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platform_frameworks_base
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216b1572b46ecb1225c8b1a904d7f98e2e6c4b01
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libs
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hwui
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renderthread
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OpenGLPipeline.cpp
216b157
Better error reporting for createOrUpdateLayer
by Stan Iliev
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 8 years ago
aeb22da
Merge "Implement HW Bitmap for Skia pipeline"
by TreeHugger Robot
· 8 years ago
7bc3bc6
Implement HW Bitmap for Skia pipeline
by Stan Iliev
· 8 years ago
26a2b97
Enable wide color gamut rendering
by Romain Guy
· 8 years ago
fee4a98
fallout of libandroid.so split
by Mathias Agopian
· 8 years ago
2f1aaf7
updateTexImage before bitmap readback of DeferredLayerUpdaters
by Chris Craik
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 9 years ago
116c376
Fix hwui compile error only seen with debug switch.
by Daichi Hirono
· 9 years ago
c4fbada
Support Surface and Layer Readback in the SkiaPipelines.
by Derek Sollenberger
· 9 years ago
b7d34b6
Refactor pin/unpinImages to work across pipelines.
by Derek Sollenberger
· 9 years ago
daf7229
Move OpenGL specific details behind renderPipeline interface.
by Derek Sollenberger
· 9 years ago
de97307
Make FrameInfoVisualizer use an IRenderPipeline to draw
by Matt Sarett
· 9 years ago
6a21ca5
Move Layer creation/deletion into the RenderPipeline.
by Derek Sollenberger
· 9 years ago
3053ac7
Fix texture leak
by John Reck
· 9 years ago
56ad6ec
Remove LayerRenderer.
by Derek Sollenberger
· 9 years ago
768e393
Refactor CanvasContext: move OpenGL specific code
by Stan Iliev
· 9 years ago