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Chris Craikb565df12015-10-05 13:00:52 -07001/*
Chris Craik5ea17242016-01-11 14:07:59 -08002 * Copyright (C) 2016 The Android Open Source Project
Chris Craikb565df12015-10-05 13:00:52 -07003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craikf158b492016-01-12 14:45:08 -080017#include "FrameBuilder.h"
Chris Craikb565df12015-10-05 13:00:52 -070018
Chris Craik0b7e8242015-10-28 16:50:44 -070019#include "LayerUpdateQueue.h"
Chris Craik161f54b2015-11-05 11:08:52 -080020#include "RenderNode.h"
Chris Craik98787e62015-11-13 10:55:30 -080021#include "renderstate/OffscreenBufferPool.h"
Chris Craik161f54b2015-11-05 11:08:52 -080022#include "utils/FatVector.h"
23#include "utils/PaintUtils.h"
Chris Craik8ecf41c2015-11-16 10:27:59 -080024#include "utils/TraceUtils.h"
Chris Craikb565df12015-10-05 13:00:52 -070025
Chris Craik161f54b2015-11-05 11:08:52 -080026#include <SkCanvas.h>
Chris Craikd3daa312015-11-06 10:59:56 -080027#include <SkPathOps.h>
Chris Craik161f54b2015-11-05 11:08:52 -080028#include <utils/TypeHelpers.h>
Chris Craikb565df12015-10-05 13:00:52 -070029
30namespace android {
31namespace uirenderer {
32
Chris Craikf158b492016-01-12 14:45:08 -080033FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
Chris Craik0b7e8242015-10-28 16:50:44 -070034 uint32_t viewportWidth, uint32_t viewportHeight,
Chris Craik98787e62015-11-13 10:55:30 -080035 const std::vector< sp<RenderNode> >& nodes, const Vector3& lightCenter)
Chris Craik6fe991e52015-10-20 09:39:42 -070036 : mCanvasState(*this) {
Chris Craik818c9fb2015-10-23 14:33:42 -070037 ATRACE_NAME("prepare drawing commands");
Chris Craikb565df12015-10-05 13:00:52 -070038
Chris Craikf158b492016-01-12 14:45:08 -080039 mLayerBuilders.reserve(layers.entries().size());
Chris Craik98787e62015-11-13 10:55:30 -080040 mLayerStack.reserve(layers.entries().size());
41
42 // Prepare to defer Fbo0
Chris Craikf158b492016-01-12 14:45:08 -080043 auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip));
44 mLayerBuilders.push_back(fbo0);
Chris Craik98787e62015-11-13 10:55:30 -080045 mLayerStack.push_back(0);
Chris Craikb565df12015-10-05 13:00:52 -070046 mCanvasState.initializeSaveStack(viewportWidth, viewportHeight,
Chris Craikddf22152015-10-14 17:42:47 -070047 clip.fLeft, clip.fTop, clip.fRight, clip.fBottom,
Chris Craik98787e62015-11-13 10:55:30 -080048 lightCenter);
Chris Craik0b7e8242015-10-28 16:50:44 -070049
50 // Render all layers to be updated, in order. Defer in reverse order, so that they'll be
Chris Craikf158b492016-01-12 14:45:08 -080051 // updated in the order they're passed in (mLayerBuilders are issued to Renderer in reverse)
Chris Craik0b7e8242015-10-28 16:50:44 -070052 for (int i = layers.entries().size() - 1; i >= 0; i--) {
53 RenderNode* layerNode = layers.entries()[i].renderNode;
54 const Rect& layerDamage = layers.entries()[i].damage;
Chris Craik8d1f2122015-11-24 16:40:09 -080055 layerNode->computeOrdering();
Chris Craik0b7e8242015-10-28 16:50:44 -070056
Chris Craik8ecf41c2015-11-16 10:27:59 -080057 // map current light center into RenderNode's coordinate space
58 Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter();
59 layerNode->getLayer()->inverseTransformInWindow.mapPoint3d(lightCenter);
60
61 saveForLayer(layerNode->getWidth(), layerNode->getHeight(), 0, 0,
62 layerDamage, lightCenter, nullptr, layerNode);
Chris Craik0b7e8242015-10-28 16:50:44 -070063
64 if (layerNode->getDisplayList()) {
Chris Craik8d1f2122015-11-24 16:40:09 -080065 deferNodeOps(*layerNode);
Chris Craik0b7e8242015-10-28 16:50:44 -070066 }
67 restoreForLayer();
68 }
69
70 // Defer Fbo0
Chris Craikb565df12015-10-05 13:00:52 -070071 for (const sp<RenderNode>& node : nodes) {
72 if (node->nothingToDraw()) continue;
Chris Craik8d1f2122015-11-24 16:40:09 -080073 node->computeOrdering();
Chris Craikb565df12015-10-05 13:00:52 -070074
Chris Craik0b7e8242015-10-28 16:50:44 -070075 int count = mCanvasState.save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
76 deferNodePropsAndOps(*node);
77 mCanvasState.restoreToCount(count);
Chris Craikb565df12015-10-05 13:00:52 -070078 }
79}
80
Chris Craikf158b492016-01-12 14:45:08 -080081void FrameBuilder::onViewportInitialized() {}
Chris Craik818c9fb2015-10-23 14:33:42 -070082
Chris Craikf158b492016-01-12 14:45:08 -080083void FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {}
Chris Craik818c9fb2015-10-23 14:33:42 -070084
Chris Craikf158b492016-01-12 14:45:08 -080085void FrameBuilder::deferNodePropsAndOps(RenderNode& node) {
Chris Craik8ecf41c2015-11-16 10:27:59 -080086 const RenderProperties& properties = node.properties();
87 const Outline& outline = properties.getOutline();
88 if (properties.getAlpha() <= 0
89 || (outline.getShouldClip() && outline.isEmpty())
90 || properties.getScaleX() == 0
91 || properties.getScaleY() == 0) {
92 return; // rejected
93 }
94
95 if (properties.getLeft() != 0 || properties.getTop() != 0) {
96 mCanvasState.translate(properties.getLeft(), properties.getTop());
97 }
98 if (properties.getStaticMatrix()) {
99 mCanvasState.concatMatrix(*properties.getStaticMatrix());
100 } else if (properties.getAnimationMatrix()) {
101 mCanvasState.concatMatrix(*properties.getAnimationMatrix());
102 }
103 if (properties.hasTransformMatrix()) {
104 if (properties.isTransformTranslateOnly()) {
105 mCanvasState.translate(properties.getTranslationX(), properties.getTranslationY());
