blob: 60de04a879e628354fde1adc8bc4c42525561ea1 [file] [log] [blame]
Jason Samsd19f10d2009-05-22 14:03:28 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070017#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Samsd19f10d2009-05-22 14:03:28 -070018#include "rsContext.h"
Jason Sams4b962e52009-06-22 17:15:15 -070019#include <GLES/gl.h>
20#include <GLES/glext.h>
Jason Samsbb51c402009-11-25 13:22:07 -080021#include <GLES2/gl2.h>
22#include <GLES2/gl2ext.h>
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070023#else
24#include "rsContextHostStub.h"
25#include <OpenGL/gl.h>
26#include <OpenGL/glext.h>
27#endif //ANDROID_RS_BUILD_FOR_HOST
28
29#include "rsProgramVertex.h"
Jason Sams4b962e52009-06-22 17:15:15 -070030
Jason Samsd19f10d2009-05-22 14:03:28 -070031using namespace android;
32using namespace android::renderscript;
33
34
Jason Sams0011bcf2009-12-15 12:58:36 -080035ProgramVertex::ProgramVertex(Context *rsc, bool texMat) :
36 Program(rsc)
37{
38 mAllocFile = __FILE__;
39 mAllocLine = __LINE__;
40 mTextureMatrixEnable = texMat;
41 mLightCount = 0;
42 init(rsc);
43}
44
45ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText,
46 uint32_t shaderLength, const uint32_t * params,
47 uint32_t paramLength) :
48 Program(rsc, shaderText, shaderLength, params, paramLength)
Jason Samsd19f10d2009-05-22 14:03:28 -070049{
Jason Sams61f08d62009-09-25 16:37:33 -070050 mAllocFile = __FILE__;
51 mAllocLine = __LINE__;
Jason Samsd19f10d2009-05-22 14:03:28 -070052 mTextureMatrixEnable = false;
Jason Samsee411122009-07-21 12:20:54 -070053 mLightCount = 0;
Jason Sams0011bcf2009-12-15 12:58:36 -080054
55 init(rsc);
Jason Samsd19f10d2009-05-22 14:03:28 -070056}
57
58ProgramVertex::~ProgramVertex()
59{
60}
61
Jason Samsb37c0a52009-06-16 17:49:58 -070062static void logMatrix(const char *txt, const float *f)
63{
Jason Samsf29ca502009-06-23 12:22:47 -070064 LOGV("Matrix %s, %p", txt, f);
Jason Sams62869532010-01-07 15:40:45 -080065 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[0], f[4], f[8], f[12]);
66 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[1], f[5], f[9], f[13]);
67 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[2], f[6], f[10], f[14]);
68 LOGV("%6.4f, %6.4f, %6.4f, %6.4f", f[3], f[7], f[11], f[15]);
Jason Samsb37c0a52009-06-16 17:49:58 -070069}
70
Jason Samsb13ada52009-08-25 11:34:49 -070071void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
Jason Samsd19f10d2009-05-22 14:03:28 -070072{
Jason Sams9bee51c2009-08-05 13:57:03 -070073 if ((state->mLast.get() == this) && !mDirty) {
74 return;
75 }
76 state->mLast.set(this);
77
Jason Samsea87e962010-01-12 12:12:28 -080078 const float *f = static_cast<const float *>(mConstants[0]->getPtr());
Jason Samsd19f10d2009-05-22 14:03:28 -070079
80 glMatrixMode(GL_TEXTURE);
81 if (mTextureMatrixEnable) {
82 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
83 } else {
84 glLoadIdentity();
85 }
86
Jason Samsee411122009-07-21 12:20:54 -070087 glMatrixMode(GL_MODELVIEW);
88 glLoadIdentity();
89 if (mLightCount) {
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070090#ifndef ANDROID_RS_BUILD_FOR_HOST // GLES Only
Romain Guyb62627e2009-08-06 22:52:13 -070091 int v = 0;
