Jason Sams | 7e8aae7 | 2011-05-26 16:33:01 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | |
| 18 | #include "rsdCore.h" |
| 19 | #include "rsdBcc.h" |
| 20 | #include "rsdRuntime.h" |
| 21 | #include "rsdAllocation.h" |
| 22 | |
| 23 | #include "rsAllocation.h" |
| 24 | |
| 25 | #include <GLES/gl.h> |
| 26 | #include <GLES2/gl2.h> |
| 27 | #include <GLES/glext.h> |
| 28 | |
| 29 | using namespace android; |
| 30 | using namespace android::renderscript; |
| 31 | |
| 32 | |
| 33 | |
| 34 | const static GLenum gFaceOrder[] = { |
| 35 | GL_TEXTURE_CUBE_MAP_POSITIVE_X, |
| 36 | GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
| 37 | GL_TEXTURE_CUBE_MAP_POSITIVE_Y, |
| 38 | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| 39 | GL_TEXTURE_CUBE_MAP_POSITIVE_Z, |
| 40 | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
| 41 | }; |
| 42 | |
| 43 | |
| 44 | static void Update2DTexture(const Allocation *alloc, const void *ptr, uint32_t xoff, uint32_t yoff, |
| 45 | uint32_t lod, RsAllocationCubemapFace face, |
| 46 | uint32_t w, uint32_t h) { |
| 47 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 48 | |
| 49 | const GLenum type = alloc->mHal.state.type->getElement()->getComponent().getGLType(); |
| 50 | const GLenum format = alloc->mHal.state.type->getElement()->getComponent().getGLFormat(); |
| 51 | rsAssert(drv->textureID); |
| 52 | glBindTexture(drv->glTarget, drv->textureID); |
| 53 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 54 | GLenum t = GL_TEXTURE_2D; |
| 55 | if (alloc->mHal.state.hasFaces) { |
| 56 | t = gFaceOrder[face]; |
| 57 | } |
| 58 | glTexSubImage2D(t, lod, xoff, yoff, w, h, format, type, ptr); |
| 59 | } |
| 60 | |
| 61 | |
| 62 | static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { |
| 63 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 64 | |
| 65 | GLenum type = alloc->mHal.state.type->getElement()->getComponent().getGLType(); |
| 66 | GLenum format = alloc->mHal.state.type->getElement()->getComponent().getGLFormat(); |
| 67 | |
| 68 | glBindTexture(drv->glTarget, drv->textureID); |
| 69 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 70 | |
| 71 | uint32_t faceCount = 1; |
| 72 | if (alloc->mHal.state.hasFaces) { |
| 73 | faceCount = 6; |
| 74 | } |
| 75 | |
| 76 | rsdGLCheckError(rsc, "Upload2DTexture 1 "); |
| 77 | for (uint32_t face = 0; face < faceCount; face ++) { |
| 78 | for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { |
| 79 | const uint8_t *p = (const uint8_t *)drv->mallocPtr; |
| 80 | p += alloc->mHal.state.type->getLODFaceOffset(lod, (RsAllocationCubemapFace)face, 0, 0); |
| 81 | |
| 82 | GLenum t = GL_TEXTURE_2D; |
| 83 | if (alloc->mHal.state.hasFaces) { |
| 84 | t = gFaceOrder[face]; |
| 85 | } |
| 86 | |
| 87 | if (isFirstUpload) { |
| 88 | glTexImage2D(t, lod, format, |
| 89 | alloc->mHal.state.type->getLODDimX(lod), |
| 90 | alloc->mHal.state.type->getLODDimY(lod), |
| 91 | 0, format, type, p); |
| 92 | } else { |
| 93 | glTexSubImage2D(t, lod, 0, 0, |
| 94 | alloc->mHal.state.type->getLODDimX(lod), |
| 95 | alloc->mHal.state.type->getLODDimY(lod), |
| 96 | format, type, p); |
| 97 | } |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { |
| 102 | glGenerateMipmap(drv->glTarget); |
| 103 | } |
| 104 | rsdGLCheckError(rsc, "Upload2DTexture"); |
| 105 | } |
| 106 | |
| 107 | static void UploadToTexture(const Context *rsc, const Allocation *alloc) { |