106 } else {
107 mCanvasState.concatMatrix(*properties.getTransformMatrix());
108 }
109 }
110
111 const int width = properties.getWidth();
112 const int height = properties.getHeight();
113
114 Rect saveLayerBounds; // will be set to non-empty if saveLayer needed
115 const bool isLayer = properties.effectiveLayerType() != LayerType::None;
116 int clipFlags = properties.getClippingFlags();
117 if (properties.getAlpha() < 1) {
118 if (isLayer) {
119 clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
120 }
121 if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) {
122 // simply scale rendering content's alpha
123 mCanvasState.scaleAlpha(properties.getAlpha());
124 } else {
125 // schedule saveLayer by initializing saveLayerBounds
126 saveLayerBounds.set(0, 0, width, height);
127 if (clipFlags) {
128 properties.getClippingRectForFlags(clipFlags, &saveLayerBounds);
129 clipFlags = 0; // all clipping done by savelayer
130 }
131 }
132
133 if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) {
134 // pretend alpha always causes savelayer to warn about
135 // performance problem affecting old versions
136 ATRACE_FORMAT("%s alpha caused saveLayer %dx%d", node.getName(), width, height);
137 }
138 }
139 if (clipFlags) {
140 Rect clipRect;
141 properties.getClippingRectForFlags(clipFlags, &clipRect);
142 mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
143 SkRegion::kIntersect_Op);
144 }
145
146 if (properties.getRevealClip().willClip()) {
147 Rect bounds;
148 properties.getRevealClip().getBounds(&bounds);
149 mCanvasState.setClippingRoundRect(mAllocator,
150 bounds, properties.getRevealClip().getRadius());
151 } else if (properties.getOutline().willClip()) {
152 mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline()));
153 }
154
155 if (!mCanvasState.quickRejectConservative(0, 0, width, height)) {
156 // not rejected, so defer render as either Layer, or direct (possibly wrapped in saveLayer)
Chris Craik0b7e8242015-10-28 16:50:44 -0700157 if (node.getLayer()) {
158 // HW layer
159 LayerOp* drawLayerOp = new (mAllocator) LayerOp(node);
160 BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp);
161 if (bakedOpState) {
Chris Craik8ecf41c2015-11-16 10:27:59 -0800162 // Node's layer already deferred, schedule it to render into parent layer
Chris Craik0b7e8242015-10-28 16:50:44 -0700163 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap);
164 }
Chris Craik8ecf41c2015-11-16 10:27:59 -0800165 } else if (CC_UNLIKELY(!saveLayerBounds.isEmpty())) {
166 // draw DisplayList contents within temporary, since persisted layer could not be used.
167 // (temp layers are clipped to viewport, since they don't persist offscreen content)
168 SkPaint saveLayerPaint;
169 saveLayerPaint.setAlpha(properties.getAlpha());
Chris Craik268a9c02015-12-09 18:05:12 -0800170 deferBeginLayerOp(*new (mAllocator) BeginLayerOp(
Chris Craik8ecf41c2015-11-16 10:27:59 -0800171 saveLayerBounds,
172 Matrix4::identity(),
Chris Craike4db79d2015-12-22 16:32:23 -0800173 nullptr, // no record-time clip - need only respect defer-time one
Chris Craik8ecf41c2015-11-16 10:27:59 -0800174 &saveLayerPaint));
Chris Craik8d1f2122015-11-24 16:40:09 -0800175 deferNodeOps(node);
Chris Craik268a9c02015-12-09 18:05:12 -0800176 deferEndLayerOp(*new (mAllocator) EndLayerOp());
Chris Craik0b7e8242015-10-28 16:50:44 -0700177 } else {
Chris Craik8d1f2122015-11-24 16:40:09 -0800178 deferNodeOps(node);
Chris Craik0b7e8242015-10-28 16:50:44 -0700179 }
180 }
181}
182
Chris Craik161f54b2015-11-05 11:08:52 -0800183typedef key_value_pair_t<float, const RenderNodeOp*> ZRenderNodeOpPair;
184
185template <typename V>
186static void buildZSortedChildList(V* zTranslatedNodes,
187 const DisplayList& displayList, const DisplayList::Chunk& chunk) {
188 if (chunk.beginChildIndex == chunk.endChildIndex) return;
189
190 for (size_t i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) {
191 RenderNodeOp* childOp = displayList.getChildren()[i];
192 RenderNode* child = childOp->renderNode;
193 float childZ = child->properties().getZ();
194
195 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
196 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
197 childOp->skipInOrderDraw = true;
198 } else if (!child->properties().getProjectBackwards()) {
199 // regular, in order drawing DisplayList
200 childOp->skipInOrderDraw = false;
201 }
202 }
203
204 // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order)
205 std::stable_sort(zTranslatedNodes->begin(), zTranslatedNodes->end());
206}
207
208template <typename V>
209static size_t findNonNegativeIndex(const V& zTranslatedNodes) {
210 for (size_t i = 0; i < zTranslatedNodes.size(); i++) {
211 if (zTranslatedNodes[i].key >= 0.0f) return i;
212 }
213 return zTranslatedNodes.size();
214}
215
216template <typename V>
Chris Craikf158b492016-01-12 14:45:08 -0800217void FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes) {
Chris Craik161f54b2015-11-05 11:08:52 -0800218 const int size = zTranslatedNodes.size();
219 if (size == 0
220 || (mode == ChildrenSelectMode::Negative&& zTranslatedNodes[0].key > 0.0f)
221 || (mode == ChildrenSelectMode::Positive && zTranslatedNodes[size - 1].key < 0.0f)) {
222 // no 3d children to draw
223 return;
224 }
225
226 /**
227 * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
228 * with very similar Z heights to draw together.
