Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 17 | #define LOG_TAG "OpenGLRenderer" |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 18 | |
| 19 | #include <stdlib.h> |
| 20 | #include <stdint.h> |
| 21 | #include <sys/types.h> |
| 22 | |
| 23 | #include <utils/Errors.h> |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 24 | #include <utils/KeyedVector.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 25 | #include <utils/Log.h> |
| 26 | |
| 27 | #include <GLES2/gl2.h> |
| 28 | #include <GLES2/gl2ext.h> |
| 29 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 30 | #include <SkPaint.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 31 | #include <SkXfermode.h> |
| 32 | |
| 33 | #include "OpenGLRenderer.h" |
| 34 | #include "Matrix.h" |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 35 | |
| 36 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 37 | namespace uirenderer { |
| 38 | |
| 39 | /////////////////////////////////////////////////////////////////////////////// |
| 40 | // Defines |
| 41 | /////////////////////////////////////////////////////////////////////////////// |
| 42 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 43 | #define V(x, y) { { x, y } } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 44 | |
| 45 | /////////////////////////////////////////////////////////////////////////////// |
| 46 | // Globals |
| 47 | /////////////////////////////////////////////////////////////////////////////// |
| 48 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 49 | const SimpleVertex gDrawColorVertices[] = { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 50 | V(0.0f, 0.0f), |
| 51 | V(1.0f, 0.0f), |
| 52 | V(0.0f, 1.0f), |
| 53 | V(1.0f, 1.0f) |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 54 | }; |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 55 | const GLsizei gDrawColorVertexStride = sizeof(SimpleVertex); |
| 56 | const GLsizei gDrawColorVertexCount = 4; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 57 | |
| 58 | /////////////////////////////////////////////////////////////////////////////// |
| 59 | // Shaders |
| 60 | /////////////////////////////////////////////////////////////////////////////// |
| 61 | |
| 62 | #define SHADER_SOURCE(name, source) const char* name = #source |
| 63 | |
| 64 | #include "shaders/drawColor.vert" |
| 65 | #include "shaders/drawColor.frag" |
| 66 | |
| 67 | Program::Program(const char* vertex, const char* fragment) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 68 | vertexShader = buildShader(vertex, GL_VERTEX_SHADER); |
| 69 | fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 70 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 71 | id = glCreateProgram(); |
| 72 | glAttachShader(id, vertexShader); |
| 73 | glAttachShader(id, fragmentShader); |
| 74 | glLinkProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 75 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 76 | GLint status; |
| 77 | glGetProgramiv(id, GL_LINK_STATUS, &status); |
| 78 | if (status != GL_TRUE) { |
| 79 | GLint infoLen = 0; |
| 80 | glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); |
| 81 | if (infoLen > 1) { |
| 82 | char* log = (char*) malloc(sizeof(char) * infoLen); |
| 83 | glGetProgramInfoLog(id, infoLen, 0, log); |
| 84 | LOGE("Error while linking shaders: %s", log); |
| 85 | delete log; |
| 86 | } |
| 87 | glDeleteProgram(id); |
| 88 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 89 | } |
| 90 | |
| 91 | Program::~Program() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 92 | glDeleteShader(vertexShader); |
| 93 | glDeleteShader(fragmentShader); |
| 94 | glDeleteProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 95 | } |
| 96 | |
| 97 | void Program::use() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 98 | glUseProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 99 | } |
| 100 | |
| 101 | int Program::addAttrib(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 102 | int slot = glGetAttribLocation(id, name); |
| 103 | attributes.add(name, slot); |
| 104 | return slot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 105 | } |
| 106 | |
| 107 | int Program::getAttrib(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 108 | return attributes.valueFor(name); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 109 | } |
| 110 | |
| 111 | int Program::addUniform(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 112 | int slot = glGetUniformLocation(id, name); |
| 113 | uniforms.add(name, slot); |
| 114 | return slot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 115 | } |
| 116 | |
| 117 | int Program::getUniform(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 118 | return uniforms.valueFor(name); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 119 | } |
| 120 | |
| 121 | GLuint Program::buildShader(const char* source, GLenum type) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 122 | GLuint shader = glCreateShader(type); |
| 123 | glShaderSource(shader, 1, &source, 0); |
| 124 | glCompileShader(shader); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 125 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 126 | GLint status; |
| 127 | glGetShaderiv(shader, GL_COMPILE_STATUS, &status); |
| 128 | if (status != GL_TRUE) { |
| 129 | // Some drivers return wrong values for GL_INFO_LOG_LENGTH |
| 130 | // use a fixed size instead |
| 131 | GLchar log[512]; |
| 132 | glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]); |
| 133 | LOGE("Error while compiling shader: %s", log); |
| 134 | glDeleteShader(shader); |
| 135 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 136 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 137 | return shader; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 138 | } |
| 139 | |
| 140 | DrawColorProgram::DrawColorProgram(): |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 141 | Program(gDrawColorVertexShader, gDrawColorFragmentShader) { |
| 142 | position = addAttrib("position"); |
| 143 | color = addAttrib("color"); |
| 144 | projection = addUniform("projection"); |
| 145 | modelView = addUniform("modelView"); |
| 146 | transform = addUniform("transform"); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 147 | } |
| 148 | |
| 149 | void DrawColorProgram::use(const GLfloat* projectionMatrix, const GLfloat* modelViewMatrix, |
| 150 | const GLfloat* transformMatrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 151 | Program::use(); |
