1. aebbbef HWUI: do nothing in case of empty layer by sergeyv · 9 years ago
  2. 3741328 Fix hw layer overdraw/update visualization by Chris Craik · 9 years ago
  3. 45d6e79 Merge "Draw textShadow always first." into nyc-dev by Sergei Vasilinetc · 9 years ago
  4. 284b765 Draw textShadow always first. by sergeyv · 9 years ago
  5. b2e36d7 Merge "Use LUT for computing final shadow alpha" into nyc-dev by TreeHugger Robot · 9 years ago
  6. 138c21f Use LUT for computing final shadow alpha by Chris Craik · 9 years ago
  7. 8438a72 Merge "Fix oval positioning when drawn with patheffect" into nyc-dev by Chris Craik · 9 years ago
  8. e98a046 Fix oval positioning when drawn with patheffect by Chris Craik · 9 years ago
  9. 92a5d4b Stop always set OffsetByFudgeFactor in renderVertexBuffer by sergeyv · 9 years ago
  10. 74af6e2 Fix OffscreenBuffer leak by Chris Craik · 9 years ago
  11. 70969cc Fix layer damage and clipping for Text shadows by Chris Craik · 9 years ago
  12. a204848 Create first class unbounded ColorOp by Chris Craik · 9 years ago
  13. f6c20e4 Fix merged bitmap mesh generation and reenable merging by Chris Craik · 9 years ago
  14. b67985f Merge changes I4f72448f,I74b7233c into nyc-dev by Chris Craik · 9 years ago
  15. 678ff81 Clip projected ripples to outlines by Chris Craik · 9 years ago
  16. 0066a01 Fix arc positioning by Chris Craik · 9 years ago
  17. e2822e4 Fix positioning in path fallback case by Chris Craik · 9 years ago
  18. e8c3c81 Fix TextDropShadowCacheTests and glyph_t everywhere by Chris Craik · 9 years ago
  19. c8ca8ce Merge "Simplify shadow task cleanup" by Chris Craik · 9 years ago
  20. d8165e8 Simplify shadow task cleanup by Chris Craik · 9 years ago
  21. bcda2da Merge "Early kickoff of shadow tasks" by Chris Craik · 9 years ago
  22. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 10 years ago
  23. c0f3f2f Fix null offscreen buffer crash by Chris Craik · 9 years ago
  24. 975591a Add fine-grained debug layer by John Reck · 10 years ago
  25. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 10 years ago
  26. 7db5ffb Revert "Revert "Fix leak in unclipped save layer"" by John Reck · 10 years ago
  27. a6fc36d Revert "Fix leak in unclipped save layer" by Daniel Chapin · 10 years ago
  28. 8e068d5 Fix leak in unclipped save layer by John Reck · 10 years ago
  29. 38e0c32 Track texture memory globally by John Reck · 10 years ago
  30. 89ceb5c Fix 9 patch mesh usage by Chris Craik · 10 years ago
  31. f9b3678 Fix path position in BakedOpDispatcher by Chris Craik · 10 years ago
  32. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 10 years ago
  33. b87eadd Partial unclipped save layer support by Chris Craik · 10 years ago
  34. 7cbf63d Rework op macros by Chris Craik · 10 years ago
  35. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 10 years ago
  36. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 10 years ago
  37. d7448e6 Add TextOnPath support to new reorderer/renderer by Chris Craik · 10 years ago
  38. e29ce6f Add functor support to new reorderer/renderer by Chris Craik · 10 years ago
  39. 4c1b495 Merge "Avoid unneeded rect params" by Chris Craik · 10 years ago
  40. 5430ab2 Avoid unneeded rect params by Chris Craik · 10 years ago
  41. 268a9c0 Add property animations to new reorderer/renderer by Chris Craik · 10 years ago
  42. f09ff5a Add bitmapmesh, rect, and patch rendering by Chris Craik · 10 years ago
  43. 386aa03 Add more shape drawing to new reorderer/renderer by Chris Craik · 10 years ago
  44. 15c3f19 Merged op dispatch in OpReorderer by Chris Craik · 10 years ago
  45. 9e7fcfd Move BakedOpDispatcher to separate file by Chris Craik · 10 years ago