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Romain Guy8aa195d2013-06-04 18:00:09 -07001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy8aa195d2013-06-04 18:00:09 -070017#include "Caches.h"
18#include "Texture.h"
John Reck38e0c322015-11-10 12:19:17 -080019#include "utils/TraceUtils.h"
20
21#include <utils/Log.h>
22
23#include <SkCanvas.h>
Romain Guy8aa195d2013-06-04 18:00:09 -070024
25namespace android {
26namespace uirenderer {
27
John Reck38e0c322015-11-10 12:19:17 -080028static int bytesPerPixel(GLint glFormat) {
29 switch (glFormat) {
30 case GL_ALPHA:
31 return 1;
32 case GL_RGB:
33 return 3;
34 case GL_RGBA:
35 default:
36 return 4;
37 }
38}
39
Romain Guy8aa195d2013-06-04 18:00:09 -070040void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force,
41 GLenum renderTarget) {
42
43 if (mFirstWrap || force || wrapS != mWrapS || wrapT != mWrapT) {
44 mFirstWrap = false;
45
46 mWrapS = wrapS;
47 mWrapT = wrapT;
48
49 if (bindTexture) {
John Reck38e0c322015-11-10 12:19:17 -080050 mCaches.textureState().bindTexture(renderTarget, mId);
Romain Guy8aa195d2013-06-04 18:00:09 -070051 }
52
53 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS);
54 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT);
55 }
56}
57
58void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force,
59 GLenum renderTarget) {
60
61 if (mFirstFilter || force || min != mMinFilter || mag != mMagFilter) {
62 mFirstFilter = false;
63
64 mMinFilter = min;
65 mMagFilter = mag;
66
67 if (bindTexture) {
John Reck38e0c322015-11-10 12:19:17 -080068 mCaches.textureState().bindTexture(renderTarget, mId);
Romain Guy8aa195d2013-06-04 18:00:09 -070069 }
70
71 if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR;
72
73 glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min);
74 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
75 }
76}
77
John Reck38e0c322015-11-10 12:19:17 -080078void Texture::deleteTexture() {
79 mCaches.textureState().deleteTexture(mId);
80 mId = 0;
81}
82
83bool Texture::updateSize(uint32_t width, uint32_t height, GLint format) {
84 if (mWidth == width && mHeight == height && mFormat == format) {
85 return false;
86 }
87 mWidth = width;
88 mHeight = height;
89 mFormat = format;
90 notifySizeChanged(mWidth * mHeight * bytesPerPixel(mFormat));
91 return true;
92}
93
94void Texture::upload(GLint internalformat, uint32_t width, uint32_t height,
95 GLenum format, GLenum type, const void* pixels) {
96 bool needsAlloc = updateSize(width, height, internalformat);
97 if (!needsAlloc && !pixels) {
98 return;
99 }
100 mCaches.textureState().activateTexture(0);
101 if (!mId) {
102 glGenTextures(1, &mId);
103 needsAlloc = true;
104 }
105 mCaches.textureState().bindTexture(GL_TEXTURE_2D, mId);
106 if (needsAlloc) {
107 glTexImage2D(GL_TEXTURE_2D, 0, mFormat, mWidth, mHeight, 0,
108 format, type, pixels);
109 } else {
110 glTexSubImage2D(GL_TEXTURE_2D, 0, mFormat, mWidth, mHeight, 0,
111 format, type, pixels);
112 }
113}
114
115static void uploadToTexture(bool resize, GLenum format, GLenum type, GLsizei stride, GLsizei bpp,
116 GLsizei width, GLsizei height, const GLvoid * data) {
117
118 glPixelStorei(GL_UNPACK_ALIGNMENT, bpp);
119 const bool useStride = stride != width
120 && Caches::getInstance().extensions().hasUnpackRowLength();
121 if ((stride == width) || useStride) {
122 if (useStride) {
123 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride);
124 }
125
126 if (resize) {
127 glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, data);
128 } else {
129 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, data);
130 }
131
132 if (useStride) {
133 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
134 }
135 } else {
136 // With OpenGL ES 2.0 we need to copy the bitmap in a temporary buffer