229 *
230 * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
231 * underneath both, and neither's shadow is drawn on top of the other.
232 */
233 const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
234 size_t drawIndex, shadowIndex, endIndex;
235 if (mode == ChildrenSelectMode::Negative) {
236 drawIndex = 0;
237 endIndex = nonNegativeIndex;
238 shadowIndex = endIndex; // draw no shadows
239 } else {
240 drawIndex = nonNegativeIndex;
241 endIndex = size;
242 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
243 }
244
245 float lastCasterZ = 0.0f;
246 while (shadowIndex < endIndex || drawIndex < endIndex) {
247 if (shadowIndex < endIndex) {
248 const RenderNodeOp* casterNodeOp = zTranslatedNodes[shadowIndex].value;
249 const float casterZ = zTranslatedNodes[shadowIndex].key;
250 // attempt to render the shadow if the caster about to be drawn is its caster,
251 // OR if its caster's Z value is similar to the previous potential caster
252 if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) {
253 deferShadow(*casterNodeOp);
254
255 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
256 shadowIndex++;
257 continue;
258 }
259 }
260
261 const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
Chris Craik268a9c02015-12-09 18:05:12 -0800262 deferRenderNodeOpImpl(*childOp);
Chris Craik161f54b2015-11-05 11:08:52 -0800263 drawIndex++;
264 }
265}
266
Chris Craikf158b492016-01-12 14:45:08 -0800267void FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) {
Chris Craikd3daa312015-11-06 10:59:56 -0800268 auto& node = *casterNodeOp.renderNode;
269 auto& properties = node.properties();
270
271 if (properties.getAlpha() <= 0.0f
272 || properties.getOutline().getAlpha() <= 0.0f
273 || !properties.getOutline().getPath()
274 || properties.getScaleX() == 0
275 || properties.getScaleY() == 0) {
276 // no shadow to draw
277 return;
278 }
279
280 const SkPath* casterOutlinePath = properties.getOutline().getPath();
281 const SkPath* revealClipPath = properties.getRevealClip().getPath();
282 if (revealClipPath && revealClipPath->isEmpty()) return;
283
284 float casterAlpha = properties.getAlpha() * properties.getOutline().getAlpha();
285
286 // holds temporary SkPath to store the result of intersections
287 SkPath* frameAllocatedPath = nullptr;
288 const SkPath* casterPath = casterOutlinePath;
289
290 // intersect the shadow-casting path with the reveal, if present
291 if (revealClipPath) {
292 frameAllocatedPath = createFrameAllocatedPath();
293
294 Op(*casterPath, *revealClipPath, kIntersect_SkPathOp, frameAllocatedPath);
295 casterPath = frameAllocatedPath;
296 }
297
298 // intersect the shadow-casting path with the clipBounds, if present
299 if (properties.getClippingFlags() & CLIP_TO_CLIP_BOUNDS) {
300 if (!frameAllocatedPath) {
301 frameAllocatedPath = createFrameAllocatedPath();
302 }
303 Rect clipBounds;
304 properties.getClippingRectForFlags(CLIP_TO_CLIP_BOUNDS, &clipBounds);
305 SkPath clipBoundsPath;
306 clipBoundsPath.addRect(clipBounds.left, clipBounds.top,
307 clipBounds.right, clipBounds.bottom);
308
309 Op(*casterPath, clipBoundsPath, kIntersect_SkPathOp, frameAllocatedPath);
310 casterPath = frameAllocatedPath;
311 }
312
313 ShadowOp* shadowOp = new (mAllocator) ShadowOp(casterNodeOp, casterAlpha, casterPath,
Chris Craik98787e62015-11-13 10:55:30 -0800314 mCanvasState.getLocalClipBounds(),
315 mCanvasState.currentSnapshot()->getRelativeLightCenter());
Chris Craikd3daa312015-11-06 10:59:56 -0800316 BakedOpState* bakedOpState = BakedOpState::tryShadowOpConstruct(
Chris Craike4db79d2015-12-22 16:32:23 -0800317 mAllocator, *mCanvasState.writableSnapshot(), shadowOp);
Chris Craikd3daa312015-11-06 10:59:56 -0800318 if (CC_LIKELY(bakedOpState)) {
319 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow);
320 }
Chris Craik161f54b2015-11-05 11:08:52 -0800321}
Chris Craikd3daa312015-11-06 10:59:56 -0800322
Chris Craikf158b492016-01-12 14:45:08 -0800323void FrameBuilder::deferProjectedChildren(const RenderNode& renderNode) {
Chris Craik8d1f2122015-11-24 16:40:09 -0800324 const SkPath* projectionReceiverOutline = renderNode.properties().getOutline().getPath();
325 int count = mCanvasState.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
326
327 // can't be null, since DL=null node rejection happens before deferNodePropsAndOps
328 const DisplayList& displayList = *(renderNode.getDisplayList());
329
330 const RecordedOp* op = (displayList.getOps()[displayList.projectionReceiveIndex]);
331 const RenderNodeOp* backgroundOp = static_cast<const RenderNodeOp*>(op);
332 const RenderProperties& backgroundProps = backgroundOp->renderNode->properties();
333
334 // Transform renderer to match background we're projecting onto
335 // (by offsetting canvas by translationX/Y of background rendernode, since only those are set)
