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platform_frameworks_base
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libs
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hwui
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PathCache.cpp
fdd6fc1
Work-around for a Skia rasterization bug Bug #6411457
by Romain Guy
· 13 years ago
4bcb746
Only recreate path textures when necessary
by Romain Guy
· 13 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
d9e688c
Clean up GenerationCache.
by Jeff Brown
· 14 years ago
7b8b758
Remove the right entries from the cache when a GC happens.
by Romain Guy
· 14 years ago
2fc941e
Fixes cache misses and extra allocations. Bug #3421454
by Romain Guy
· 14 years ago
ff26a0c
Remove unnecessary code.
by Romain Guy
· 14 years ago
3222828
Solve translucency issue when drawing paths.
by Romain Guy
· 14 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 15 years ago
e190aa6
Add new runtime debug flags.
by Romain Guy
· 15 years ago
9e10841
Correctly remove unused paths from the cache.
by Romain Guy
· 15 years ago
1041ade
Fix possible rendering issue when drawing a path.
by Romain Guy
· 15 years ago
d799912
Make simple paths made of lines work.
by Romain Guy
· 15 years ago
183f17e
A Path can exist in several cache entries.
by Romain Guy
· 15 years ago
a2341a9
Purge Skia objects from GL caches as needed.
by Romain Guy
· 15 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 15 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 15 years ago
61c8c9c
Fix tons of bugs and add new text rendering support.
by Romain Guy
· 15 years ago
9cccc2b9
Enforce maximum texture size.
by Romain Guy
· 15 years ago
22158e1
Automatically cleanup textures that don't fit in the cache.
by Romain Guy
· 15 years ago
7fbcc04
Add support for paths.
by Romain Guy
· 15 years ago