Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2009 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 17 | #ifndef ANDROID_RS_BUILD_FOR_HOST |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 18 | #include "rsContext.h" |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 19 | #include <GLES/gl.h> |
| 20 | #include <GLES2/gl2.h> |
Alex Sakhartchouk | aa7d288 | 2010-05-21 12:53:13 -0700 | [diff] [blame] | 21 | #else |
| 22 | #include "rsContextHostStub.h" |
| 23 | #include <OpenGL/gl.h> |
| 24 | #endif //ANDROID_RS_BUILD_FOR_HOST |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 25 | |
| 26 | using namespace android; |
| 27 | using namespace android::renderscript; |
| 28 | |
| 29 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 30 | ShaderCache::ShaderCache() { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 31 | mEntries.setCapacity(16); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 32 | } |
| 33 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 34 | ShaderCache::~ShaderCache() { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 35 | for (uint32_t ct=0; ct < mEntries.size(); ct++) { |
| 36 | glDeleteProgram(mEntries[ct]->program); |
| 37 | free(mEntries[ct]); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 38 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 39 | } |
| 40 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 41 | void ShaderCache::updateUniformArrayData(Context *rsc, Program *prog, uint32_t linkedID, |
| 42 | UniformData *data, const char* logTag, |
| 43 | UniformQueryData **uniformList, uint32_t uniListSize) { |
| 44 | |
| 45 | for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { |
| 46 | if(data[ct].slot >= 0 && data[ct].arraySize > 1) { |
| 47 | //Iterate over the list of active GL uniforms and find highest array index |
| 48 | for(uint32_t ui = 0; ui < uniListSize; ui ++) { |
| 49 | if(prog->getUniformName(ct) == uniformList[ui]->name) { |
| 50 | data[ct].arraySize = (uint32_t)uniformList[ui]->arraySize; |
| 51 | break; |
| 52 | } |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | if (rsc->props.mLogShaders) { |
| 57 | LOGV("%s U, %s = %d, arraySize = %d\n", logTag, |
| 58 | prog->getUniformName(ct).string(), data[ct].slot, data[ct].arraySize); |
| 59 | } |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | void ShaderCache::populateUniformData(Program *prog, uint32_t linkedID, UniformData *data) { |
| 64 | for (uint32_t ct=0; ct < prog->getUniformCount(); ct++) { |
| 65 | data[ct].slot = glGetUniformLocation(linkedID, prog->getUniformName(ct)); |
| 66 | data[ct].arraySize = prog->getUniformArraySize(ct); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | bool ShaderCache::hasArrayUniforms(ProgramVertex *vtx, ProgramFragment *frag) { |
| 71 | UniformData *data = mCurrent->vtxUniforms; |
| 72 | for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) { |
| 73 | if(data[ct].slot >= 0 && data[ct].arraySize > 1) { |
| 74 | return true; |
| 75 | } |
| 76 | } |
| 77 | data = mCurrent->fragUniforms; |
| 78 | for (uint32_t ct=0; ct < frag->getUniformCount(); ct++) { |
| 79 | if(data[ct].slot >= 0 && data[ct].arraySize > 1) { |
| 80 | return true; |
| 81 | } |
| 82 | } |
| 83 | return false; |
| 84 | } |
| 85 | |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 86 | bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag) |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 87 | { |
| 88 | if (!vtx->getShaderID()) { |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 89 | vtx->loadShader(rsc); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 90 | } |
| 91 | if (!frag->getShaderID()) { |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 92 | frag->loadShader(rsc); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 93 | } |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 94 | |
| 95 | // Don't try to cache if shaders failed to load |
| 96 | if(!vtx->getShaderID() || !frag->getShaderID()) { |
| 97 | return false; |
| 98 | } |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 99 | //LOGV("ShaderCache lookup vtx %i, frag %i", vtx->getShaderID(), frag->getShaderID()); |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 100 | uint32_t entryCount = mEntries.size(); |
| 101 | for(uint32_t ct = 0; ct < entryCount; ct ++) { |
| 102 | if ((mEntries[ct]->vtx == vtx->getShaderID()) && |
