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platform_frameworks_base
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17d3b47e2036f589f29b7436bcbcd27eb0ad1a3e
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libs
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hwui
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renderstate
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MeshState.cpp
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
fd3744b
Move gl calls from PatchCache to MeshState
by sergeyv
· 9 years ago
1b7db40
Cleanup vertex attrib management
by Chris Craik
· 9 years ago
8d2cf94
Add region-tracking to OffscreenBuffers
by Chris Craik
· 10 years ago
182952f
Glop based composeLayerRegion/Rect
by Chris Craik
· 10 years ago
f27133d
Glop layer mesh rendering
by Chris Craik
· 10 years ago
08fa43f
Fix Glop vertex alpha blending
by Chris Craik
· 10 years ago
2ab95d7
Glop support for indexed quads
by Chris Craik
· 10 years ago
117bdbc
Glop ColorFilter & VertexBuffer support, initial enable
by Chris Craik
· 10 years ago
0318887
GlopBuilder, and test app refactor
by Chris Craik
· 10 years ago
6c15ffa
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
by Chris Craik
· 10 years ago
96a5c4c
Move more GL state management to RenderState and its directory
by Chris Craik
· 10 years ago