1. e145013 Require minimum 4 bit stencil for layers. by Chris Craik · 10 years ago
  2. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  3. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago[Renamed (98%) from libs/hwui/Stencil.cpp]
  4. 487a92c Clipping performance improvements by Rob Tsuk · 11 years ago
  5. 23b797a EGL migration to native by John Reck · 12 years ago
  6. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 12 years ago
  7. 3bbacf2 Add a RenderBuffer object to store stencil buffers. Bug #7146141 by Romain Guy · 12 years ago
  8. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 13 years ago
  9. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 13 years ago
  10. f7e52d9 Finish this bit before I forget. by Romain Guy · 13 years ago
  11. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 13 years ago
  12. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 13 years ago
  13. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 13 years ago