1. 229cad0 Performance Optimization: Align texture dirty rect by ywen · 9 years ago
  2. 8927600 libhwui: handle eglSwapBuffers with EGL_BAD_NATIVE_WINDOW error case by Zhang Dongsheng · 10 years ago
  3. c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 10 years ago
  4. c0a0e1a fix race condition between HWUI cache and renderThread by Thomas Buhot · 10 years ago
  5. 738a5d4 Merge "libhwui: make setSurface asynchronous" by John Reck · 10 years ago
  6. 441cc42 Fix memory leak in HWUI by Sangkyu Lee · 10 years ago
  7. 0bcd0cb libhwui: make setSurface asynchronous by Thomas Buhot · 10 years ago
  8. a1f5631 Fix memory corruption in SpotShadow by Keith Mok · 10 years ago
  9. 37bf3ec Merge "Fix HWUI Path Cache dangling pointer" by John Reck · 10 years ago
  10. 2e4f67c Fix HWUI Path Cache dangling pointer by Digish Pandya · 10 years ago
  11. 83ea5b7 When the incoming light source is invalid, don't generate any shadow by Teng-Hui Zhu · 10 years ago
  12. 697e3dd am ee144b1e: resolved conflicts for bd57dac5 to stage-aosp-master by Stephen Hines · 10 years ago
  13. ee144b1 resolved conflicts for bd57dac5 to stage-aosp-master by Stephen Hines · 10 years ago
  14. bd57dac Merge "Don't unregister Fonts from renderer at destruction" by Chris Craik · 10 years ago
  15. 148c78f8 Don't unregister Fonts from renderer at destruction by Chris Craik · 10 years ago
  16. 31e5ded am 6706b71d: am 86e67d70: Merge "frameworks/base: delete TinyHashMap" by Sergio Giro · 10 years ago
  17. 6706b71 am 86e67d70: Merge "frameworks/base: delete TinyHashMap" by Sergio Giro · 10 years ago
  18. 1673035f frameworks/base: delete TinyHashMap by Sene Gales · 10 years ago
  19. 7da9d7f am 9c45aa8f: am ca3c865d: am 892768fb: am 0b804542: Merge "Constrain drawBitmap matrix-to-rect optimization" into mnc-dev by Chris Craik · 10 years ago
  20. fc7f619 am 0b804542: Merge "Constrain drawBitmap matrix-to-rect optimization" into mnc-dev by Chris Craik · 10 years ago
  21. 892768f am 0b804542: Merge "Constrain drawBitmap matrix-to-rect optimization" into mnc-dev by Chris Craik · 10 years ago
  22. e688bf7 Constrain drawBitmap matrix-to-rect optimization by Chris Craik · 10 years ago
  23. e3f0a88 Merge "Make the value for shadowRadius less than 1.0 work" by Chris Craik · 10 years ago
  24. ea30eb2 Hwui: Remove unused variables by Andreas Gampe · 10 years ago
  25. fea85a3 Hwui: Remove unused variables by Andreas Gampe · 10 years ago
  26. 17dafd6 am 906c8dea: am bc04d3ac: Merge "animateNoDamage failed to remove from current frame list" by John Reck · 10 years ago
  27. d56554e am 906c8dea: am bc04d3ac: Merge "animateNoDamage failed to remove from current frame list" by John Reck · 10 years ago
  28. 666f319 am 2fa3eec0: am 93c14069: Merge "hwui: add extension to support unpack operations in OpenGL ES 2.0" by John Reck · 10 years ago
  29. bc04d3a Merge "animateNoDamage failed to remove from current frame list" by John Reck · 10 years ago
  30. b47ea9b am 2fa3eec0: am 93c14069: Merge "hwui: add extension to support unpack operations in OpenGL ES 2.0" by John Reck · 10 years ago
  31. a975a84 am 70e5db94: Merge "Fix crash in kModeProcessNoContext" into mnc-dev by John Reck · 10 years ago