Jason Samsee411122009-07-21 12:20:54 -070092 glEnable(GL_LIGHTING);
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070093
Jason Samsee411122009-07-21 12:20:54 -070094 glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -070095
Jason Samsee411122009-07-21 12:20:54 -070096 for (uint32_t ct = 0; ct < mLightCount; ct++) {
97 const Light *l = mLights[ct].get();
98 glEnable(GL_LIGHT0 + ct);
99 l->setupGL(ct);
100 }
101 for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
102 glDisable(GL_LIGHT0 + ct);
103 }
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -0700104#endif //ANDROID_RS_BUILD_FOR_HOST
Jason Samsee411122009-07-21 12:20:54 -0700105 } else {
106 glDisable(GL_LIGHTING);
107 }
Jason Sams9bee51c2009-08-05 13:57:03 -0700108
Jason Samsee411122009-07-21 12:20:54 -0700109 if (!f) {
110 LOGE("Must bind constants to vertex program");
111 }
Jason Samsd19f10d2009-05-22 14:03:28 -0700112
113 glMatrixMode(GL_PROJECTION);
Jason Samsb37c0a52009-06-16 17:49:58 -0700114 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
Jason Samsd19f10d2009-05-22 14:03:28 -0700115 glMatrixMode(GL_MODELVIEW);
Jason Samsb37c0a52009-06-16 17:49:58 -0700116 glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
Jason Samsd19f10d2009-05-22 14:03:28 -0700117
Jason Sams9bee51c2009-08-05 13:57:03 -0700118 mDirty = false;
Jason Samsd19f10d2009-05-22 14:03:28 -0700119}
120
Jason Sams5dad8b42009-12-15 19:10:11 -0800121void ProgramVertex::loadShader(Context *rsc) {
122 Program::loadShader(rsc, GL_VERTEX_SHADER);
Jason Samsbb51c402009-11-25 13:22:07 -0800123}
124
125void ProgramVertex::createShader()
126{
127 mShader.setTo("");
128
Jason Samsbb51c402009-11-25 13:22:07 -0800129 mShader.append("varying vec4 varColor;\n");
130 mShader.append("varying vec4 varTex0;\n");
131
Jason Sams54c0ec12009-11-30 14:49:55 -0800132 if (mUserShader.length() > 1) {
Jason Samsea87e962010-01-12 12:12:28 -0800133 mShader.append("uniform mat4 ");
134 mShader.append(mUniformNames[0]);
135 mShader.append(";\n");
136
Jason Samsea87e962010-01-12 12:12:28 -0800137 for (uint32_t ct=0; ct < mConstantCount; ct++) {
138 const Element *e = mConstantTypes[ct]->getElement();
139 for (uint32_t field=0; field < e->getFieldCount(); field++) {
140 const Element *f = e->getField(field);
Jason Samsf110d4b2010-06-21 17:42:41 -0700141 const char *fn = e->getFieldName(field);
142
143 if (fn[0] == '#') {
144 continue;
145 }
Jason Samsea87e962010-01-12 12:12:28 -0800146
147 // Cannot be complex
148 rsAssert(!f->getFieldCount());
149 switch(f->getComponent().getVectorSize()) {
150 case 1: mShader.append("uniform float UNI_"); break;
151 case 2: mShader.append("uniform vec2 UNI_"); break;
152 case 3: mShader.append("uniform vec3 UNI_"); break;
153 case 4: mShader.append("uniform vec4 UNI_"); break;
154 default:
155 rsAssert(0);
156 }
157
Jason Samsf110d4b2010-06-21 17:42:41 -0700158 mShader.append(fn);
Jason Samsea87e962010-01-12 12:12:28 -0800159 mShader.append(";\n");
160 }
161 }
162
163
Jason Samse17964e2010-01-04 16:52:27 -0800164 for (uint32_t ct=0; ct < mInputCount; ct++) {
165 const Element *e = mInputElements[ct].get();
166 for (uint32_t field=0; field < e->getFieldCount(); field++) {
167 const Element *f = e->getField(field);