336 mCanvasState.translate(backgroundProps.getTranslationX(), backgroundProps.getTranslationY());
337
338 // If the projection receiver has an outline, we mask projected content to it
339 // (which we know, apriori, are all tessellated paths)
340 mCanvasState.setProjectionPathMask(mAllocator, projectionReceiverOutline);
341
342 // draw projected nodes
343 for (size_t i = 0; i < renderNode.mProjectedNodes.size(); i++) {
344 RenderNodeOp* childOp = renderNode.mProjectedNodes[i];
345
346 int restoreTo = mCanvasState.save(SkCanvas::kMatrix_SaveFlag);
347 mCanvasState.concatMatrix(childOp->transformFromCompositingAncestor);
Chris Craik268a9c02015-12-09 18:05:12 -0800348 deferRenderNodeOpImpl(*childOp);
Chris Craik8d1f2122015-11-24 16:40:09 -0800349 mCanvasState.restoreToCount(restoreTo);
350 }
351
352 mCanvasState.restoreToCount(count);
353}
354
Chris Craikb565df12015-10-05 13:00:52 -0700355/**
Chris Craikf158b492016-01-12 14:45:08 -0800356 * Used to define a list of lambdas referencing private FrameBuilder::onXX::defer() methods.
Chris Craikb565df12015-10-05 13:00:52 -0700357 *
Chris Craik8d1f2122015-11-24 16:40:09 -0800358 * This allows opIds embedded in the RecordedOps to be used for dispatching to these lambdas.
Chris Craikf158b492016-01-12 14:45:08 -0800359 * E.g. a BitmapOp op then would be dispatched to FrameBuilder::onBitmapOp(const BitmapOp&)
Chris Craikb565df12015-10-05 13:00:52 -0700360 */
Chris Craik6fe991e52015-10-20 09:39:42 -0700361#define OP_RECEIVER(Type) \
Chris Craikf158b492016-01-12 14:45:08 -0800362 [](FrameBuilder& frameBuilder, const RecordedOp& op) { frameBuilder.defer##Type(static_cast<const Type&>(op)); },
363void FrameBuilder::deferNodeOps(const RenderNode& renderNode) {
364 typedef void (*OpDispatcher) (FrameBuilder& frameBuilder, const RecordedOp& op);
Chris Craik7cbf63d2016-01-06 13:46:52 -0800365 static OpDispatcher receivers[] = BUILD_DEFERRABLE_OP_LUT(OP_RECEIVER);
Chris Craik8d1f2122015-11-24 16:40:09 -0800366
367 // can't be null, since DL=null node rejection happens before deferNodePropsAndOps
368 const DisplayList& displayList = *(renderNode.getDisplayList());
Chris Craikb36af872015-10-16 14:23:12 -0700369 for (const DisplayList::Chunk& chunk : displayList.getChunks()) {
Chris Craik161f54b2015-11-05 11:08:52 -0800370 FatVector<ZRenderNodeOpPair, 16> zTranslatedNodes;
371 buildZSortedChildList(&zTranslatedNodes, displayList, chunk);
372
373 defer3dChildren(ChildrenSelectMode::Negative, zTranslatedNodes);
Chris Craikb565df12015-10-05 13:00:52 -0700374 for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
Chris Craikb36af872015-10-16 14:23:12 -0700375 const RecordedOp* op = displayList.getOps()[opIndex];
Chris Craikb565df12015-10-05 13:00:52 -0700376 receivers[op->opId](*this, *op);
Chris Craik8d1f2122015-11-24 16:40:09 -0800377
378 if (CC_UNLIKELY(!renderNode.mProjectedNodes.empty()
379 && displayList.projectionReceiveIndex >= 0
380 && static_cast<int>(opIndex) == displayList.projectionReceiveIndex)) {
381 deferProjectedChildren(renderNode);
382 }
Chris Craikb565df12015-10-05 13:00:52 -0700383 }
Chris Craik161f54b2015-11-05 11:08:52 -0800384 defer3dChildren(ChildrenSelectMode::Positive, zTranslatedNodes);
Chris Craikb565df12015-10-05 13:00:52 -0700385 }
386}
387
Chris Craikf158b492016-01-12 14:45:08 -0800388void FrameBuilder::deferRenderNodeOpImpl(const RenderNodeOp& op) {
Chris Craik161f54b2015-11-05 11:08:52 -0800389 if (op.renderNode->nothingToDraw()) return;
Chris Craik6fe991e52015-10-20 09:39:42 -0700390 int count = mCanvasState.save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
Chris Craikb565df12015-10-05 13:00:52 -0700391
Chris Craike4db79d2015-12-22 16:32:23 -0800392 // apply state from RecordedOp (clip first, since op's clip is transformed by current matrix)
393 mCanvasState.writableSnapshot()->mutateClipArea().applyClip(op.localClip,
394 *mCanvasState.currentSnapshot()->transform);
Chris Craikb565df12015-10-05 13:00:52 -0700395 mCanvasState.concatMatrix(op.localMatrix);
Chris Craikb565df12015-10-05 13:00:52 -0700396
Chris Craik0b7e8242015-10-28 16:50:44 -0700397 // then apply state from node properties, and defer ops
398 deferNodePropsAndOps(*op.renderNode);
399
Chris Craik6fe991e52015-10-20 09:39:42 -0700400 mCanvasState.restoreToCount(count);
Chris Craikb565df12015-10-05 13:00:52 -0700401}
402
Chris Craikf158b492016-01-12 14:45:08 -0800403void FrameBuilder::deferRenderNodeOp(const RenderNodeOp& op) {
Chris Craik161f54b2015-11-05 11:08:52 -0800404 if (!op.skipInOrderDraw) {
Chris Craik268a9c02015-12-09 18:05:12 -0800405 deferRenderNodeOpImpl(op);
Chris Craik161f54b2015-11-05 11:08:52 -0800406 }
407}
408
Chris Craik386aa032015-12-07 17:08:25 -0800409/**
410 * Defers an unmergeable, strokeable op, accounting correctly
411 * for paint's style on the bounds being computed.