| 103 | (mEntries[ct]->frag == frag->getShaderID())) { |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 104 | |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 105 | //LOGV("SC using program %i", mEntries[ct]->program); |
| 106 | glUseProgram(mEntries[ct]->program); |
| 107 | mCurrent = mEntries[ct]; |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 108 | //LOGV("ShaderCache hit, using %i", ct); |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 109 | rsc->checkError("ShaderCache::lookup (hit)"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 110 | return true; |
| 111 | } |
| 112 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 113 | |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 114 | //LOGV("ShaderCache miss"); |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 115 | //LOGE("e0 %x", glGetError()); |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 116 | ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(), |
| 117 | vtx->getUniformCount(), |
| 118 | frag->getUniformCount()); |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 119 | mEntries.push(e); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 120 | mCurrent = e; |
| 121 | e->vtx = vtx->getShaderID(); |
| 122 | e->frag = frag->getShaderID(); |
| 123 | e->program = glCreateProgram(); |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 124 | if (e->program) { |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 125 | GLuint pgm = e->program; |
| 126 | glAttachShader(pgm, vtx->getShaderID()); |
| 127 | //LOGE("e1 %x", glGetError()); |
| 128 | glAttachShader(pgm, frag->getShaderID()); |
| 129 | |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 130 | if (!vtx->isUserProgram()) { |
Jason Sams | 8cb39de | 2010-06-01 15:47:01 -0700 | [diff] [blame] | 131 | glBindAttribLocation(pgm, 0, "ATTRIB_position"); |
| 132 | glBindAttribLocation(pgm, 1, "ATTRIB_color"); |
| 133 | glBindAttribLocation(pgm, 2, "ATTRIB_normal"); |
Jason Sams | 53a93d5 | 2010-07-09 15:34:32 -0700 | [diff] [blame] | 134 | glBindAttribLocation(pgm, 3, "ATTRIB_texture0"); |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 135 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 136 | |
| 137 | //LOGE("e2 %x", glGetError()); |
| 138 | glLinkProgram(pgm); |
| 139 | //LOGE("e3 %x", glGetError()); |
| 140 | GLint linkStatus = GL_FALSE; |
| 141 | glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus); |
| 142 | if (linkStatus != GL_TRUE) { |
| 143 | GLint bufLength = 0; |
| 144 | glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength); |
| 145 | if (bufLength) { |
| 146 | char* buf = (char*) malloc(bufLength); |
| 147 | if (buf) { |
| 148 | glGetProgramInfoLog(pgm, bufLength, NULL, buf); |
| 149 | LOGE("Could not link program:\n%s\n", buf); |
| 150 | free(buf); |
| 151 | } |
| 152 | } |
| 153 | glDeleteProgram(pgm); |
Jason Sams | 156cce6 | 2010-03-03 13:03:18 -0800 | [diff] [blame] | 154 | rsc->setError(RS_ERROR_BAD_SHADER, "Error linking GL Programs"); |
| 155 | return false; |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 156 | } |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 157 | |
| 158 | for (uint32_t ct=0; ct < e->vtxAttrCount; ct++) { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 159 | e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct)); |
| 160 | e->vtxAttrs[ct].name = vtx->getAttribName(ct).string(); |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 161 | if (rsc->props.mLogShaders) { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 162 | LOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->vtxAttrs[ct].slot); |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 163 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 164 | } |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 165 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 166 | populateUniformData(vtx, pgm, e->vtxUniforms); |
| 167 | populateUniformData(frag, pgm, e->fragUniforms); |
| 168 | |
| 169 | // Only populate this list if we have arrays in our uniforms |
| 170 | UniformQueryData **uniformList = NULL; |
| 171 | GLint numUniforms = 0; |
| 172 | bool hasArrays = hasArrayUniforms(vtx, frag); |
| 173 | if(hasArrays) { |
| 174 | // Get the number of active uniforms and the length of the longest name |
| 175 | glGetProgramiv(pgm, GL_ACTIVE_UNIFORMS, &numUniforms); |
