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platform_frameworks_base
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06f96e2652e4855b6520ad9dd70583677605b79a
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libs
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hwui
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Android.mk
06f96e2
Refactor Skia shaders handling.
by Romain Guy
· 15 years ago
ac670c0
Generate shaders to cover all possible cases.
by Romain Guy
· 15 years ago
694b519
Add text rendering.
by Romain Guy
· 15 years ago
c0ac193
Add support for linear gradients.
by Romain Guy
· 15 years ago
fb5e23c
Refactoring to move vertex computing to the Patch class.
by Romain Guy
· 15 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 15 years ago
6c81893
Simpler way to deal with the FBO multi-cache.
by Romain Guy
· 15 years ago
5f0c6a4
Optimize FBO cache.
by Romain Guy
· 15 years ago
dda57020
Add a layer (FBO) cache.
by Romain Guy
· 15 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 15 years ago
5cbbce5
Reduced the complexity of layers composition.
by Romain Guy
· 15 years ago
3e16833
Fix simulator build again.
by Romain Guy
· 15 years ago
85bf02f
Fix the simulator build.
by Romain Guy
· 15 years ago
08ae317
Add glOrtho equivalent to the OpenGL ES 2.0 renderer.
by Romain Guy
· 15 years ago
e4d0112
Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
by Romain Guy
· 15 years ago