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platform_frameworks_base
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01b0f4701de9eeaf1b9a065a2398abc41cbfe0e5
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libs
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hwui
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renderthread
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CanvasContext.cpp
8ddbc59
Avoid excessive KGSL maps
by John Reck
· 5 years ago
5fc80e7
Send drawFinish callback even if did not draw
by chaviw
· 5 years ago
026106f
[HWUI] Add null check for CanvasContext
by Alec Mouri
· 5 years ago
43fe6fc
[HWUI] Remove references to gui/Surface.
by Alec Mouri
· 5 years ago
c9d5f3d
[ANativeWindow] Rename allocateBuffers to tryAllocateBuffers
by Alec Mouri
· 5 years ago
3109b4c
Merge "Ensure SkiaPipeline always has a valid colorspace."
by Derek Sollenberger
· 5 years ago
ff07c8f
[HWUI] use native_window timestamp apis
by Alec Mouri
· 5 years ago
1863d94
Ensure SkiaPipeline always has a valid colorspace.
by Derek Sollenberger
· 5 years ago
869cb2a
Merge "Adjust present time calculation"
by John Reck
· 5 years ago
56cffe5
Adjust present time calculation
by John Reck
· 5 years ago
80c7ef1
[HWUI] Use ANativeWindow_getNextFrameId api.
by Alec Mouri
· 5 years ago
c2a6537
[HWUI] Hook up ANativeWindow_allocateBuffers
by Alec Mouri
· 5 years ago
f023a32
[HWUI] Use ANativeWindow inteception methods in ReliableSurface
by Alec Mouri
· 6 years ago
e0fae23
Add memory tracing in HWUI
by Stan Iliev
· 5 years ago
cd18c22
Fix for Surface#lockHardwareCanvas lockups
by John Reck
· 6 years ago
1068999
Fix an issue with GPU stats not enabled
by Stan Iliev
· 6 years ago
0595561
Merge "[HWUI] Get DeviceInfo through stable ABI"
by Alec Mouri
· 6 years ago
b451d87
[frameworks][base][hwui] re-fix -Wimplicit-int-float-conversion
by Nick Desaulniers
· 6 years ago
4145919
Fix wrong surfaceRequiresRedraw check
by John Reck
· 6 years ago
b051671
Merge "[HWUI] Use ANativeWindow_get{Height, Width}"
by TreeHugger Robot
· 6 years ago
da819e4
[HWUI] Use ANativeWindow_get{Height, Width}
by Alec Mouri
· 6 years ago
22d753f
[HWUI] Get DeviceInfo through stable ABI
by Alec Mouri
· 6 years ago
83161dc
Delete VectorDrawableAtlas
by John Reck
· 6 years ago
8a20796
Drop all caches in UI_HIDDEN
by John Reck
· 6 years ago
6e1271b
[HWUI] Remove nanosecond conversion from duration queries.
by Alec Mouri
· 6 years ago
672e9b0
[HWUI] Use ANativeWindow_setDequeueTimeout
by Alec Mouri
· 6 years ago
8d0c5bd2
[HWUI] hook in ANativeWindow_getLastDequeueStartTime
by Alec Mouri
· 6 years ago
7ea41b6
[HWUI] use ANativeWindow_getLastQueueDuration api
by Alec Mouri
· 6 years ago
85e6ff9
Merge "[HWUI] use ANativeWindow_getLastDequeueDuration api"
by TreeHugger Robot
· 6 years ago
39adc88
use rect version of join, the other is deprecated
by Mike Reed
· 6 years ago
8d45174
[HWUI] use ANativeWindow_getLastDequeueDuration api
by Alec Mouri
· 6 years ago
7203e1f
Add GPU draw stats to gfxinfo and GraphicsStatsService
by Stan Iliev
· 6 years ago
59dd2ea
Fix ReliableSurface to be more reliable
by John Reck
· 6 years ago
296c5ef
Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2
by John Reck
· 6 years ago
3f333d6
Increase dequeueBuffer timeout
by John Reck
· 6 years ago
6bdd90f
Remove unused (mostly GL-related) headers
by Fedor Kudasov
· 6 years ago
e218c69
Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC
by Jerome Gaillard
· 6 years ago
509627b
Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"
by Miguel de Dios
· 6 years ago
f802abe
hwui: ro.hwui.render_ahead=0 queue on high FPS
by Kevin DuBois
· 6 years ago
cf185f5
Dynamically adjust renderahead
by John Reck
· 6 years ago
949305f
Merge "Do not cache AVDs that are off screen" into qt-dev
by Leon Scroggins
· 6 years ago
0fa0cbc
Support render-ahead in vulkan
by John Reck
· 6 years ago
6c5864c
Do not cache AVDs that are off screen
by Leon Scroggins III
· 6 years ago
4d52722
Add back render-ahead support
by John Reck
· 6 years ago
09e2fbe
Merge "Remove old TaskManager system"
by John Reck
· 6 years ago
322b8ab
Remove old TaskManager system
by John Reck
· 6 years ago
3c0f563
Fix profile gpu bars to use display fps
by John Reck
· 6 years ago
0b19a73
Re-enable empty damage drop optimization
by John Reck
· 6 years ago
283bb46
New WebViewFunctor API
by John Reck
· 6 years ago
848f651
Revert "Revert "Make HWUI's surface Reliable^TM""
by John Reck
· 6 years ago
4604521
Remove dead code
by John Reck
· 6 years ago
dd08224
Revert "Make HWUI's surface Reliable^TM"
by Bo Hu
· 6 years ago
650bd9a
Make HWUI's surface Reliable^TM
by John Reck
· 7 years ago
8785ceb
Refactors and a potential public API for rendering
by John Reck
· 7 years ago
189021b
Partially revert "[HWUI] Implement legacy color mode."