| 108 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 109 | |
| 110 | GLenum type = alloc->mHal.state.type->getElement()->getComponent().getGLType(); |
| 111 | GLenum format = alloc->mHal.state.type->getElement()->getComponent().getGLFormat(); |
| 112 | |
| 113 | if (!type || !format) { |
| 114 | return; |
| 115 | } |
| 116 | |
| 117 | if (!alloc->getPtr()) { |
| 118 | return; |
| 119 | } |
| 120 | |
| 121 | bool isFirstUpload = false; |
| 122 | |
| 123 | if (!drv->textureID) { |
| 124 | glGenTextures(1, &drv->textureID); |
| 125 | isFirstUpload = true; |
| 126 | } |
| 127 | |
| 128 | Upload2DTexture(rsc, alloc, isFirstUpload); |
| 129 | |
| 130 | if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { |
| 131 | if (drv->mallocPtr) { |
| 132 | free(drv->mallocPtr); |
| 133 | drv->mallocPtr = NULL; |
| 134 | } |
| 135 | } |
| 136 | rsdGLCheckError(rsc, "UploadToTexture"); |
| 137 | } |
| 138 | |
| 139 | static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { |
| 140 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 141 | |
| 142 | GLenum format = alloc->mHal.state.type->getElement()->getComponent().getGLFormat(); |
| 143 | if (!format) { |
| 144 | return; |
| 145 | } |
| 146 | |
| 147 | if (!drv->renderTargetID) { |
| 148 | glGenRenderbuffers(1, &drv->renderTargetID); |
| 149 | |
| 150 | if (!drv->renderTargetID) { |
| 151 | // This should generally not happen |
| 152 | LOGE("allocateRenderTarget failed to gen mRenderTargetID"); |
| 153 | rsc->dumpDebug(); |
| 154 | return; |
| 155 | } |
| 156 | glBindRenderbuffer(GL_RENDERBUFFER, drv->renderTargetID); |
| 157 | glRenderbufferStorage(GL_RENDERBUFFER, format, |
| 158 | alloc->mHal.state.dimensionX, alloc->mHal.state.dimensionY); |
| 159 | } |
| 160 | rsdGLCheckError(rsc, "AllocateRenderTarget"); |
| 161 | } |
| 162 | |
| 163 | static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { |
| 164 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 165 | |
| 166 | rsAssert(!alloc->mHal.state.type->getDimY()); |
| 167 | rsAssert(!alloc->mHal.state.type->getDimZ()); |
| 168 | |
| 169 | //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; |
| 170 | |
| 171 | if (!drv->bufferID) { |
| 172 | glGenBuffers(1, &drv->bufferID); |
| 173 | } |
| 174 | if (!drv->bufferID) { |
| 175 | LOGE("Upload to buffer object failed"); |
| 176 | drv->uploadDeferred = true; |
| 177 | return; |
| 178 | } |
| 179 | glBindBuffer(drv->glTarget, drv->bufferID); |
| 180 | glBufferData(drv->glTarget, alloc->mHal.state.type->getSizeBytes(), |
| 181 | drv->mallocPtr, GL_DYNAMIC_DRAW); |
| 182 | glBindBuffer(drv->glTarget, 0); |
| 183 | rsdGLCheckError(rsc, "UploadToBufferObject"); |
| 184 | } |
| 185 | |
| 186 | bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { |
| 187 | DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); |
| 188 | if (!drv) { |
| 189 | return false; |
| 190 | } |
| 191 | |
| 192 | void * ptr = malloc(alloc->mHal.state.type->getSizeBytes()); |
| 193 | if (!ptr) { |
| 194 | free(drv); |
| 195 | return false; |
| 196 | } |
| 197 | |
| 198 | drv->glTarget = GL_NONE; |
| 199 | if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { |
| 200 | if (alloc->mHal.state.hasFaces) { |
| 201 | drv->glTarget = GL_TEXTURE_CUBE_MAP; |
| 202 | } else { |
| 203 | drv->glTarget = GL_TEXTURE_2D; |
| 204 | } |
| 205 | } else { |