Jason Sams6d1cf412010-06-17 18:05:38 -0700168 const char *fn = e->getFieldName(field);
169
170 if (fn[0] == '#') {
171 continue;
172 }
Jason Samse17964e2010-01-04 16:52:27 -0800173
174 // Cannot be complex
175 rsAssert(!f->getFieldCount());
176 switch(f->getComponent().getVectorSize()) {
177 case 1: mShader.append("attribute float ATTRIB_"); break;
178 case 2: mShader.append("attribute vec2 ATTRIB_"); break;
179 case 3: mShader.append("attribute vec3 ATTRIB_"); break;
180 case 4: mShader.append("attribute vec4 ATTRIB_"); break;
181 default:
182 rsAssert(0);
183 }
184
Jason Sams6d1cf412010-06-17 18:05:38 -0700185 mShader.append(fn);
Jason Samse17964e2010-01-04 16:52:27 -0800186 mShader.append(";\n");
187 }
188 }
Jason Sams54c0ec12009-11-30 14:49:55 -0800189 mShader.append(mUserShader);
Jason Samsbb51c402009-11-25 13:22:07 -0800190 } else {
Jason Sams8cb39de2010-06-01 15:47:01 -0700191 mShader.append("attribute vec4 ATTRIB_position;\n");
192 mShader.append("attribute vec4 ATTRIB_color;\n");
193 mShader.append("attribute vec3 ATTRIB_normal;\n");
Jason Sams8cb39de2010-06-01 15:47:01 -0700194 mShader.append("attribute vec4 ATTRIB_texture0;\n");
Jason Samsdf48b572010-01-25 12:31:24 -0800195
Jason Samsea87e962010-01-12 12:12:28 -0800196 for (uint32_t ct=0; ct < mUniformCount; ct++) {
197 mShader.append("uniform mat4 ");
198 mShader.append(mUniformNames[ct]);
199 mShader.append(";\n");
200 }
201
Jason Sams54c0ec12009-11-30 14:49:55 -0800202 mShader.append("void main() {\n");
Jason Sams8cb39de2010-06-01 15:47:01 -0700203 mShader.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
Jason Sams53a93d52010-07-09 15:34:32 -0700204 mShader.append(" gl_PointSize = 1.0;\n");
Jason Sams54c0ec12009-11-30 14:49:55 -0800205
Jason Sams8cb39de2010-06-01 15:47:01 -0700206 mShader.append(" varColor = ATTRIB_color;\n");
Jason Sams54c0ec12009-11-30 14:49:55 -0800207 if (mTextureMatrixEnable) {
Jason Sams8cb39de2010-06-01 15:47:01 -0700208 mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_texture0;\n");
Jason Sams54c0ec12009-11-30 14:49:55 -0800209 } else {
Jason Sams8cb39de2010-06-01 15:47:01 -0700210 mShader.append(" varTex0 = ATTRIB_texture0;\n");
Jason Sams54c0ec12009-11-30 14:49:55 -0800211 }
Jason Sams54c0ec12009-11-30 14:49:55 -0800212 mShader.append("}\n");
Jason Samsbb51c402009-11-25 13:22:07 -0800213 }
Jason Samsbb51c402009-11-25 13:22:07 -0800214}
215
216void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, ShaderCache *sc)
217{
218 //LOGE("sgl2 vtx1 %x", glGetError());
219 if ((state->mLast.get() == this) && !mDirty) {
Jason Sams7c1f4c32010-06-22 17:22:13 -0700220 return;
Jason Samsbb51c402009-11-25 13:22:07 -0800221 }
222
Jason Sams5dbfe932010-01-27 14:41:43 -0800223 rsc->checkError("ProgramVertex::setupGL2 start");
Jason Samsce9adcc2009-12-16 14:13:06 -0800224
Jason Samsea87e962010-01-12 12:12:28 -0800225 const float *f = static_cast<const float *>(mConstants[0]->getPtr());
Jason Samsbb51c402009-11-25 13:22:07 -0800226
227 Matrix mvp;
228 mvp.load(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
229 Matrix t;
230 t.load(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
231 mvp.multiply(&t);
232