| 152 | glUniformMatrix4fv(projection, 1, GL_FALSE, projectionMatrix); |
| 153 | glUniformMatrix4fv(modelView, 1, GL_FALSE, modelViewMatrix); |
| 154 | glUniformMatrix4fv(transform, 1, GL_FALSE, transformMatrix); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 155 | } |
| 156 | |
| 157 | /////////////////////////////////////////////////////////////////////////////// |
| 158 | // Support |
| 159 | /////////////////////////////////////////////////////////////////////////////// |
| 160 | |
| 161 | const Rect& Snapshot::getMappedClip() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 162 | if (flags & kFlagDirtyTransform) { |
| 163 | flags &= ~kFlagDirtyTransform; |
| 164 | mappedClip.set(clipRect); |
| 165 | transform.mapRect(mappedClip); |
| 166 | } |
| 167 | return mappedClip; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 168 | } |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 169 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 170 | /////////////////////////////////////////////////////////////////////////////// |
| 171 | // Constructors/destructor |
| 172 | /////////////////////////////////////////////////////////////////////////////// |
| 173 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 174 | OpenGLRenderer::OpenGLRenderer() { |
| 175 | LOGD("Create OpenGLRenderer"); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 176 | |
| 177 | mDrawColorShader = new DrawColorProgram; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 178 | } |
| 179 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 180 | OpenGLRenderer::~OpenGLRenderer() { |
| 181 | LOGD("Destroy OpenGLRenderer"); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 182 | } |
| 183 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 184 | /////////////////////////////////////////////////////////////////////////////// |
| 185 | // Setup |
| 186 | /////////////////////////////////////////////////////////////////////////////// |
| 187 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 188 | void OpenGLRenderer::setViewport(int width, int height) { |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 189 | glViewport(0, 0, width, height); |
| 190 | |
| 191 | mat4 ortho; |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 192 | ortho.loadOrtho(0, width, height, 0, -1, 1); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 193 | ortho.copyTo(mOrthoMatrix); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 194 | |
| 195 | mWidth = width; |
| 196 | mHeight = height; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 197 | } |
| 198 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 199 | void OpenGLRenderer::prepare() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 200 | mSnapshot = &mFirstSnapshot; |
| 201 | mSaveCount = 0; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 202 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 203 | glDisable(GL_SCISSOR_TEST); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 204 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 205 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
| 206 | glClear(GL_COLOR_BUFFER_BIT); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 207 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 208 | glEnable(GL_SCISSOR_TEST); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 209 | glScissor(0, 0, mWidth, mHeight); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 210 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 211 | mSnapshot->clipRect.set(0.0f, 0.0f, mWidth, mHeight); |
| 212 | } |
| 213 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 214 | /////////////////////////////////////////////////////////////////////////////// |
| 215 | // State management |
| 216 | /////////////////////////////////////////////////////////////////////////////// |
| 217 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 218 | int OpenGLRenderer::getSaveCount() const { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 219 | return mSaveCount; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 220 | } |
| 221 | |
| 222 | int OpenGLRenderer::save(int flags) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 223 | return saveSnapshot(); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 224 | } |
| 225 | |
| 226 | void OpenGLRenderer::restore() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 227 | if (mSaveCount == 0) return; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 228 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 229 | if (restoreSnapshot()) { |
| 230 | setScissorFromClip(); |
| 231 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 232 | } |
| 233 | |
| 234 | void OpenGLRenderer::restoreToCount(int saveCount) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 235 | if (saveCount <= 0 || saveCount > mSaveCount) return; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 236 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 237 | bool restoreClip = false; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 238 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 239 | while (mSaveCount != saveCount - 1) { |
| 240 | restoreClip |= restoreSnapshot(); |
| 241 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 242 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 243 | if (restoreClip) { |
| 244 | setScissorFromClip(); |
| 245 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 246 | } |
| 247 | |
| 248 | int OpenGLRenderer::saveSnapshot() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 249 | mSnapshot = new Snapshot(mSnapshot); |
| 250 | return ++mSaveCount; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 251 | } |
| 252 | |
| 253 | bool OpenGLRenderer::restoreSnapshot() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 254 | bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 255 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 256 | mSaveCount--; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 257 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 258 | // Do not merge these two lines! |
| 259 | sp<Snapshot> previous = mSnapshot->previous; |
| 260 | mSnapshot = previous; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 261 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 262 | return restoreClip; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 263 | } |