412 */
Chris Craikf158b492016-01-12 14:45:08 -0800413void FrameBuilder::deferStrokeableOp(const RecordedOp& op, batchid_t batchId,
Chris Craik386aa032015-12-07 17:08:25 -0800414 BakedOpState::StrokeBehavior strokeBehavior) {
415 // Note: here we account for stroke when baking the op
416 BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct(
Chris Craike4db79d2015-12-22 16:32:23 -0800417 mAllocator, *mCanvasState.writableSnapshot(), op, strokeBehavior);
Chris Craik386aa032015-12-07 17:08:25 -0800418 if (!bakedState) return; // quick rejected
419 currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId);
420}
421
422/**
423 * Returns batch id for tessellatable shapes, based on paint. Checks to see if path effect/AA will
424 * be used, since they trigger significantly different rendering paths.
425 *
426 * Note: not used for lines/points, since they don't currently support path effects.
427 */
428static batchid_t tessBatchId(const RecordedOp& op) {
429 const SkPaint& paint = *(op.paint);
Chris Craikb565df12015-10-05 13:00:52 -0700430 return paint.getPathEffect()
431 ? OpBatchType::AlphaMaskTexture
432 : (paint.isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices);
433}
434
Chris Craikf158b492016-01-12 14:45:08 -0800435void FrameBuilder::deferArcOp(const ArcOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800436 deferStrokeableOp(op, tessBatchId(op));
Chris Craik386aa032015-12-07 17:08:25 -0800437}
438
Chris Craikb87eadd2016-01-06 09:16:05 -0800439static bool hasMergeableClip(const BakedOpState& state) {
440 return state.computedState.clipState
441 || state.computedState.clipState->mode == ClipMode::Rectangle;
442}
443
Chris Craikf158b492016-01-12 14:45:08 -0800444void FrameBuilder::deferBitmapOp(const BitmapOp& op) {
Chris Craik15c3f192015-12-03 12:16:56 -0800445 BakedOpState* bakedState = tryBakeOpState(op);
446 if (!bakedState) return; // quick rejected
Chris Craikb565df12015-10-05 13:00:52 -0700447
Chris Craik15c3f192015-12-03 12:16:56 -0800448 // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation
449 // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
450 // MergingDrawBatch::canMergeWith()
451 if (bakedState->computedState.transform.isSimple()
452 && bakedState->computedState.transform.positiveScale()
453 && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
Chris Craikb87eadd2016-01-06 09:16:05 -0800454 && op.bitmap->colorType() != kAlpha_8_SkColorType
455 && hasMergeableClip(*bakedState)) {
Chris Craikb250a832016-01-11 19:28:17 -0800456 mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID());
Chris Craik15c3f192015-12-03 12:16:56 -0800457 // TODO: AssetAtlas in mergeId
458 currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::Bitmap, mergeId);
459 } else {
460 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
461 }
Chris Craikb565df12015-10-05 13:00:52 -0700462}
463
Chris Craikf158b492016-01-12 14:45:08 -0800464void FrameBuilder::deferBitmapMeshOp(const BitmapMeshOp& op) {
Chris Craikf09ff5a2015-12-08 17:21:58 -0800465 BakedOpState* bakedState = tryBakeOpState(op);
466 if (!bakedState) return; // quick rejected
467 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
468}
469
Chris Craikf158b492016-01-12 14:45:08 -0800470void FrameBuilder::deferBitmapRectOp(const BitmapRectOp& op) {
Chris Craikf09ff5a2015-12-08 17:21:58 -0800471 BakedOpState* bakedState = tryBakeOpState(op);
472 if (!bakedState) return; // quick rejected
473 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
474}
475
Chris Craikf158b492016-01-12 14:45:08 -0800476void FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800477 // allocate a temporary oval op (with mAllocator, so it persists until render), so the
478 // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.
