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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guy0b9db912010-07-09 18:53:25 -070027#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080028#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029
Romain Guy5cbbce52010-06-27 22:59:20 -070030namespace android {
31namespace uirenderer {
32
Romain Guyf3a910b42011-12-12 20:35:21 -080033///////////////////////////////////////////////////////////////////////////////
34// Defines
35///////////////////////////////////////////////////////////////////////////////
36
37// Debug
38#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000039 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080040#else
41 #define PROGRAM_LOGD(...)
42#endif
43
Romain Guyf8773082012-07-12 18:01:00 -070044#define COLOR_COMPONENT_THRESHOLD 1.0f
45#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080046
47#define PROGRAM_KEY_TEXTURE 0x1
48#define PROGRAM_KEY_A8_TEXTURE 0x2
49#define PROGRAM_KEY_BITMAP 0x4
50#define PROGRAM_KEY_GRADIENT 0x8
51#define PROGRAM_KEY_BITMAP_FIRST 0x10
52#define PROGRAM_KEY_COLOR_MATRIX 0x20
53#define PROGRAM_KEY_COLOR_LIGHTING 0x40
54#define PROGRAM_KEY_COLOR_BLEND 0x80
55#define PROGRAM_KEY_BITMAP_NPOT 0x100
56#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
57
58#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
59#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
60
61// Encode the xfermodes on 6 bits
62#define PROGRAM_MAX_XFERMODE 0x1f
63#define PROGRAM_XFERMODE_SHADER_SHIFT 26
64#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
65#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
66
67#define PROGRAM_BITMAP_WRAPS_SHIFT 9
68#define PROGRAM_BITMAP_WRAPT_SHIFT 11
69
70#define PROGRAM_GRADIENT_TYPE_SHIFT 33
71#define PROGRAM_MODULATE_SHIFT 35
72
73#define PROGRAM_IS_POINT_SHIFT 36
74
75#define PROGRAM_HAS_AA_SHIFT 37
76
77#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
78#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
79
Romain Guy41210632012-07-16 17:04:24 -070080#define PROGRAM_HAS_GAMMA_CORRECTION 40
81
Romain Guy42e1e0d2012-07-30 14:47:51 -070082#define PROGRAM_IS_SIMPLE_GRADIENT 41
83
Chris Craik6ebdc112012-08-31 18:24:33 -070084#define PROGRAM_IS_AA_RECT_SHIFT 42
85
Romain Guyf3a910b42011-12-12 20:35:21 -080086///////////////////////////////////////////////////////////////////////////////
87// Types
88///////////////////////////////////////////////////////////////////////////////
89
90typedef uint64_t programid;
91
92///////////////////////////////////////////////////////////////////////////////
93// Program description
94///////////////////////////////////////////////////////////////////////////////
95
96/**
97 * Describe the features required for a given program. The features
98 * determine the generation of both the vertex and fragment shaders.
99 * A ProgramDescription must be used in conjunction with a ProgramCache.
100 */
101struct ProgramDescription {
102 enum ColorModifier {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700103 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800104 kColorMatrix,
105 kColorLighting,
106 kColorBlend
107 };
108
109 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700110 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800111 kGradientCircular,
112 kGradientSweep
113 };
114
115 ProgramDescription() {
116 reset();
117 }
118
119 // Texturing
120 bool hasTexture;
121 bool hasAlpha8Texture;
122 bool hasExternalTexture;
123 bool hasTextureTransform;
124
125 // Modulate, this should only be set when setColor() return true
126 bool modulate;
127
128 // Shaders
129 bool hasBitmap;
130 bool isBitmapNpot;
131
132 bool isAA;
Chris Craik6ebdc112012-08-31 18:24:33 -0700133 bool isAARect;
Romain Guyf3a910b42011-12-12 20:35:21 -0800134
135 bool hasGradient;
136 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700137 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800138
139 SkXfermode::Mode shadersMode;
140
141 bool isBitmapFirst;
142 GLenum bitmapWrapS;
143 GLenum bitmapWrapT;
144
145 // Color operations
146 ColorModifier colorOp;
147 SkXfermode::Mode colorMode;
148
149 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
150 // Ignored for all values < SkXfermode::kPlus_Mode
151 SkXfermode::Mode framebufferMode;
152 bool swapSrcDst;
153
154 bool isPoint;
155 float pointSize;
156
Romain Guy41210632012-07-16 17:04:24 -0700157 bool hasGammaCorrection;
158 float gamma;
159
Romain Guyf3a910b42011-12-12 20:35:21 -0800160 /**
161 * Resets this description. All fields are reset back to the default
162 * values they hold after building a new instance.