  32. 95cd24b Fix crash in kModeProcessNoContext by John Reck · 10 years ago
  33. 68eb3b2 animateNoDamage failed to remove from current frame list by Ye Ouyang · 10 years ago
  34. d538d30 hwui: add extension to support unpack operations in OpenGL ES 2.0 by xiaozhengdong · 10 years ago
  35. 2e52971 am c03ab87a: Merge "Disable skipping frames on empty damage" into mnc-dev by John Reck · 10 years ago
  36. 6d4d0db Disable skipping frames on empty damage by John Reck · 10 years ago
  37. 7dfb1d9 am 730c0f65: Merge "Fix stencil mask usage in HWUI" into mnc-dev by Chris Craik · 10 years ago
  38. fa51a0e Fix stencil mask usage in HWUI by Chris Craik · 10 years ago
  39. c5d3dde am 8b1154c4: Merge "Move updateMatrix() call to animateCommon" into mnc-dev by John Reck · 10 years ago
  40. 49dec43 Move updateMatrix() call to animateCommon by John Reck · 10 years ago
  41. e5783e5 am 2abf0f24: Fix a race condition that could cause lockup by John Reck · 10 years ago
  42. 2abf0f2 Fix a race condition that could cause lockup by John Reck · 10 years ago
  43. 9317d0b am 1fddd3ef: Merge "Mark isInUse per-window" into mnc-dev by John Reck · 10 years ago
  44. 00e79c9 Mark isInUse per-window by John Reck · 10 years ago
  45. b6e41a0 am 0bb5c26b: Merge "Fix AssetAtlas usage in BitmapShaders" into mnc-dev by Chris Craik · 10 years ago
  46. 0bb5c26 Merge "Fix AssetAtlas usage in BitmapShaders" into mnc-dev by Chris Craik · 10 years ago
  47. 6ad690e Fix AssetAtlas usage in BitmapShaders by Chris Craik · 10 years ago
  48. 7b0fa46 am 0f724601: Merge "Fix clip area behavior for REPLACE op" into mnc-dev by Chris Craik · 10 years ago
  49. 8ce8f3f Fix clip area behavior for REPLACE op by Chris Craik · 10 years ago
  50. d5612d0 am ba4f0757: Merge "Don\'t crash on makeCurrent fail" into mnc-dev by John Reck · 10 years ago
  51. f2dcc2a Don't crash on makeCurrent fail by John Reck · 10 years ago
  52. e2a5c184 am 941bcedb: Merge "Fix unsafety in SkiaShader storage, and texture unit accounting" into mnc-dev by Chris Craik · 10 years ago
  53. e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 10 years ago
  54. 8ac7650 am 9613e9b7: Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 10 years ago
  55. 9613e9b Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 10 years ago
  56. ac7b6d3 New setLocalMatrix() operation for HWUI by Tom Hudson · 10 years ago
  57. dcf8837 Merge "Restrict number of hwuiTask threads" into mnc-dr-dev by John Reck · 10 years ago
  58. 127b478 Merge "Remove all usage of fmin and fmax" into mnc-dev by Chris Craik · 10 years ago
  59. e6a15ee Remove all usage of fmin and fmax by Chris Craik · 10 years ago
  60. c452654 Restrict number of hwuiTask threads by John Reck · 10 years ago
  61. 54d1f04 Merge "Simplify matrix copy constructor/load" into mnc-dev by Chris Craik · 10 years ago
  62. d2bfcc7 Simplify matrix copy constructor/load by Chris Craik · 10 years ago
  63. be3fba0 Adjust for pipeline stalls by John Reck · 10 years ago
  64. f70a5a7 Merge "Set go-faster arguments" into mnc-dev by John Reck · 10 years ago
  65. d758033 Merge "Use std::sort instead of quickSortX" into mnc-dev by John Reck · 10 years ago
  66. 5600d57 Set go-faster arguments by John Reck · 10 years ago
