsecs_t lastEventTime;
915 int32_t lastDeviceId;
916 uint32_t lastSource;
917
918 uint32_t originalSampleCount; // only collected during debugging
919 } mThrottleState;
920
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700921 // Key repeat tracking.
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700922 struct KeyRepeatState {
923 KeyEntry* lastKeyEntry; // or null if no repeat
924 nsecs_t nextRepeatTime;
925 } mKeyRepeatState;
926
927 void resetKeyRepeatLocked();
Jeff Brown214eaf42011-05-26 19:17:02 -0700928 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700929
Jeff Brown9c3cda02010-06-15 01:31:58 -0700930 // Deferred command processing.
931 bool runCommandsLockedInterruptible();
932 CommandEntry* postCommandLocked(Command command);
933
Jeff Brownb88102f2010-09-08 11:49:43 -0700934 // Inbound event processing.
935 void drainInboundQueueLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700936 void releasePendingEventLocked();
937 void releaseInboundEventLocked(EventEntry* entry);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700938
Jeff Brownb88102f2010-09-08 11:49:43 -0700939 // Dispatch state.
940 bool mDispatchEnabled;
941 bool mDispatchFrozen;
Jeff Brown0029c662011-03-30 02:25:18 -0700942 bool mInputFilterEnabled;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700943
Jeff Brown9302c872011-07-13 22:51:29 -0700944 Vector<sp<InputWindowHandle> > mWindowHandles;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700945
Jeff Brown9302c872011-07-13 22:51:29 -0700946 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
947 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700948
949 // Focus tracking for keys, trackball, etc.
Jeff Brown9302c872011-07-13 22:51:29 -0700950 sp<InputWindowHandle> mFocusedWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700951
952 // Focus tracking for touch.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700953 struct TouchedWindow {
Jeff Brown9302c872011-07-13 22:51:29 -0700954 sp<InputWindowHandle> windowHandle;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700955 int32_t targetFlags;
Jeff Brown46e75292010-11-10 16:53:45 -0800956 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
Jeff Brownb88102f2010-09-08 11:49:43 -0700957 };
Jeff Brown01ce2e92010-09-26 22:20:12 -0700958 struct TouchState {
959 bool down;
960 bool split;
Jeff Brown95712852011-01-04 19:41:59 -0800961 int32_t deviceId; // id of the device that is currently down, others are rejected
Jeff Brown58a2da82011-01-25 16:02:22 -0800962 uint32_t source; // source of the device that is current down, others are rejected
Jeff Brown01ce2e92010-09-26 22:20:12 -0700963 Vector<TouchedWindow> windows;
964
965 TouchState();
966 ~TouchState();
967 void reset();
968 void copyFrom(const TouchState& other);
Jeff Brown9302c872011-07-13 22:51:29 -0700969 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
970 int32_t targetFlags, BitSet32 pointerIds);
Jeff Browna032cc02011-03-07 16:56:21 -0800971 void filterNonAsIsTouchWindows();
Jeff Brown9302c872011-07-13 22:51:29 -0700972 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
Jeff Brown98db5fa2011-06-08 15:37:10 -0700973 bool isSlippery() const;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700974 };
975
976 TouchState mTouchState;
977 TouchState mTempTouchState;
Jeff Brownb88102f2010-09-08 11:49:43 -0700978
979 // Focused application.
Jeff Brown9302c872011-07-13 22:51:29 -0700980 sp<InputApplicationHandle> mFocusedApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700981
982 // Dispatch inbound events.
983 bool dispatchConfigurationChangedLocked(
984 nsecs_t currentTime, ConfigurationChangedEntry* entry);
985 bool dispatchKeyLocked(
Jeff Brown214eaf42011-05-26 19:17:02 -0700986 nsecs_t currentTime, KeyEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700987 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700988 bool dispatchMotionLocked(
989 nsecs_t currentTime, MotionEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700990 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700991 void dispatchEventToCurrentInputTargetsLocked(
992 nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -0700993
Jeff Brownb88102f2010-09-08 11:49:43 -0700994 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
995 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
996
997 // The input targets that were most recently identified for dispatch.
Jeff Brownb88102f2010-09-08 11:49:43 -0700998 bool mCurrentInputTargetsValid; // false while targets are being recomputed
999 Vector<InputTarget> mCurrentInputTargets;
Jeff Brownb88102f2010-09-08 11:49:43 -07001000
1001 enum InputTargetWaitCause {
1002 INPUT_TARGET_WAIT_CAUSE_NONE,
1003 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1004 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1005 };
1006
1007 InputTargetWaitCause mInputTargetWaitCause;
1008 nsecs_t mInputTargetWaitStartTime;
1009 nsecs_t mInputTargetWaitTimeoutTime;
1010 bool mInputTargetWaitTimeoutExpired;
Jeff Brown9302c872011-07-13 22:51:29 -07001011 sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -07001012
Jeff Browna032cc02011-03-07 16:56:21 -08001013 // Contains the last window which received a hover event.
Jeff Brown9302c872011-07-13 22:51:29 -07001014 sp<InputWindowHandle> mLastHoverWindowHandle;
Jeff Browna032cc02011-03-07 16:56:21 -08001015
Jeff Brownb88102f2010-09-08 11:49:43 -07001016 // Finding targets for input events.