by Peiyong Lin
· 7 years ago
28a4d99
Refactor RenderState and remove unused functionality.
by Derek Sollenberger
· 7 years ago
1f6aa12
[HWUI] Implement legacy color mode.
by Peiyong Lin
· 7 years ago
1a025a7
Refactor HWUI readback code to be backend independent
by Stan Iliev
· 7 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 7 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 7 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 7 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 7 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 7 years ago
c4d7698
Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef am: d490e788f1
by Yu Jia
· 7 years ago
048c675
Merge "cts case com.android.server.cts.GraphicsStatsValidationTest#testDaveyDrawFrame in modue CtsIncidentHostTestCases failed" am: 2dd3d8cbef
by Yu Jia
· 7 years ago
5b02c62
Attempting to fix the black flicker
by John Reck
· 7 years ago
cc2eee8
Attempting to fix the black flicker
by John Reck
· 7 years ago
e57493a
cts case
by Yu Jia
· 7 years ago
117f0c2
Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev am: a2113aa4ad
by Leon Scroggins III
· 7 years ago
4afdd1c
AnimatedImageDrawable: Eliminate unnecessary calls to redraw
by Leon Scroggins III
· 7 years ago
e7f688b
remove BakedOps and much of renderstate
by Mike Reed
· 7 years ago
1e51071
Remove RenderThread from EglManager
by John Reck
· 7 years ago
1a4a981
Revert "Add support for render-ahead"
by John Reck
· 7 years ago
44627c2
So long OpenGLPipeline & OpenGLReadback (2/??)
by John Reck
· 7 years ago
55665d4
Merge "Remove RenderPipelineType::OpenGL (1/many)"
by John Reck
· 7 years ago
18f442e
Remove RenderPipelineType::OpenGL (1/many)
by John Reck
· 7 years ago
413a3c3
Merge "Remove dead code"
by TreeHugger Robot
· 7 years ago
617673f
Remove dead code
by John Reck
· 7 years ago
ec10097
Add support for render-ahead
by John Reck
· 7 years ago
6f75da0
Remove old workaround for display issues
by John Reck
· 7 years ago
9f51644
Extreme battery saver: Allow lowering framerate for experiments.
by John Reck
· 8 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
f8441e6
Switch to a fancy new queue
by John Reck
· 8 years ago
47fed6ba
Fix crash in "Tree::updateBitmapCache"
by Stan Iliev
· 8 years ago
34781b2
Move frame history into jank tracker
by John Reck
· 8 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 8 years ago
f9e45d1
Implement CacheManager for the Skia pipelines.
by Derek Sollenberger
· 8 years ago
0ecc0ff
Merge "Enable wide color gamut rendering"
by TreeHugger Robot
· 8 years ago
26a2b97
Enable wide color gamut rendering
by Romain Guy
· 8 years ago
a67b62e
Fix ANR & Crash on Ryu
by John Reck
· 8 years ago
32414ee
Fix dequeus outside of frame drawing
by John Reck
· 8 years ago
df1742e
Overhaul GraphicsStatsService
by John Reck
· 8 years ago
c3f1316
Clean up deferredLayers only onGpuContextDestroyed.
by sergeyv
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
2de950d
Overhaul RenderNode's DisplayList management
by John Reck
· 8 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 9 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 9 years ago
050bb6a
Minor cleanup of unused headers and overly described functions.
by Derek Sollenberger
· 9 years ago
daf7229
Move OpenGL specific details behind renderPipeline interface.
by Derek Sollenberger
· 9 years ago
253f2c2
Linear blending, step 1
by Romain Guy
· 9 years ago
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