  67. d3ecb3e Merge "Switch from fminf/fmaxf to std::min/max" into mnc-dev by Chris Craik · 10 years ago
  68. 1e4209e Use std::sort instead of quickSortX by John Reck · 10 years ago
  69. df72b63 Switch from fminf/fmaxf to std::min/max by Chris Craik · 10 years ago
  70. de25a67 Saturate alpha values when overlaying glyphs by Chris Craik · 10 years ago
  71. f8d25ea Merge "Don't promote functors onto layers due to outline rect clipping" into mnc-dev by Chris Craik · 10 years ago
  72. b60d3e7 Don't promote functors onto layers due to outline rect clipping by Chris Craik · 10 years ago
  73. 1240752 Limit dotProduct value to 1.0f, so acosf would not return NaN. by Lazar Trsic · 10 years ago
  74. b561f39 Limit dotProduct value to 1.0f, so acosf would not return NaN. by Lazar Trsic · 10 years ago
  75. 6659ac7 Merge "Avoid over-damaging layer area for multidraws" into mnc-dev by Chris Craik · 10 years ago
  76. 3375f8a Avoid over-damaging layer area for multidraws by Chris Craik · 10 years ago
  77. a81a0c8 Merge "Sync canvas proxy CTM (b/21945972)" into mnc-dev by Tom Hudson · 10 years ago
  78. 90fb1f6 Sync canvas proxy CTM (b/21945972) by Tom Hudson · 10 years ago
  79. c686757 Merge "Unify clipping return value behavior - true if not empty" into mnc-dev by Chris Craik · 10 years ago
  80. 5ec6a28 Unify clipping return value behavior - true if not empty by Chris Craik · 10 years ago
  81. 0d99d43 Merge "Dump GL errors and crash on failure to allocate texture for layer" into mnc-dev by Chris Craik · 10 years ago
  82. 5686bae Dump GL errors and crash on failure to allocate texture for layer by Chris Craik · 10 years ago
  83. 772687d Avoid flushing DisplayListCanvas state for noop calls by Chris Craik · 10 years ago
  84. 3f725f0 Fix null deref by John Reck · 10 years ago
  85. 4c9dafb Merge "Put WebViews with on a HW layer if stencil/shader clipping is needed" into mnc-dev by Chris Craik · 10 years ago
  86. eaef7b6 Merge "Fix roundrect clipping / blending ordering" into mnc-dev by Chris Craik · 10 years ago
  87. a766cb2 Put WebViews with on a HW layer if stencil/shader clipping is needed by Chris Craik · 10 years ago
  88. b1f990d Fix roundrect clipping / blending ordering by Chris Craik · 10 years ago
  89. 4e9d9b2 Revert to save-layer based alpha if layer would be too large by Chris Craik · 10 years ago
  90. 475c545 Merge "Upload bitmaps in SkShader* safely" into mnc-dev by John Reck · 10 years ago
  91. 37b0824 Upload bitmaps in SkShader* safely by John Reck · 10 years ago
  92. f087c82 Fix a GL error leak issue by ywen · 10 years ago
  93. 6204320 Merge "Delete unused" into mnc-dev by John Reck · 10 years ago
  94. 4538ef2 Delete unused by John Reck · 10 years ago
  95. 37cf077 Merge "Add projection info to RenderNode dumps" into mnc-dev by Chris Craik · 10 years ago
  96. bf72eb8 Add projection info to RenderNode dumps by Chris Craik · 10 years ago
  97. 5b688e8 Merge "Disable -Werror on Clang" into mnc-dev by John Reck · 10 years ago
  98. 0f43c39 Fix clang warnings by John Reck · 10 years ago
  99. e617820 Disable -Werror on Clang by John Reck · 10 years ago
  100. 4130027 Iterate step of launch & iterate by John Reck · 10 years ago