479 float x = *(op.x);
480 float y = *(op.y);
481 float radius = *(op.radius);
482 Rect unmappedBounds(x - radius, y - radius, x + radius, y + radius);
483 const OvalOp* resolvedOp = new (mAllocator) OvalOp(
484 unmappedBounds,
485 op.localMatrix,
Chris Craike4db79d2015-12-22 16:32:23 -0800486 op.localClip,
Chris Craik268a9c02015-12-09 18:05:12 -0800487 op.paint);
488 deferOvalOp(*resolvedOp);
489}
490
Chris Craikf158b492016-01-12 14:45:08 -0800491void FrameBuilder::deferFunctorOp(const FunctorOp& op) {
Chris Craike29ce6f2015-12-10 16:25:13 -0800492 BakedOpState* bakedState = tryBakeOpState(op);
493 if (!bakedState) return; // quick rejected
Chris Craikd2dfd8f2015-12-16 14:27:20 -0800494 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Functor);
Chris Craike29ce6f2015-12-10 16:25:13 -0800495}
496
Chris Craikf158b492016-01-12 14:45:08 -0800497void FrameBuilder::deferLinesOp(const LinesOp& op) {
Chris Craik386aa032015-12-07 17:08:25 -0800498 batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
Chris Craik268a9c02015-12-09 18:05:12 -0800499 deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced);
Chris Craik386aa032015-12-07 17:08:25 -0800500}
501
Chris Craikf158b492016-01-12 14:45:08 -0800502void FrameBuilder::deferOvalOp(const OvalOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800503 deferStrokeableOp(op, tessBatchId(op));
Chris Craik386aa032015-12-07 17:08:25 -0800504}
505
Chris Craikf158b492016-01-12 14:45:08 -0800506void FrameBuilder::deferPatchOp(const PatchOp& op) {
Chris Craikf09ff5a2015-12-08 17:21:58 -0800507 BakedOpState* bakedState = tryBakeOpState(op);
508 if (!bakedState) return; // quick rejected
509
510 if (bakedState->computedState.transform.isPureTranslate()
Chris Craikb87eadd2016-01-06 09:16:05 -0800511 && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
512 && hasMergeableClip(*bakedState)) {
Chris Craikb250a832016-01-11 19:28:17 -0800513 mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID());
Chris Craikf09ff5a2015-12-08 17:21:58 -0800514 // TODO: AssetAtlas in mergeId
515
516 // Only use the MergedPatch batchId when merged, so Bitmap+Patch don't try to merge together
517 currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::MergedPatch, mergeId);
518 } else {
519 // Use Bitmap batchId since Bitmap+Patch use same shader
520 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
521 }
522}
523
Chris Craikf158b492016-01-12 14:45:08 -0800524void FrameBuilder::deferPathOp(const PathOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800525 deferStrokeableOp(op, OpBatchType::Bitmap);
Chris Craik386aa032015-12-07 17:08:25 -0800526}
527
Chris Craikf158b492016-01-12 14:45:08 -0800528void FrameBuilder::deferPointsOp(const PointsOp& op) {
Chris Craik386aa032015-12-07 17:08:25 -0800529 batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
Chris Craik268a9c02015-12-09 18:05:12 -0800530 deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced);
Chris Craika1717272015-11-19 13:02:43 -0800531}
532
Chris Craikf158b492016-01-12 14:45:08 -0800533void FrameBuilder::deferRectOp(const RectOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800534 deferStrokeableOp(op, tessBatchId(op));
Chris Craik386aa032015-12-07 17:08:25 -0800535}
536
Chris Craikf158b492016-01-12 14:45:08 -0800537void FrameBuilder::deferRoundRectOp(const RoundRectOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800538 deferStrokeableOp(op, tessBatchId(op));
Chris Craikb565df12015-10-05 13:00:52 -0700539}
540
Chris Craikf158b492016-01-12 14:45:08 -0800541void FrameBuilder::deferRoundRectPropsOp(const RoundRectPropsOp& op) {
Chris Craik268a9c02015-12-09 18:05:12 -0800542 // allocate a temporary round rect op (with mAllocator, so it persists until render), so the
543 // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.
544 const RoundRectOp* resolvedOp = new (mAllocator) RoundRectOp(
545 Rect(*(op.left), *(op.top), *(op.right), *(op.bottom)),
546 op.localMatrix,
Chris Craike4db79d2015-12-22 16:32:23 -0800547 op.localClip,
Chris Craik268a9c02015-12-09 18:05:12 -0800548 op.paint, *op.rx, *op.ry);
549 deferRoundRectOp(*resolvedOp);
550}
551
Chris Craikf158b492016-01-12 14:45:08 -0800552void FrameBuilder::deferSimpleRectsOp(const SimpleRectsOp& op) {
Chris Craik15c3f192015-12-03 12:16:56 -0800553 BakedOpState* bakedState = tryBakeOpState(op);
554 if (!bakedState) return; // quick rejected
555 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices);
Chris Craikb565df12015-10-05 13:00:52 -0700556}
557
Chris Craikd7448e62015-12-15 10:34:36 -0800558static batchid_t textBatchId(const SkPaint& paint) {
559 // TODO: better handling of shader (since we won't care about color then)
560 return paint.getColor() == SK_ColorBLACK ? OpBatchType::Text : OpBatchType::ColorText;
561}
562
Chris Craikf158b492016-01-12 14:45:08 -0800563void FrameBuilder::deferTextOp(const TextOp& op) {
Chris Craik15c3f192015-12-03 12:16:56 -0800564 BakedOpState* bakedState = tryBakeOpState(op);
565 if (!bakedState) return; // quick rejected
Chris Craika1717272015-11-19 13:02:43 -0800566