233 glUniformMatrix4fv(sc->vtxUniformSlot(0), 1, GL_FALSE, mvp.m);
234 if (mTextureMatrixEnable) {
235 glUniformMatrix4fv(sc->vtxUniformSlot(1), 1, GL_FALSE,
236 &f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
237 }
238
Jason Sams5dbfe932010-01-27 14:41:43 -0800239 rsc->checkError("ProgramVertex::setupGL2 begin uniforms");
Jason Samsea87e962010-01-12 12:12:28 -0800240 uint32_t uidx = 1;
241 for (uint32_t ct=0; ct < mConstantCount; ct++) {
242 Allocation *alloc = mConstants[ct+1].get();
243 if (!alloc) {
244 continue;
245 }
246
247 const uint8_t *data = static_cast<const uint8_t *>(alloc->getPtr());
248 const Element *e = mConstantTypes[ct]->getElement();
249 for (uint32_t field=0; field < e->getFieldCount(); field++) {
250 const Element *f = e->getField(field);
251 uint32_t offset = e->getFieldOffsetBytes(field);
252 int32_t slot = sc->vtxUniformSlot(uidx);
253
254 const float *fd = reinterpret_cast<const float *>(&data[offset]);
255
256 //LOGE("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i", slot, offset, ct, field, uidx);
257 if (slot >= 0) {
258 switch(f->getComponent().getVectorSize()) {
259 case 1:
260 //LOGE("Uniform 1 = %f", fd[0]);
261 glUniform1fv(slot, 1, fd);
262 break;
263 case 2:
264 //LOGE("Uniform 2 = %f %f", fd[0], fd[1]);
265 glUniform2fv(slot, 1, fd);
266 break;
267 case 3:
268 //LOGE("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]);
269 glUniform3fv(slot, 1, fd);
270 break;
271 case 4:
272 //LOGE("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]);
273 glUniform4fv(slot, 1, fd);
274 break;
275 default:
276 rsAssert(0);
277 }
278 }
279 uidx ++;
280 }
281 }
282
283 for (uint32_t ct=0; ct < mConstantCount; ct++) {
284 uint32_t glSlot = sc->vtxUniformSlot(ct + 1);
285
286 }
287
Jason Samsbb51c402009-11-25 13:22:07 -0800288 state->mLast.set(this);
Jason Samsa09a6e12010-01-06 11:57:52 -0800289 rsc->checkError("ProgramVertex::setupGL2");
Jason Samsbb51c402009-11-25 13:22:07 -0800290}
291
Jason Samsee411122009-07-21 12:20:54 -0700292void ProgramVertex::addLight(const Light *l)
293{
294 if (mLightCount < MAX_LIGHTS) {
295 mLights[mLightCount].set(l);
296 mLightCount++;
297 }
298}
299
Jason Samsb0ec1b42009-07-28 12:02:16 -0700300void ProgramVertex::setProjectionMatrix(const rsc_Matrix *m) const
301{
Jason Samsea87e962010-01-12 12:12:28 -0800302 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsb0ec1b42009-07-28 12:02:16 -0700303 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix));
Jason Sams9bee51c2009-08-05 13:57:03 -0700304 mDirty = true;
Jason Samsb0ec1b42009-07-28 12:02:16 -0700305}
306
307void ProgramVertex::setModelviewMatrix(const rsc_Matrix *m) const
308{
Jason Samsea87e962010-01-12 12:12:28 -0800309 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsb0ec1b42009-07-28 12:02:16 -0700310 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix));
Jason Sams9bee51c2009-08-05 13:57:03 -0700311 mDirty = true;
Jason Samsb0ec1b42009-07-28 12:02:16 -0700312}
313
314void ProgramVertex::setTextureMatrix(const rsc_Matrix *m) const
315{
Jason Samsea87e962010-01-12 12:12:28 -0800316 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samsb0ec1b42009-07-28 12:02:16 -0700317 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix));
