blob: e9dbc7446f4e3734f3076652e311b315ed025f70 [file] [log] [blame]
sergeyv8bd5edf2016-05-13 15:03:35 -07001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <debug/NullGlesDriver.h>
18
19namespace android {
20namespace uirenderer {
21namespace debug {
22
23struct {
24 GLboolean scissorEnabled;
25} gState;
26
27static void nullglGenCommon(GLsizei n, GLuint *buffers) {
28 static GLuint nextId = 0;
29 int i;
30 for(i = 0; i < n; i++) {
31 buffers[i] = ++nextId;
32 }
33}
34
35void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint *buffers) {
36 nullglGenCommon(n, buffers);
37}
38
39void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint *framebuffers) {
40 nullglGenCommon(n, framebuffers);
41}
42
43void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint *renderbuffers) {
44 nullglGenCommon(n, renderbuffers);
45}
46
47void NullGlesDriver::glGenTextures_(GLsizei n, GLuint *textures) {
48 nullglGenCommon(n, textures);
49}
50
51GLuint NullGlesDriver::glCreateProgram_(void) {
52 static GLuint nextProgram = 0;
53 return ++nextProgram;
54}
55
56GLuint NullGlesDriver::glCreateShader_(GLenum type) {
57 static GLuint nextShader = 0;
58 return ++nextShader;
59}
60
61void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint *params) {
62 switch (pname) {
63 case GL_DELETE_STATUS:
64 case GL_LINK_STATUS:
65 case GL_VALIDATE_STATUS:
66 *params = GL_TRUE;
67 break;
68 case GL_INFO_LOG_LENGTH:
69 *params = 16;
70 break;
71 }
72}
73
74void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
75 *length = snprintf(infoLog, bufSize, "success");
76 if (*length >= bufSize) {
77 *length = bufSize - 1;
78 }
79}
80
81void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) {
82 switch (pname) {
83 case GL_COMPILE_STATUS:
84 case GL_DELETE_STATUS:
85 *params = GL_TRUE;
86 }
87}
88
89void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) {
90 *length = snprintf(infoLog, bufSize, "success");
91 if (*length >= bufSize) {
92 *length = bufSize - 1;
93 }
94}
95
96void setBooleanState(GLenum cap, GLboolean value) {
97 switch (cap) {
98 case GL_SCISSOR_TEST:
99 gState.scissorEnabled = value;
100 break;
101 }
102}
103
104void NullGlesDriver::glEnable_(GLenum cap) {
105 setBooleanState(cap, GL_TRUE);
106}
107
108void NullGlesDriver::glDisable_(GLenum cap) {
109 setBooleanState(cap, GL_FALSE);
110}
111
112GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) {
113 switch (cap) {
114 case GL_SCISSOR_TEST:
115 return gState.scissorEnabled;
116 default:
117 return GL_FALSE;
118 }
119}
120
121void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint *data) {
122 switch (pname) {
123 case GL_MAX_TEXTURE_SIZE:
124 *data = 2048;
125 break;
126 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
127 *data = 4;
128 break;
129 default:
130 *data = 0;
131 }
132}
133
134GLenum NullGlesDriver::glCheckFramebufferStatus_(GLenum target) {
135 switch (target) {
136 case GL_FRAMEBUFFER:
137 return GL_FRAMEBUFFER_COMPLETE;
138 default:
139 return 0; // error case
140 }
141}
142
143static const char* getString(GLenum name) {
144 switch (name) {
145 case GL_VENDOR:
146 return "android";
147 case GL_RENDERER:
148 return "null";
149 case GL_VERSION:
150 return "OpenGL ES 2.0 rev1";
151 case GL_SHADING_LANGUAGE_VERSION:
152 return "OpenGL ES GLSL ES 2.0 rev1";
153 case GL_EXTENSIONS:
154 default:
155 return "";
156 }
157}
158
159const GLubyte* NullGlesDriver::glGetString_(GLenum name) {
160 return (GLubyte*) getString(name);
161}
162
163} // namespace debug
164} // namespace uirenderer
165} // namespace android