163 */
164 void reset() {
165 hasTexture = false;
166 hasAlpha8Texture = false;
167 hasExternalTexture = false;
168 hasTextureTransform = false;
169
170 isAA = false;
Chris Craik6ebdc112012-08-31 18:24:33 -0700171 isAARect = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800172
173 modulate = false;
174
175 hasBitmap = false;
176 isBitmapNpot = false;
177
178 hasGradient = false;
179 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700180 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800181
182 shadersMode = SkXfermode::kClear_Mode;
183
184 isBitmapFirst = false;
185 bitmapWrapS = GL_CLAMP_TO_EDGE;
186 bitmapWrapT = GL_CLAMP_TO_EDGE;
187
188 colorOp = kColorNone;
189 colorMode = SkXfermode::kClear_Mode;
190
191 framebufferMode = SkXfermode::kClear_Mode;
192 swapSrcDst = false;
193
194 isPoint = false;
195 pointSize = 0.0f;
Romain Guy41210632012-07-16 17:04:24 -0700196
197 hasGammaCorrection = false;
198 gamma = 2.2f;
Romain Guyf3a910b42011-12-12 20:35:21 -0800199 }
200
201 /**
202 * Indicates, for a given color, whether color modulation is required in
203 * the fragment shader. When this method returns true, the program should
204 * be provided with a modulation color.
205 */
206 bool setColor(const float r, const float g, const float b, const float a) {
207 modulate = a < COLOR_COMPONENT_THRESHOLD || r < COLOR_COMPONENT_THRESHOLD ||
208 g < COLOR_COMPONENT_THRESHOLD || b < COLOR_COMPONENT_THRESHOLD;
209 return modulate;
210 }
211
212 /**
213 * Indicates, for a given color, whether color modulation is required in
214 * the fragment shader. When this method returns true, the program should
215 * be provided with a modulation color.
216 */
217 bool setAlpha8Color(const float r, const float g, const float b, const float a) {
218 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
219 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
220 return modulate;
221 }
222
223 /**
224 * Computes the unique key identifying this program.
225 */
226 programid key() const {
227 programid key = 0;
228 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
229 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
230 if (hasBitmap) {
231 key |= PROGRAM_KEY_BITMAP;
232 if (isBitmapNpot) {
233 key |= PROGRAM_KEY_BITMAP_NPOT;
234 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
235 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
236 }
237 }
238 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
239 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
240 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
241 if (hasBitmap && hasGradient) {
242 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
243 }
244 switch (colorOp) {
245 case kColorMatrix:
246 key |= PROGRAM_KEY_COLOR_MATRIX;
247 break;
248 case kColorLighting:
249 key |= PROGRAM_KEY_COLOR_LIGHTING;
250 break;
251 case kColorBlend:
252 key |= PROGRAM_KEY_COLOR_BLEND;
253 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
254 break;
255 case kColorNone:
256 break;
257 }
258 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
259 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
260 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
261 if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
262 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
263 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
264 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700265 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700266 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Chris Craik6ebdc112012-08-31 18:24:33 -0700267 if (isAARect) key |= programid(0x1) << PROGRAM_IS_AA_RECT_SHIFT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800268 return key;
269 }
270
271 /**
272 * Logs the specified message followed by the key identifying this program.