Jason Sams9bee51c2009-08-05 13:57:03 -0700318 mDirty = true;
Jason Samsb0ec1b42009-07-28 12:02:16 -0700319}
320
Jason Samse9ad9a72009-09-30 17:36:20 -0700321void ProgramVertex::transformToScreen(const Context *rsc, float *v4out, const float *v3in) const
322{
Jason Samsea87e962010-01-12 12:12:28 -0800323 float *f = static_cast<float *>(mConstants[0]->getPtr());
Jason Samse9ad9a72009-09-30 17:36:20 -0700324 Matrix mvp;
325 mvp.loadMultiply((Matrix *)&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET],
326 (Matrix *)&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
327 mvp.vectorMultiply(v4out, v3in);
328}
Jason Samsd19f10d2009-05-22 14:03:28 -0700329
Jason Samsea87e962010-01-12 12:12:28 -0800330void ProgramVertex::initAddUserElement(const Element *e, String8 *names, uint32_t *count, const char *prefix)
Jason Samsa09a6e12010-01-06 11:57:52 -0800331{
332 rsAssert(e->getFieldCount());
333 for (uint32_t ct=0; ct < e->getFieldCount(); ct++) {
334 const Element *ce = e->getField(ct);
335 if (ce->getFieldCount()) {
Jason Samsea87e962010-01-12 12:12:28 -0800336 initAddUserElement(ce, names, count, prefix);
Jason Samsa09a6e12010-01-06 11:57:52 -0800337 } else {
Jason Samsea87e962010-01-12 12:12:28 -0800338 String8 tmp(prefix);
Jason Samsa09a6e12010-01-06 11:57:52 -0800339 tmp.append(e->getFieldName(ct));
Jason Samsea87e962010-01-12 12:12:28 -0800340 names[*count].setTo(tmp.string());
341 (*count)++;
Jason Samsa09a6e12010-01-06 11:57:52 -0800342 }
343 }
344}
345
Jason Samsdf48b572010-01-25 12:31:24 -0800346
Jason Samsbb51c402009-11-25 13:22:07 -0800347void ProgramVertex::init(Context *rsc)
348{
Jason Samsdf48b572010-01-25 12:31:24 -0800349 mAttribCount = 0;
Jason Samsa09a6e12010-01-06 11:57:52 -0800350 if (mUserShader.size() > 0) {
Jason Samsa09a6e12010-01-06 11:57:52 -0800351 for (uint32_t ct=0; ct < mInputCount; ct++) {
Jason Samsea87e962010-01-12 12:12:28 -0800352 initAddUserElement(mInputElements[ct].get(), mAttribNames, &mAttribCount, "ATTRIB_");
353 }
354
355 mUniformCount = 1;
356 mUniformNames[0].setTo("UNI_MVP");
Jason Samse17e3652010-01-13 14:52:46 -0800357 for (uint32_t ct=0; ct < mConstantCount; ct++) {
Jason Samsea87e962010-01-12 12:12:28 -0800358 initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_");
Jason Samsa09a6e12010-01-06 11:57:52 -0800359 }
360 } else {
Jason Samsea87e962010-01-12 12:12:28 -0800361 mUniformCount = 2;
362 mUniformNames[0].setTo("UNI_MVP");
363 mUniformNames[1].setTo("UNI_TexMatrix");
364 }
Jason Samsbb51c402009-11-25 13:22:07 -0800365
366 createShader();
367}
368
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -0700369void ProgramVertex::serialize(OStream *stream) const
370{
371
372}
373
374ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
375{
376 return NULL;
377}
378
Jason Sams0011bcf2009-12-15 12:58:36 -0800379
Jason Samsbb51c402009-11-25 13:22:07 -0800380///////////////////////////////////////////////////////////////////////
381
Jason Samsd19f10d2009-05-22 14:03:28 -0700382ProgramVertexState::ProgramVertexState()
383{
Jason Samsd19f10d2009-05-22 14:03:28 -0700384}
385
386ProgramVertexState::~ProgramVertexState()
387{
Jason Samsd19f10d2009-05-22 14:03:28 -0700388}
389