137 // if the stride doesn't match the width
138
139 GLvoid * temp = (GLvoid *) malloc(width * height * bpp);
140 if (!temp) return;
141
142 uint8_t * pDst = (uint8_t *)temp;
143 uint8_t * pSrc = (uint8_t *)data;
144 for (GLsizei i = 0; i < height; i++) {
145 memcpy(pDst, pSrc, width * bpp);
146 pDst += width * bpp;
147 pSrc += stride * bpp;
148 }
149
150 if (resize) {
151 glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, temp);
152 } else {
153 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, temp);
154 }
155
156 free(temp);
157 }
158}
159
160static void uploadSkBitmapToTexture(const SkBitmap& bitmap,
161 bool resize, GLenum format, GLenum type) {
162 uploadToTexture(resize, format, type, bitmap.rowBytesAsPixels(), bitmap.bytesPerPixel(),
163 bitmap.width(), bitmap.height(), bitmap.getPixels());
164}
165
166static void colorTypeToGlFormatAndType(SkColorType colorType,
167 GLint* outFormat, GLint* outType) {
168 switch (colorType) {
169 case kAlpha_8_SkColorType:
170 *outFormat = GL_ALPHA;
171 *outType = GL_UNSIGNED_BYTE;
172 break;
173 case kRGB_565_SkColorType:
174 *outFormat = GL_RGB;
175 *outType = GL_UNSIGNED_SHORT_5_6_5;
176 break;
177 // ARGB_4444 and Index_8 are both upconverted to RGBA_8888
178 case kARGB_4444_SkColorType:
179 case kIndex_8_SkColorType:
180 case kN32_SkColorType:
181 *outFormat = GL_RGBA;
182 *outType = GL_UNSIGNED_BYTE;
183 break;
184 default:
185 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", colorType);
186 break;
187 }
188}
189
190void Texture::upload(const SkBitmap& bitmap) {
191 SkAutoLockPixels alp(bitmap);
192
193 if (!bitmap.readyToDraw()) {
194 ALOGE("Cannot generate texture from bitmap");
195 return;
196 }
197
198 ATRACE_FORMAT("Upload %ux%u Texture", bitmap.width(), bitmap.height());
199
200 // We could also enable mipmapping if both bitmap dimensions are powers
201 // of 2 but we'd have to deal with size changes. Let's keep this simple
202 const bool canMipMap = mCaches.extensions().hasNPot();
203
204 // If the texture had mipmap enabled but not anymore,
205 // force a glTexImage2D to discard the mipmap levels
206 bool needsAlloc = canMipMap && mipMap && !bitmap.hasHardwareMipMap();
207
208 if (!mId) {
209 glGenTextures(1, &mId);
210 needsAlloc = true;
211 }
212
213 GLint format, type;
214 colorTypeToGlFormatAndType(bitmap.colorType(), &format, &type);
215
216 if (updateSize(bitmap.width(), bitmap.height(), format)) {
217 needsAlloc = true;
218 }
219
220 blend = !bitmap.isOpaque();
221 mCaches.textureState().bindTexture(mId);
222
223 if (CC_UNLIKELY(bitmap.colorType() == kARGB_4444_SkColorType
224 || bitmap.colorType() == kIndex_8_SkColorType)) {
225 SkBitmap rgbaBitmap;
226 rgbaBitmap.allocPixels(SkImageInfo::MakeN32(mWidth, mHeight,
227 bitmap.alphaType()));
228 rgbaBitmap.eraseColor(0);
229
230 SkCanvas canvas(rgbaBitmap);
231 canvas.drawBitmap(bitmap, 0.0f, 0.0f, nullptr);
232
233 uploadSkBitmapToTexture(rgbaBitmap, needsAlloc, format, type);
234 } else {
235 uploadSkBitmapToTexture(bitmap, needsAlloc, format, type);
236 }
237
238 if (canMipMap) {
239 mipMap = bitmap.hasHardwareMipMap();
240 if (mipMap) {
241 glGenerateMipmap(GL_TEXTURE_2D);
242 }
243 }
244
245 if (mFirstFilter) {
246 setFilter(GL_NEAREST);
247 }
248
249 if (mFirstWrap) {
250 setWrap(GL_CLAMP_TO_EDGE);
251 }
252}
253
254void Texture::wrap(GLuint id, uint32_t width, uint32_t height, GLint format) {
255 mId = id;
256 mWidth = width;
257 mHeight = height;
258 mFormat = format;
259 // We're wrapping an existing texture, so don't double count this memory
260 notifySizeChanged(0);
Romain Guybe1b1272013-06-06 14:02:54 -0700261}
262
Romain Guy8aa195d2013-06-04 18:00:09 -0700263}; // namespace uirenderer
264}; // namespace android