Chris Craikd7448e62015-12-15 10:34:36 -0800567 batchid_t batchId = textBatchId(*(op.paint));
Chris Craik15c3f192015-12-03 12:16:56 -0800568 if (bakedState->computedState.transform.isPureTranslate()
Chris Craikb87eadd2016-01-06 09:16:05 -0800569 && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
570 && hasMergeableClip(*bakedState)) {
Chris Craik15c3f192015-12-03 12:16:56 -0800571 mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.paint->getColor());
572 currentLayer().deferMergeableOp(mAllocator, bakedState, batchId, mergeId);
573 } else {
574 currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId);
575 }
Chris Craika1717272015-11-19 13:02:43 -0800576}
577
Chris Craikf158b492016-01-12 14:45:08 -0800578void FrameBuilder::deferTextOnPathOp(const TextOnPathOp& op) {
Chris Craikd7448e62015-12-15 10:34:36 -0800579 BakedOpState* bakedState = tryBakeOpState(op);
580 if (!bakedState) return; // quick rejected
581 currentLayer().deferUnmergeableOp(mAllocator, bakedState, textBatchId(*(op.paint)));
582}
583
Chris Craikf158b492016-01-12 14:45:08 -0800584void FrameBuilder::deferTextureLayerOp(const TextureLayerOp& op) {
Chris Craikd2dfd8f2015-12-16 14:27:20 -0800585 BakedOpState* bakedState = tryBakeOpState(op);
586 if (!bakedState) return; // quick rejected
587 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::TextureLayer);
588}
589
Chris Craikf158b492016-01-12 14:45:08 -0800590void FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight,
Chris Craik8ecf41c2015-11-16 10:27:59 -0800591 float contentTranslateX, float contentTranslateY,
592 const Rect& repaintRect,
593 const Vector3& lightCenter,
Chris Craik0b7e8242015-10-28 16:50:44 -0700594 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) {
Chris Craik6fe991e52015-10-20 09:39:42 -0700595 mCanvasState.save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
Chris Craik818c9fb2015-10-23 14:33:42 -0700596 mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight);
Chris Craik6fe991e52015-10-20 09:39:42 -0700597 mCanvasState.writableSnapshot()->roundRectClipState = nullptr;
Chris Craik98787e62015-11-13 10:55:30 -0800598 mCanvasState.writableSnapshot()->setRelativeLightCenter(lightCenter);
Chris Craik8ecf41c2015-11-16 10:27:59 -0800599 mCanvasState.writableSnapshot()->transform->loadTranslate(
600 contentTranslateX, contentTranslateY, 0);
601 mCanvasState.writableSnapshot()->setClip(
602 repaintRect.left, repaintRect.top, repaintRect.right, repaintRect.bottom);
Chris Craik98787e62015-11-13 10:55:30 -0800603
Chris Craik8ecf41c2015-11-16 10:27:59 -0800604 // create a new layer repaint, and push its index on the stack
Chris Craikf158b492016-01-12 14:45:08 -0800605 mLayerStack.push_back(mLayerBuilders.size());
606 auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight,
Chris Craik84ad6142016-01-12 12:09:19 -0800607 repaintRect, beginLayerOp, renderNode);
Chris Craikf158b492016-01-12 14:45:08 -0800608 mLayerBuilders.push_back(newFbo);
Chris Craik0b7e8242015-10-28 16:50:44 -0700609}
610
Chris Craikf158b492016-01-12 14:45:08 -0800611void FrameBuilder::restoreForLayer() {
Chris Craik0b7e8242015-10-28 16:50:44 -0700612 // restore canvas, and pop finished layer off of the stack
613 mCanvasState.restore();
614 mLayerStack.pop_back();
615}
616
Chris Craikb87eadd2016-01-06 09:16:05 -0800617// TODO: defer time rejection (when bounds become empty) + tests
618// Option - just skip layers with no bounds at playback + defer?
Chris Craikf158b492016-01-12 14:45:08 -0800619void FrameBuilder::deferBeginLayerOp(const BeginLayerOp& op) {
Chris Craik8ecf41c2015-11-16 10:27:59 -0800620 uint32_t layerWidth = (uint32_t) op.unmappedBounds.getWidth();
621 uint32_t layerHeight = (uint32_t) op.unmappedBounds.getHeight();
622
623 auto previous = mCanvasState.currentSnapshot();
624 Vector3 lightCenter = previous->getRelativeLightCenter();
625
626 // Combine all transforms used to present saveLayer content:
627 // parent content transform * canvas transform * bounds offset
Chris Craikb87eadd2016-01-06 09:16:05 -0800628 Matrix4 contentTransform(*(previous->transform));
Chris Craik8ecf41c2015-11-16 10:27:59 -0800629 contentTransform.multiply(op.localMatrix);
630 contentTransform.translate(op.unmappedBounds.left, op.unmappedBounds.top);
631
632 Matrix4 inverseContentTransform;
633 inverseContentTransform.loadInverse(contentTransform);
634
635 // map the light center into layer-relative space
636 inverseContentTransform.mapPoint3d(lightCenter);
637
638 // Clip bounds of temporary layer to parent's clip rect, so:
639 Rect saveLayerBounds(layerWidth, layerHeight);
640 // 1) transform Rect(width, height) into parent's space
641 // note: left/top offsets put in contentTransform above
642 contentTransform.mapRect(saveLayerBounds);
643 // 2) intersect with parent's clip
644 saveLayerBounds.doIntersect(previous->getRenderTargetClip());
645 // 3) and transform back
646 inverseContentTransform.mapRect(saveLayerBounds);
647 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight));
648 saveLayerBounds.roundOut();
649
650 // if bounds are reduced, will clip the layer's area by reducing required bounds...