273 */
274 void log(const char* message) const {
275#if DEBUG_PROGRAMS
276 programid k = key();
277 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
278 uint32_t(k & 0xffffffff));
279#endif
280 }
281
282private:
Romain Guy41210632012-07-16 17:04:24 -0700283 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800284 switch (wrap) {
285 case GL_CLAMP_TO_EDGE:
286 return 0;
287 case GL_REPEAT:
288 return 1;
289 case GL_MIRRORED_REPEAT:
290 return 2;
291 }
292 return 0;
293 }
294
295}; // struct ProgramDescription
296
Romain Guy5cbbce52010-06-27 22:59:20 -0700297/**
298 * A program holds a vertex and a fragment shader. It offers several utility
299 * methods to query attributes and uniforms.
300 */
Romain Guy889f8d12010-07-29 14:37:42 -0700301class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700302public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800303 enum ShaderBindings {
304 kBindingPosition,
305 kBindingTexCoords
306 };
307
Romain Guy5cbbce52010-06-27 22:59:20 -0700308 /**
309 * Creates a new program with the specified vertex and fragment
310 * shaders sources.
311 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800312 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700313 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700314
315 /**
316 * Binds this program to the GL context.
317 */
Romain Guy6926c722010-07-12 20:20:03 -0700318 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700319
Romain Guy260e1022010-07-12 14:41:06 -0700320 /**
321 * Marks this program as unused. This will not unbind
322 * the program from the GL context.
323 */
Romain Guy6926c722010-07-12 20:20:03 -0700324 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700325
326 /**
Romain Guyac670c02010-07-27 17:39:27 -0700327 * Returns the OpenGL name of the specified attribute.
328 */
329 int getAttrib(const char* name);
330
331 /**
332 * Returns the OpenGL name of the specified uniform.
333 */
334 int getUniform(const char* name);
335
336 /**
Romain Guy260e1022010-07-12 14:41:06 -0700337 * Indicates whether this program is currently in use with
338 * the GL context.
339 */
340 inline bool isInUse() const {
341 return mUse;
342 }
343
Romain Guy889f8d12010-07-29 14:37:42 -0700344 /**
Romain Guy67f27952010-12-07 20:09:23 -0800345 * Indicates whether this program was correctly compiled and linked.
346 */
347 inline bool isInitialized() const {
348 return mInitialized;
349 }
350
351 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700352 * Binds the program with the specified projection, modelView and
353 * transform matrices.
354 */
355 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700356 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700357
358 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700359 * Sets the color associated with this shader.
360 */
361 void setColor(const float r, const float g, const float b, const float a);
362
363 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700364 * Name of the position attribute.
365 */
366 int position;
367
368 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800369 * Name of the texCoords attribute if it exists, -1 otherwise.
370 */
371 int texCoords;
372
373 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700374 * Name of the transform uniform.
375 */
376 int transform;
377
Romain Guy5cbbce52010-06-27 22:59:20 -0700378protected:
379 /**
380 * Adds an attribute with the specified name.
381 *
382 * @return The OpenGL name of the attribute.
383 */
384 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700385
386 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800387 * Binds the specified attribute name to the specified slot.
388 */
389 int bindAttrib(const char* name, ShaderBindings bindingSlot);
390
391 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700392 * Adds a uniform with the specified name.
393 *
394 * @return The OpenGL name of the uniform.
395 */
396 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700397
398private:
399 /**
400 * Compiles the specified shader of the specified type.
401 *
402 * @return The name of the compiled shader.
403 */
404 GLuint buildShader(const char* source, GLenum type);
405
Romain Guy3e263fa2011-12-12 16:47:48 -0800406 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800407 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800408 GLuint mVertexShader;
409 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700410
411 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800412 KeyedVector<const char*, int> mAttributes;
413 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700414
415 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800416 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800417
418 bool mHasColorUniform;
419 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800420
421 bool mHasSampler;
Romain Guy5cbbce52010-06-27 22:59:20 -0700422}; // class Program
423
Romain Guy5cbbce52010-06-27 22:59:20 -0700424}; // namespace uirenderer
425}; // namespace android
426
Romain Guy5b3b3522010-10-27 18:57:51 -0700427#endif // ANDROID_HWUI_PROGRAM_H