1. 8ddbc59 Avoid excessive KGSL maps by John Reck · 5 years ago
  2. 5fc80e7 Send drawFinish callback even if did not draw by chaviw · 5 years ago
  3. 026106f [HWUI] Add null check for CanvasContext by Alec Mouri · 5 years ago
  4. 43fe6fc [HWUI] Remove references to gui/Surface. by Alec Mouri · 5 years ago
  5. c9d5f3d [ANativeWindow] Rename allocateBuffers to tryAllocateBuffers by Alec Mouri · 5 years ago
  6. 3109b4c Merge "Ensure SkiaPipeline always has a valid colorspace." by Derek Sollenberger · 5 years ago
  7. ff07c8f [HWUI] use native_window timestamp apis by Alec Mouri · 5 years ago
  8. 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 5 years ago
  9. 869cb2a Merge "Adjust present time calculation" by John Reck · 5 years ago
  10. 56cffe5 Adjust present time calculation by John Reck · 5 years ago
  11. 80c7ef1 [HWUI] Use ANativeWindow_getNextFrameId api. by Alec Mouri · 5 years ago
  12. c2a6537 [HWUI] Hook up ANativeWindow_allocateBuffers by Alec Mouri · 5 years ago
  13. f023a32 [HWUI] Use ANativeWindow inteception methods in ReliableSurface by Alec Mouri · 6 years ago
  14. e0fae23 Add memory tracing in HWUI by Stan Iliev · 5 years ago
  15. cd18c22 Fix for Surface#lockHardwareCanvas lockups by John Reck · 6 years ago
  16. 1068999 Fix an issue with GPU stats not enabled by Stan Iliev · 6 years ago
  17. 0595561 Merge "[HWUI] Get DeviceInfo through stable ABI" by Alec Mouri · 6 years ago
  18. b451d87 [frameworks][base][hwui] re-fix -Wimplicit-int-float-conversion by Nick Desaulniers · 6 years ago
  19. 4145919 Fix wrong surfaceRequiresRedraw check by John Reck · 6 years ago
  20. b051671 Merge "[HWUI] Use ANativeWindow_get{Height, Width}" by TreeHugger Robot · 6 years ago
  21. da819e4 [HWUI] Use ANativeWindow_get{Height, Width} by Alec Mouri · 6 years ago
  22. 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 6 years ago
  23. 83161dc Delete VectorDrawableAtlas by John Reck · 6 years ago
  24. 8a20796 Drop all caches in UI_HIDDEN by John Reck · 6 years ago
  25. 6e1271b [HWUI] Remove nanosecond conversion from duration queries. by Alec Mouri · 6 years ago
  26. 672e9b0 [HWUI] Use ANativeWindow_setDequeueTimeout by Alec Mouri · 6 years ago
  27. 8d0c5bd2 [HWUI] hook in ANativeWindow_getLastDequeueStartTime by Alec Mouri · 6 years ago
  28. 7ea41b6 [HWUI] use ANativeWindow_getLastQueueDuration api by Alec Mouri · 6 years ago
  29. 85e6ff9 Merge "[HWUI] use ANativeWindow_getLastDequeueDuration api" by TreeHugger Robot · 6 years ago
  30. 39adc88 use rect version of join, the other is deprecated by Mike Reed · 6 years ago
  31. 8d45174 [HWUI] use ANativeWindow_getLastDequeueDuration api by Alec Mouri · 6 years ago
  32. 7203e1f Add GPU draw stats to gfxinfo and GraphicsStatsService by Stan Iliev · 6 years ago
  33. 59dd2ea Fix ReliableSurface to be more reliable by John Reck · 6 years ago
  34. 296c5ef Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2 by John Reck · 6 years ago
  35. 3f333d6 Increase dequeueBuffer timeout by John Reck · 6 years ago
  36. 6bdd90f Remove unused (mostly GL-related) headers by Fedor Kudasov · 6 years ago
  37. e218c69 Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC by Jerome Gaillard · 6 years ago
  38. 509627b Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" by Miguel de Dios · 6 years ago
  39. f802abe hwui: ro.hwui.render_ahead=0 queue on high FPS by Kevin DuBois · 6 years ago
  40. cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
  41. 949305f Merge "Do not cache AVDs that are off screen" into qt-dev by Leon Scroggins · 6 years ago
  42. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  43. 6c5864c Do not cache AVDs that are off screen by Leon Scroggins III · 6 years ago
  44. 4d52722 Add back render-ahead support by John Reck · 6 years ago
  45. 09e2fbe Merge "Remove old TaskManager system" by John Reck · 6 years ago
  46. 322b8ab Remove old TaskManager system by John Reck · 6 years ago
  47. 3c0f563 Fix profile gpu bars to use display fps by John Reck · 6 years ago
  48. 0b19a73 Re-enable empty damage drop optimization by John Reck · 6 years ago
  49. 283bb46 New WebViewFunctor API by John Reck · 6 years ago
  50. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 6 years ago
  51. 4604521 Remove dead code by John Reck · 6 years ago
  52. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 6 years ago
  53. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  54. 8785ceb Refactors and a potential public API for rendering by John Reck · 7 years ago
  55. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  56. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 7 years ago
  57. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  58. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  59. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 7 years ago
  60. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 7 years ago
  61. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 7 years ago
  62. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 7 years ago
  63. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 7 years ago
  64. c4d7698 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef am: d490e788f1 by Yu Jia · 7 years ago
  65. 048c675 Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef by Yu Jia · 7 years ago
  66. 5b02c62 Attempting to fix the black flicker by John Reck · 7 years ago
  67. cc2eee8 Attempting to fix the black flicker by John Reck · 7 years ago
  68. e57493a cts case by Yu Jia · 7 years ago
  69. 117f0c2 Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev am: a2113aa4ad by Leon Scroggins III · 7 years ago
  70. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 7 years ago
  71. e7f688b remove BakedOps and much of renderstate by Mike Reed · 7 years ago
  72. 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
  73. 1a4a981 Revert "Add support for render-ahead" by John Reck · 7 years ago
  74. 44627c2 So long OpenGLPipeline & OpenGLReadback (2/??) by John Reck · 7 years ago
  75. 55665d4 Merge "Remove RenderPipelineType::OpenGL (1/many)" by John Reck · 7 years ago
  76. 18f442e Remove RenderPipelineType::OpenGL (1/many) by John Reck · 7 years ago
  77. 413a3c3 Merge "Remove dead code" by TreeHugger Robot · 7 years ago
  78. 617673f Remove dead code by John Reck · 7 years ago
  79. ec10097 Add support for render-ahead by John Reck · 7 years ago
  80. 6f75da0 Remove old workaround for display issues by John Reck · 7 years ago
  81. 9f51644 Extreme battery saver: Allow lowering framerate for experiments. by John Reck · 8 years ago
  82. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  83. f8441e6 Switch to a fancy new queue by John Reck · 8 years ago
  84. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  85. 34781b2 Move frame history into jank tracker by John Reck · 8 years ago
  86. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  87. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
  88. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 8 years ago
  89. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  90. a67b62e Fix ANR & Crash on Ryu by John Reck · 8 years ago
  91. 32414ee Fix dequeus outside of frame drawing by John Reck · 8 years ago
  92. df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
  93. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  94. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  95. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  96. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  97. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago
  98. 050bb6a Minor cleanup of unused headers and overly described functions. by Derek Sollenberger · 9 years ago
  99. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 9 years ago
  100. 253f2c2 Linear blending, step 1 by Romain Guy · 9 years ago