651 layerWidth = saveLayerBounds.getWidth();
652 layerHeight = saveLayerBounds.getHeight();
653 // ...and shifting drawing content to account for left/top side clipping
654 float contentTranslateX = -saveLayerBounds.left;
655 float contentTranslateY = -saveLayerBounds.top;
656
657 saveForLayer(layerWidth, layerHeight,
658 contentTranslateX, contentTranslateY,
659 Rect(layerWidth, layerHeight),
660 lightCenter,
661 &op, nullptr);
Chris Craik6fe991e52015-10-20 09:39:42 -0700662}
Chris Craikb565df12015-10-05 13:00:52 -0700663
Chris Craikf158b492016-01-12 14:45:08 -0800664void FrameBuilder::deferEndLayerOp(const EndLayerOp& /* ignored */) {
Chris Craik6fe991e52015-10-20 09:39:42 -0700665 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp;
Chris Craik6fe991e52015-10-20 09:39:42 -0700666 int finishedLayerIndex = mLayerStack.back();
Chris Craik0b7e8242015-10-28 16:50:44 -0700667
668 restoreForLayer();
Chris Craik6fe991e52015-10-20 09:39:42 -0700669
670 // record the draw operation into the previous layer's list of draw commands
671 // uses state from the associated beginLayerOp, since it has all the state needed for drawing
672 LayerOp* drawLayerOp = new (mAllocator) LayerOp(
673 beginLayerOp.unmappedBounds,
674 beginLayerOp.localMatrix,
Chris Craike4db79d2015-12-22 16:32:23 -0800675 beginLayerOp.localClip,
Chris Craik818c9fb2015-10-23 14:33:42 -0700676 beginLayerOp.paint,
Chris Craikf158b492016-01-12 14:45:08 -0800677 &(mLayerBuilders[finishedLayerIndex]->offscreenBuffer));
Chris Craik6fe991e52015-10-20 09:39:42 -0700678 BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp);
679
680 if (bakedOpState) {
681 // Layer will be drawn into parent layer (which is now current, since we popped mLayerStack)
682 currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap);
683 } else {
684 // Layer won't be drawn - delete its drawing batches to prevent it from doing any work
Chris Craikb87eadd2016-01-06 09:16:05 -0800685 // TODO: need to prevent any render work from being done
686 // - create layerop earlier for reject purposes?
Chris Craikf158b492016-01-12 14:45:08 -0800687 mLayerBuilders[finishedLayerIndex]->clear();
Chris Craik6fe991e52015-10-20 09:39:42 -0700688 return;
Chris Craikb565df12015-10-05 13:00:52 -0700689 }
690}
691
Chris Craikf158b492016-01-12 14:45:08 -0800692void FrameBuilder::deferBeginUnclippedLayerOp(const BeginUnclippedLayerOp& op) {
Chris Craikb87eadd2016-01-06 09:16:05 -0800693 Matrix4 boundsTransform(*(mCanvasState.currentSnapshot()->transform));
694 boundsTransform.multiply(op.localMatrix);
695
696 Rect dstRect(op.unmappedBounds);
697 boundsTransform.mapRect(dstRect);
698 dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip());
699
700 // Allocate a holding position for the layer object (copyTo will produce, copyFrom will consume)
Chris Craik7435eb12016-01-07 17:41:40 -0800701 OffscreenBuffer** layerHandle = mAllocator.create<OffscreenBuffer*>(nullptr);
Chris Craikb87eadd2016-01-06 09:16:05 -0800702
703 /**
704 * First, defer an operation to copy out the content from the rendertarget into a layer.
705 */
706 auto copyToOp = new (mAllocator) CopyToLayerOp(op, layerHandle);
Chris Craik7435eb12016-01-07 17:41:40 -0800707 BakedOpState* bakedState = BakedOpState::directConstruct(mAllocator,
708 &(currentLayer().viewportClip), dstRect, *copyToOp);
Chris Craikb87eadd2016-01-06 09:16:05 -0800709 currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::CopyToLayer);
710
711 /**
712 * Defer a clear rect, so that clears from multiple unclipped layers can be drawn
713 * both 1) simultaneously, and 2) as long after the copyToLayer executes as possible
714 */
715 currentLayer().deferLayerClear(dstRect);
716
717 /**
718 * And stash an operation to copy that layer back under the rendertarget until
719 * a balanced EndUnclippedLayerOp is seen
720 */
721 auto copyFromOp = new (mAllocator) CopyFromLayerOp(op, layerHandle);
Chris Craik7435eb12016-01-07 17:41:40 -0800722 bakedState = BakedOpState::directConstruct(mAllocator,
723 &(currentLayer().viewportClip), dstRect, *copyFromOp);
Chris Craikb87eadd2016-01-06 09:16:05 -0800724 currentLayer().activeUnclippedSaveLayers.push_back(bakedState);
725}
726
Chris Craikf158b492016-01-12 14:45:08 -0800727void FrameBuilder::deferEndUnclippedLayerOp(const EndUnclippedLayerOp& /* ignored */) {
Chris Craikb87eadd2016-01-06 09:16:05 -0800728 LOG_ALWAYS_FATAL_IF(currentLayer().activeUnclippedSaveLayers.empty(), "no layer to end!");
729
730 BakedOpState* copyFromLayerOp = currentLayer().activeUnclippedSaveLayers.back();
731 currentLayer().deferUnmergeableOp(mAllocator, copyFromLayerOp, OpBatchType::CopyFromLayer);
732 currentLayer().activeUnclippedSaveLayers.pop_back();
733}
734
Chris Craikb565df12015-10-05 13:00:52 -0700735} // namespace uirenderer
736} // namespace android