| 206 | if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { |
| 207 | drv->glTarget = GL_ARRAY_BUFFER; |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | alloc->mHal.drvState.mallocPtr = ptr; |
| 212 | drv->mallocPtr = (uint8_t *)ptr; |
| 213 | alloc->mHal.drv = drv; |
| 214 | if (forceZero) { |
| 215 | memset(ptr, 0, alloc->mHal.state.type->getSizeBytes()); |
| 216 | } |
| 217 | |
| 218 | if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { |
| 219 | drv->uploadDeferred = true; |
| 220 | } |
| 221 | return true; |
| 222 | } |
| 223 | |
| 224 | void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { |
| 225 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 226 | |
| 227 | if (drv->bufferID) { |
| 228 | // Causes a SW crash.... |
| 229 | //LOGV(" mBufferID %i", mBufferID); |
| 230 | //glDeleteBuffers(1, &mBufferID); |
| 231 | //mBufferID = 0; |
| 232 | } |
| 233 | if (drv->textureID) { |
| 234 | glDeleteTextures(1, &drv->textureID); |
| 235 | drv->textureID = 0; |
| 236 | } |
| 237 | if (drv->renderTargetID) { |
| 238 | glDeleteRenderbuffers(1, &drv->renderTargetID); |
| 239 | drv->renderTargetID = 0; |
| 240 | } |
| 241 | |
| 242 | if (drv->mallocPtr) { |
| 243 | free(drv->mallocPtr); |
| 244 | drv->mallocPtr = NULL; |
| 245 | } |
| 246 | free(drv); |
| 247 | alloc->mHal.drv = NULL; |
| 248 | } |
| 249 | |
| 250 | void rsdAllocationResize(const Context *rsc, const Allocation *alloc, |
| 251 | const Type *newType, bool zeroNew) { |
| 252 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 253 | |
| 254 | drv->mallocPtr = (uint8_t *)realloc(drv->mallocPtr, newType->getSizeBytes()); |
| 255 | |
| 256 | // fixme |
| 257 | ((Allocation *)alloc)->mHal.drvState.mallocPtr = drv->mallocPtr; |
| 258 | |
| 259 | const uint32_t oldDimX = alloc->mHal.state.dimensionX; |
| 260 | const uint32_t dimX = newType->getDimX(); |
| 261 | |
| 262 | if (dimX > oldDimX) { |
| 263 | const Element *e = alloc->mHal.state.type->getElement(); |
| 264 | uint32_t stride = e->getSizeBytes(); |
| 265 | memset(((uint8_t *)drv->mallocPtr) + stride * oldDimX, 0, stride * (dimX - oldDimX)); |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | |
| 270 | |
| 271 | void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, |
| 272 | RsAllocationUsageType src) { |
| 273 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 274 | |
| 275 | if (!drv->uploadDeferred) { |
| 276 | return; |
| 277 | } |
| 278 | |
| 279 | rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); |
| 280 | |
| 281 | if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { |
| 282 | UploadToTexture(rsc, alloc); |
| 283 | } else { |
| 284 | if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { |
| 285 | AllocateRenderTarget(rsc, alloc); |
| 286 | } |
| 287 | } |
| 288 | if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { |
| 289 | UploadToBufferObject(rsc, alloc); |
| 290 | } |
| 291 | |
| 292 | drv->uploadDeferred = false; |
| 293 | } |
| 294 | |
| 295 | void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { |
| 296 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 297 | drv->uploadDeferred = true; |
| 298 | } |
| 299 | |
| 300 | void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, |
| 301 | uint32_t xoff, uint32_t lod, uint32_t count, |
| 302 | const void *data, uint32_t sizeBytes) { |
| 303 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 304 | |
