1. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 15 years ago
  2. ac670c0 Generate shaders to cover all possible cases. by Romain Guy · 15 years ago
  3. 694b519 Add text rendering. by Romain Guy · 15 years ago
  4. c0ac193 Add support for linear gradients. by Romain Guy · 15 years ago
  5. fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 15 years ago
  6. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 15 years ago
  7. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  8. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  9. dda57020 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  10. ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago
  11. 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 15 years ago
  12. 3e16833 Fix simulator build again. by Romain Guy · 15 years ago
  13. 85bf02f Fix the simulator build. by Romain Guy · 15 years ago
  14. 08ae317 Add glOrtho equivalent to the OpenGL ES 2.0 renderer. by Romain Guy · 15 years ago
  15. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 15 years ago