| 264 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 265 | /////////////////////////////////////////////////////////////////////////////// |
| 266 | // Transforms |
| 267 | /////////////////////////////////////////////////////////////////////////////// |
| 268 | |
| 269 | void OpenGLRenderer::translate(float dx, float dy) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 270 | mSnapshot->transform.translate(dx, dy, 0.0f); |
| 271 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 272 | } |
| 273 | |
| 274 | void OpenGLRenderer::rotate(float degrees) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 275 | mSnapshot->transform.rotate(degrees, 0.0f, 0.0f, 1.0f); |
| 276 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 277 | } |
| 278 | |
| 279 | void OpenGLRenderer::scale(float sx, float sy) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 280 | mSnapshot->transform.scale(sx, sy, 1.0f); |
| 281 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 282 | } |
| 283 | |
| 284 | void OpenGLRenderer::setMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 285 | mSnapshot->transform.load(*matrix); |
| 286 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | void OpenGLRenderer::getMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 290 | mSnapshot->transform.copyTo(*matrix); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 291 | } |
| 292 | |
| 293 | void OpenGLRenderer::concatMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 294 | mat4 m(*matrix); |
| 295 | mSnapshot->transform.multiply(m); |
| 296 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 297 | } |
| 298 | |
| 299 | /////////////////////////////////////////////////////////////////////////////// |
| 300 | // Clipping |
| 301 | /////////////////////////////////////////////////////////////////////////////// |
| 302 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 303 | void OpenGLRenderer::setScissorFromClip() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 304 | const Rect& clip = mSnapshot->getMappedClip(); |
| 305 | glScissor(clip.left, mHeight - clip.bottom, clip.getWidth(), clip.getHeight()); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 306 | } |
| 307 | |
| 308 | const Rect& OpenGLRenderer::getClipBounds() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 309 | return mSnapshot->clipRect; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 310 | } |
| 311 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 312 | bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) { |
| 313 | /* |
| 314 | * The documentation of quickReject() indicates that the specified rect |
| 315 | * is transformed before being compared to the clip rect. However, the |
| 316 | * clip rect is not stored transformed in the snapshot and can thus be |
| 317 | * compared directly |
| 318 | * |
| 319 | * The following code can be used instead to performed a mapped comparison: |
| 320 | * |
| 321 | * mSnapshot->transform.mapRect(r); |
| 322 | * const Rect& clip = mSnapshot->getMappedClip(); |
| 323 | * return !clip.intersects(r); |
| 324 | */ |
| 325 | |
| 326 | Rect r(left, top, right, bottom); |
| 327 | return !mSnapshot->clipRect.intersects(r); |
| 328 | } |
| 329 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 330 | bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame^] | 331 | bool clipped = mSnapshot->clipRect.intersect(left, top, right, bottom); |
| 332 | if (clipped) { |
| 333 | mSnapshot->flags |= Snapshot::kFlagClipSet; |
| 334 | setScissorFromClip(); |
| 335 | } |
| 336 | return clipped; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 337 | } |
| 338 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 339 | /////////////////////////////////////////////////////////////////////////////// |
| 340 | // Drawing |
| 341 | /////////////////////////////////////////////////////////////////////////////// |
| 342 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 343 | void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) { |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 344 | // TODO: Set the transfer mode |
| 345 | const Rect& clip = mSnapshot->clipRect; |
| 346 | drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color); |
| 347 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 348 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 349 | void OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* paint) { |
| 350 | // TODO Support more than just color |
| 351 | // TODO: Set the transfer mode |
| 352 | drawColorRect(left, top, right, bottom, paint->getColor()); |
| 353 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 354 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 355 | void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom, int color) { |
| 356 | GLfloat a = ((color >> 24) & 0xFF) / 255.0f; |
| 357 | GLfloat r = ((color >> 16) & 0xFF) / 255.0f; |
| 358 | GLfloat g = ((color >> 8) & 0xFF) / 255.0f; |
| 359 | GLfloat b = ((color ) & 0xFF) / 255.0f; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 360 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 361 | mModelView.loadTranslate(left, top, 0.0f); |
| 362 | mModelView.scale(right - left, bottom - top, 1.0f); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 363 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 364 | mDrawColorShader->use(&mOrthoMatrix[0], &mModelView.data[0], &mSnapshot->transform.data[0]); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 365 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 366 | const GLvoid* p = &gDrawColorVertices[0].position[0]; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 367 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 368 | glEnableVertexAttribArray(mDrawColorShader->position); |
| 369 | glVertexAttribPointer(mDrawColorShader->position, 2, GL_FLOAT, GL_FALSE, |
| 370 | gDrawColorVertexStride, p); |
| 371 | glVertexAttrib4f(mDrawColorShader->color, r, g, b, a); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 372 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 373 | glDrawArrays(GL_TRIANGLE_STRIP, 0, gDrawColorVertexCount); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 374 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 375 | glDisableVertexAttribArray(mDrawColorShader->position); |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 376 | } |
| 377 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 378 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 379 | }; // namespace android |