Jeff Brown54a18252010-09-16 14:07:33 -07001017 void resetTargetsLocked();
Jeff Brown01ce2e92010-09-26 22:20:12 -07001018 void commitTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -07001019 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Brown9302c872011-07-13 22:51:29 -07001020 const sp<InputApplicationHandle>& applicationHandle,
1021 const sp<InputWindowHandle>& windowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -07001022 nsecs_t* nextWakeupTime);
Jeff Brown519e0242010-09-15 15:18:56 -07001023 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1024 const sp<InputChannel>& inputChannel);
1025 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001026 void resetANRTimeoutsLocked();
1027
Jeff Brown01ce2e92010-09-26 22:20:12 -07001028 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1029 nsecs_t* nextWakeupTime);
1030 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
Jeff Browna032cc02011-03-07 16:56:21 -08001031 nsecs_t* nextWakeupTime, bool* outConflictingPointerActions,
1032 const MotionSample** outSplitBatchAfterSample);
Jeff Brownb88102f2010-09-08 11:49:43 -07001033
Jeff Brown9302c872011-07-13 22:51:29 -07001034 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1035 int32_t targetFlags, BitSet32 pointerIds);
Jeff Brownb88102f2010-09-08 11:49:43 -07001036 void addMonitoringTargetsLocked();
Jeff Browne2fe69e2010-10-18 13:21:23 -07001037 void pokeUserActivityLocked(const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001038 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1039 const InjectionState* injectionState);
1040 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1041 int32_t x, int32_t y) const;
1042 bool isWindowFinishedWithPreviousInputLocked(const sp<InputWindowHandle>& windowHandle);
1043 String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
1044 const sp<InputWindowHandle>& windowHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -07001045
Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001046 // Manage the dispatch cycle for a single connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001047 // These methods are deliberately not Interruptible because doing all of the work
1048 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1049 // If needed, the methods post commands to run later once the critical bits are done.
1050 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001051 EventEntry* eventEntry, const InputTarget* inputTarget,
1052 bool resumeWithAppendedMotionSample);
Jeff Browna032cc02011-03-07 16:56:21 -08001053 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1054 EventEntry* eventEntry, const InputTarget* inputTarget,
1055 bool resumeWithAppendedMotionSample, int32_t dispatchMode);
Jeff Brown519e0242010-09-15 15:18:56 -07001056 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown3915bb82010-11-05 15:02:16 -07001057 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1058 bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001059 void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brownb6997262010-10-08 22:31:17 -07001060 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001061 void drainOutboundQueueLocked(Connection* connection);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001062 static int handleReceiveCallback(int receiveFd, int events, void* data);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001063
Jeff Brownb6997262010-10-08 22:31:17 -07001064 void synthesizeCancelationEventsForAllConnectionsLocked(
Jeff Brownda3d5a92011-03-29 15:11:34 -07001065 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001066 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001067 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001068 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001069 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001070
Jeff Brown01ce2e92010-09-26 22:20:12 -07001071 // Splitting motion events across windows.
1072 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1073
Jeff Brown120a4592010-10-27 18:43:51 -07001074 // Reset and drop everything the dispatcher is doing.
1075 void resetAndDropEverythingLocked(const char* reason);
1076
Jeff Brownb88102f2010-09-08 11:49:43 -07001077 // Dump state.
1078 void dumpDispatchStateLocked(String8& dump);
1079 void logDispatchStateLocked();
1080
Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001081 // Add or remove a connection to the mActiveConnections vector.
1082 void activateConnectionLocked(Connection* connection);
1083 void deactivateConnectionLocked(Connection* connection);
1084
1085 // Interesting events that we might like to log or tell the framework about.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001086 void onDispatchCycleStartedLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001087 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001088 void onDispatchCycleFinishedLocked(
Jeff Brown3915bb82010-11-05 15:02:16 -07001089 nsecs_t currentTime, const sp<Connection>& connection, bool handled);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001090 void onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001091 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001092 void onANRLocked(
Jeff Brown9302c872011-07-13 22:51:29 -07001093 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1094 const sp<InputWindowHandle>& windowHandle,
Jeff Brown519e0242010-09-15 15:18:56 -07001095 nsecs_t eventTime, nsecs_t waitStartTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001096
Jeff Brown7fbdc842010-06-17 20:52:56 -07001097 // Outbound policy interactions.
Jeff Brownb88102f2010-09-08 11:49:43 -07001098 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001099 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown519e0242010-09-15 15:18:56 -07001100 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001101 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001102 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownfe9f8ab2011-05-06 18:20:01 -07001103 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1104 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1105 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1106 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001107 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001108 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -07001109
1110 // Statistics gathering.
1111 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1112 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
Jeff Brown46b9ac0a2010-04-22 18:58:52 -07001113};
1114
1115/* Enqueues and dispatches input events, endlessly. */
1116class InputDispatcherThread : public Thread {
1117public:
1118 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1119 ~InputDispatcherThread();
1120
1121private:
1122 virtual bool threadLoop();
1123
1124 sp<InputDispatcherInterface> mDispatcher;
1125};
1126
1127} // namespace android
1128
Jeff Brownb88102f2010-09-08 11:49:43 -07001129#endif // _UI_INPUT_DISPATCHER_H