1. df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
  2. c4fbada Support Surface and Layer Readback in the SkiaPipelines. by Derek Sollenberger · 9 years ago
  3. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 9 years ago
  4. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 9 years ago
  5. 98f75d5 Store GrContext on RenderThread for use by Skia-based renderers. by Derek Sollenberger · 9 years ago
  6. cba287b Fix threading issues by John Reck · 10 years ago
  7. 6b50780 Remove almost-all android::Singleton users by John Reck · 10 years ago
  8. 0a24b14 Add initial OpReorderer benchmarks by Chris Craik · 10 years ago
  9. b36016c Cleanups & simplifications by John Reck · 10 years ago
  10. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  11. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  12. a733f89 Tweak RT-animator scheduling by John Reck · 11 years ago
  13. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 11 years ago
  14. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  15. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 11 years ago
  16. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 11 years ago
  17. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
  18. a5dda64 Bag of scheduling tweaks by John Reck · 11 years ago
  19. 18f16e6 TIME LORD! by John Reck · 11 years ago
  20. e45b1fd RenderThread animator support by John Reck · 11 years ago
  21. 4f02bf4 Native-side proxy by John Reck · 11 years ago
  22. cec24ae RenderThread work by John Reck · 12 years ago