1. 8087246 Code cleanup in FontRenderer by Romain Guy · 13 years ago
  2. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 13 years ago
  3. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 13 years ago
  4. eb32a49 Paramaterize and adjust the glyph cache sizes by Chet Haase · 13 years ago
  5. f942cf1 Avoid thrashing the glyph cache during the precache phase by Chet Haase · 13 years ago
  6. 5a3ec71 Fix glyph cropping bug by Chet Haase · 13 years ago
  7. 378e919 Remove CacheTextureLine structure from FontRenderer by Chet Haase · 13 years ago
  8. 2efd5c5 Glyph cache optimization by Chet Haase · 13 years ago
  9. e816bae Optimize interactions with glyph cache by Chet Haase · 13 years ago
  10. b603981 am 05e97e81: am 0be33f2d: Merge "Add shortcut to avoid potential divide by zero in some case" by Jean-Baptiste Queru · 13 years ago
  11. 33fa1f7 Draw an empty border around glyphs to avoid sampling issues Bug #6942209 by Romain Guy · 13 years ago
  12. 0412cfc Add shortcut to avoid potential divide by zero in some case by Chen YANG · 13 years ago
  13. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 13 years ago
  14. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 13 years ago
  15. 0aa87bb Fix crash with new LookupGammaFontRenderer Bug #6853934 by Romain Guy · 13 years ago
  16. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 13 years ago
  17. 16c8808 Textured text calls could be invisible Bug #6597730 by Romain Guy · 13 years ago
  18. 99a6ddd Forget the name of a texture after freeing Bug #6408362 by Romain Guy · 13 years ago
  19. 9d9758a Fix two memory leaks Bug #6408362 by Romain Guy · 13 years ago
  20. ae91c4c Properly pre-cache latin glyphs Bug #6408362 by Romain Guy · 13 years ago
  21. 6554943 Use a status_t return type for GL functors by Romain Guy · 13 years ago
  22. a9dd820 Prevent random crashes on SGX architecture Bug #6219894 by Romain Guy · 13 years ago
  23. b031798 Plug memory leak. Bug #6196903 by Romain Guy · 13 years ago
  24. dd7c8e4c Small tweak to Canvas.drawPath() GL implementation by Romain Guy · 13 years ago
  25. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago
  26. b629490 Disable debugging code in the font renderer by Romain Guy · 13 years ago
  27. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  28. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  29. 9a82456 De-allocate caches for large glyphs when trimming memory by Chet Haase · 14 years ago
  30. 2a47c14 Fix issues from recent glyph caching change by Chet Haase · 14 years ago
  31. 2d4fd36 Reduce the number of active texture changes by Romain Guy · 14 years ago
  32. e829bc0 Merge "Make glyph cache more flexible" by Chet Haase · 14 years ago
  33. 7de0cb1 Make glyph cache more flexible by Chet Haase · 14 years ago
  34. 15bc643 Reduce the number of GL commands generated by the UI by Romain Guy · 14 years ago
  35. f3a910b4 Optimize state changes by Romain Guy · 14 years ago
  36. d71dd36 Minimize the amount of data uploaded to draw text by Romain Guy · 14 years ago
  37. ff98fa5 Fix crash in existing applications Bug #5659476 by Romain Guy · 14 years ago
  38. 5a6d3a4 Stupid fixed point math. Bug #5423215 by Romain Guy · 14 years ago
  39. 799833a Text would disappear when the font size is 75px. Bug #5230196 by Romain Guy · 14 years ago
  40. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 14 years ago
  41. 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 14 years ago
  42. 44984ea Enable large font rendering with GPU acceleration by Chet Haase · 14 years ago
  43. 8668f8a Fix problem with glyph cache and textScaleX property by Chet Haase · 14 years ago
  44. 894df17 Fixing font renderer attribute slot locations. by Alex Sakhartchouk · 14 years ago
  45. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 14 years ago
  46. 514fb18 Don't attempt to create empty layers. Bug #3369888 by Romain Guy · 14 years ago
  47. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 14 years ago
  48. 325a0f9 The font cache should respect the fake bold flag. by Romain Guy · 14 years ago
  49. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 15 years ago
  50. 054dc18 Don't draw entirely transparent 9patch meshes. by Romain Guy · 15 years ago
  51. 5d79441 Small potential performance improvement for fonts rendering. by Romain Guy · 15 years ago
  52. e8cb9c14 Apply bilinear filtering on text only when necessary. by Romain Guy · 15 years ago
  53. 1de1083 Initialize font texture cache. by Romain Guy · 15 years ago
  54. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 15 years ago
  55. e2d345e Add debug mode to measure performance. by Romain Guy · 15 years ago
  56. 58ef7fb Forces windows to draw the first time they show. by Romain Guy · 15 years ago
  57. 2bffd26 Fix text rendering issue with text scaling. by Romain Guy · 15 years ago
  58. b45c0c9 Apply gamma correction to font rendering. by Romain Guy · 15 years ago
  59. 1e45aae Add drop shadows. by Romain Guy · 15 years ago
  60. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 15 years ago
  61. 9cccc2b9 Enforce maximum texture size. by Romain Guy · 15 years ago
  62. f18136c Added drop shadow renderer to the font class. by Alex Sakhartchouk · 15 years ago
  63. 89a524a Adding drop shadow support by Alex Sakhartchouk · 15 years ago
  64. ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 15 years ago
  65. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 15 years ago
  66. 65ef909 When font cache still has empty space, by Alex Sakhartchouk · 15 years ago
  67. 9b9902d Updating parts of font cache as needed instead of the entire map. by Alex Sakhartchouk · 15 years ago
  68. 51769a6 Cleanup, added properties for the FontRenderer. by Romain Guy · 15 years ago
  69. 09147fb Add support for text culling. by Romain Guy · 15 years ago
  70. 694b519 Add text rendering. by Romain Guy · 15 years ago