Jason Samsf603d212010-05-14 15:30:29 -0700390void ProgramVertexState::init(Context *rsc)
Jason Sams9c54bdb2009-06-17 16:52:59 -0700391{
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -0700392#ifndef ANDROID_RS_BUILD_FOR_HOST
Jason Samse4c487a2010-02-17 15:38:10 -0800393 RsElement e = (RsElement) Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
Jason Samsb6f2b132009-09-24 12:33:45 -0700394
395 rsi_TypeBegin(rsc, e);
396 rsi_TypeAdd(rsc, RS_DIMENSION_X, 48);
Jason Sams61f08d62009-09-25 16:37:33 -0700397 mAllocType.set((Type *)rsi_TypeCreate(rsc));
Jason Samsb6f2b132009-09-24 12:33:45 -0700398
Jason Sams0011bcf2009-12-15 12:58:36 -0800399 ProgramVertex *pv = new ProgramVertex(rsc, false);
Jason Sams61f08d62009-09-25 16:37:33 -0700400 Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -0700401
Jason Sams9c54bdb2009-06-17 16:52:59 -0700402 mDefaultAlloc.set(alloc);
403 mDefault.set(pv);
Jason Samsbb51c402009-11-25 13:22:07 -0800404 pv->init(rsc);
Jason Samsea87e962010-01-12 12:12:28 -0800405 pv->bindAllocation(alloc, 0);
Jason Sams9bee51c2009-08-05 13:57:03 -0700406
Jason Samsf603d212010-05-14 15:30:29 -0700407 updateSize(rsc);
Alex Sakhartchoukaa7d2882010-05-21 12:53:13 -0700408#endif //ANDROID_RS_BUILD_FOR_HOST
409
Jason Samseb4b0312009-11-12 16:09:45 -0800410}
411
Jason Samsf603d212010-05-14 15:30:29 -0700412void ProgramVertexState::updateSize(Context *rsc)
Jason Samseb4b0312009-11-12 16:09:45 -0800413{
Jason Sams9c54bdb2009-06-17 16:52:59 -0700414 Matrix m;
Jason Samsf603d212010-05-14 15:30:29 -0700415 m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
Jason Samseb4b0312009-11-12 16:09:45 -0800416 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
Jason Sams9c54bdb2009-06-17 16:52:59 -0700417
418 m.loadIdentity();
Jason Samseb4b0312009-11-12 16:09:45 -0800419 mDefaultAlloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0], 16*4);
Jason Sams9c54bdb2009-06-17 16:52:59 -0700420}
Jason Samsd19f10d2009-05-22 14:03:28 -0700421
Jason Sams61f08d62009-09-25 16:37:33 -0700422void ProgramVertexState::deinit(Context *rsc)
423{
424 mDefaultAlloc.clear();
425 mDefault.clear();
426 mAllocType.clear();
427 mLast.clear();
Jason Sams61f08d62009-09-25 16:37:33 -0700428}
429
Jason Samsd19f10d2009-05-22 14:03:28 -0700430
431namespace android {
432namespace renderscript {
433
Jason Samsd19f10d2009-05-22 14:03:28 -0700434
Jason Sams0011bcf2009-12-15 12:58:36 -0800435RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat)
Jason Samsd19f10d2009-05-22 14:03:28 -0700436{
Jason Sams0011bcf2009-12-15 12:58:36 -0800437 ProgramVertex *pv = new ProgramVertex(rsc, texMat);
Jason Sams07ae4062009-08-27 20:23:34 -0700438 pv->incUserRef();
Jason Samsd19f10d2009-05-22 14:03:28 -0700439 return pv;
440}
441
Jason Sams0011bcf2009-12-15 12:58:36 -0800442RsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText,
443 uint32_t shaderLength, const uint32_t * params,
444 uint32_t paramLength)
Jason Samsd19f10d2009-05-22 14:03:28 -0700445{
Jason Sams0011bcf2009-12-15 12:58:36 -0800446 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength);
447 pv->incUserRef();
448 return pv;
Jason Samsee411122009-07-21 12:20:54 -0700449}
Jason Samsd19f10d2009-05-22 14:03:28 -0700450
451
452}
453}