| 305 | const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); |
| 306 | uint8_t * ptr = drv->mallocPtr; |
| 307 | ptr += eSize * xoff; |
| 308 | uint32_t size = count * eSize; |
| 309 | |
| 310 | if (alloc->mHal.state.hasReferences) { |
| 311 | alloc->incRefs(data, count); |
| 312 | alloc->decRefs(ptr, count); |
| 313 | } |
| 314 | |
| 315 | memcpy(ptr, data, size); |
| 316 | drv->uploadDeferred = true; |
| 317 | } |
| 318 | |
| 319 | void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, |
| 320 | uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, |
| 321 | uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes) { |
| 322 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 323 | |
| 324 | uint32_t eSize = alloc->mHal.state.elementSizeBytes; |
| 325 | uint32_t lineSize = eSize * w; |
| 326 | uint32_t destW = alloc->mHal.state.dimensionX; |
| 327 | |
| 328 | if (drv->mallocPtr) { |
| 329 | const uint8_t *src = static_cast<const uint8_t *>(data); |
| 330 | uint8_t *dst = drv->mallocPtr; |
| 331 | dst += alloc->mHal.state.type->getLODFaceOffset(lod, face, xoff, yoff); |
| 332 | |
| 333 | for (uint32_t line=yoff; line < (yoff+h); line++) { |
| 334 | if (alloc->mHal.state.hasReferences) { |
| 335 | alloc->incRefs(src, w); |
| 336 | alloc->decRefs(dst, w); |
| 337 | } |
| 338 | memcpy(dst, src, lineSize); |
| 339 | src += lineSize; |
| 340 | dst += destW * eSize; |
| 341 | } |
| 342 | drv->uploadDeferred = true; |
| 343 | } else { |
| 344 | Update2DTexture(alloc, data, xoff, yoff, lod, face, w, h); |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, |
| 349 | uint32_t xoff, uint32_t yoff, uint32_t zoff, |
| 350 | uint32_t lod, RsAllocationCubemapFace face, |
| 351 | uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) { |
| 352 | |
| 353 | } |
| 354 | |
| 355 | void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, |
| 356 | uint32_t x, |
| 357 | const void *data, uint32_t cIdx, uint32_t sizeBytes) { |
| 358 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 359 | |
| 360 | uint32_t eSize = alloc->mHal.state.elementSizeBytes; |
| 361 | uint8_t * ptr = drv->mallocPtr; |
| 362 | ptr += eSize * x; |
| 363 | |
| 364 | const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); |
| 365 | ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); |
| 366 | |
| 367 | if (alloc->mHal.state.hasReferences) { |
| 368 | e->incRefs(data); |
| 369 | e->decRefs(ptr); |
| 370 | } |
| 371 | |
| 372 | memcpy(ptr, data, sizeBytes); |
| 373 | drv->uploadDeferred = true; |
| 374 | } |
| 375 | |
| 376 | void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, |
| 377 | uint32_t x, uint32_t y, |
| 378 | const void *data, uint32_t cIdx, uint32_t sizeBytes) { |
| 379 | DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; |
| 380 | |
| 381 | uint32_t eSize = alloc->mHal.state.elementSizeBytes; |
| 382 | uint8_t * ptr = drv->mallocPtr; |
| 383 | ptr += eSize * (x + y * alloc->mHal.state.dimensionX); |
| 384 | |
| 385 | const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); |
| 386 | ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); |
| 387 | |
| 388 | if (alloc->mHal.state.hasReferences) { |
| 389 | e->incRefs(data); |
| 390 | e->decRefs(ptr); |
| 391 | } |
| 392 | |
| 393 | memcpy(ptr, data, sizeBytes); |
| 394 | drv->uploadDeferred = true; |
| 395 | } |
| 396 | |
| 397 | |