| 176 | GLint maxNameLength = 0; |
| 177 | glGetProgramiv(pgm, GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxNameLength); |
| 178 | if(numUniforms > 0 && maxNameLength > 0) { |
| 179 | uniformList = new UniformQueryData*[numUniforms]; |
| 180 | // Iterate over all the uniforms and build the list we |
| 181 | // can later use to match our uniforms to |
| 182 | for(uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) { |
| 183 | uniformList[ct] = new UniformQueryData(maxNameLength); |
| 184 | glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength, |
| 185 | &uniformList[ct]->arraySize, &uniformList[ct]->type, |
| 186 | uniformList[ct]->name); |
| 187 | //LOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct, |
| 188 | // uniformList[ct]->arraySize, uniformList[ct]->name); |
| 189 | } |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 190 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 191 | } |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 192 | |
| 193 | // We now know the highest index of all of the array uniforms |
| 194 | // and we need to update our cache to reflect that |
| 195 | // we may have declared [n], but only m < n elements are used |
| 196 | updateUniformArrayData(rsc, vtx, pgm, e->vtxUniforms, "vtx", |
| 197 | uniformList, (uint32_t)numUniforms); |
| 198 | updateUniformArrayData(rsc, frag, pgm, e->fragUniforms, "frag", |
| 199 | uniformList, (uint32_t)numUniforms); |
| 200 | |
| 201 | // Clean up the uniform data from GL |
| 202 | if(uniformList != NULL) { |
| 203 | for(uint32_t ct = 0; ct < (uint32_t)numUniforms; ct++) { |
| 204 | delete uniformList[ct]; |
Jason Sams | 5dad8b4 | 2009-12-15 19:10:11 -0800 | [diff] [blame] | 205 | } |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 206 | delete[] uniformList; |
| 207 | uniformList = NULL; |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 208 | } |
| 209 | } |
| 210 | |
Jason Sams | 54c0ec1 | 2009-11-30 14:49:55 -0800 | [diff] [blame] | 211 | //LOGV("SC made program %i", e->program); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 212 | glUseProgram(e->program); |
Jason Sams | a09a6e1 | 2010-01-06 11:57:52 -0800 | [diff] [blame] | 213 | rsc->checkError("ShaderCache::lookup (miss)"); |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 214 | return true; |
| 215 | } |
| 216 | |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 217 | int32_t ShaderCache::vtxAttribSlot(const String8 &attrName) const { |
| 218 | for (uint32_t ct=0; ct < mCurrent->vtxAttrCount; ct++) { |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 219 | if(attrName == mCurrent->vtxAttrs[ct].name) { |
| 220 | return mCurrent->vtxAttrs[ct].slot; |
Alex Sakhartchouk | 4378f11 | 2010-09-29 09:49:13 -0700 | [diff] [blame] | 221 | } |
| 222 | } |
| 223 | return -1; |
| 224 | } |
| 225 | |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 226 | void ShaderCache::cleanupVertex(uint32_t id) |
| 227 | { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 228 | int32_t numEntries = (int32_t)mEntries.size(); |
| 229 | for(int32_t ct = 0; ct < numEntries; ct ++) { |
| 230 | if (mEntries[ct]->vtx == id) { |
| 231 | glDeleteProgram(mEntries[ct]->program); |
| 232 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 233 | delete mEntries[ct]; |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 234 | mEntries.removeAt(ct); |
| 235 | numEntries = (int32_t)mEntries.size(); |
| 236 | ct --; |
| 237 | } |
| 238 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 239 | } |
| 240 | |
| 241 | void ShaderCache::cleanupFragment(uint32_t id) |
| 242 | { |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 243 | int32_t numEntries = (int32_t)mEntries.size(); |
| 244 | for(int32_t ct = 0; ct < numEntries; ct ++) { |
| 245 | if (mEntries[ct]->frag == id) { |
| 246 | glDeleteProgram(mEntries[ct]->program); |
| 247 | |
Alex Sakhartchouk | 9d71e21 | 2010-11-08 15:10:52 -0800 | [diff] [blame] | 248 | delete mEntries[ct]; |
Alex Sakhartchouk | feede2a | 2010-10-01 10:54:06 -0700 | [diff] [blame] | 249 | mEntries.removeAt(ct); |
| 250 | numEntries = (int32_t)mEntries.size(); |
| 251 | ct --; |
| 252 | } |
| 253 | } |
Jason Sams | bb51c40 | 2009-11-25 13:22:07 -0800 | [diff] [blame] | 254 | } |
| 255 | |
| 256 | void ShaderCache::cleanupAll() |
| 257 | { |
| 258 | } |
| 259 | |