1. 3310fb1 Cache VectorDrawables in an atlas by Stan Iliev · 8 years ago
  2. ac2d232 Update to use GrBackendTexture/RT instead of Descriptors by Greg Daniel · 8 years ago
  3. 26b6a64 Use EGL_EXT_gl_colorspace_scrgb instead of *_linear by Romain Guy · 8 years ago
  4. 34781b2 Move frame history into jank tracker by John Reck · 8 years ago
  5. c970184 Merge "Revert buffer age workaround for Adreno GPUs." by Derek Sollenberger · 8 years ago
  6. 9ae7bb7 Merge "Use RGBA16F layers when wide color gamut rendering is on" into oc-dr1-dev by TreeHugger Robot · 8 years ago
  7. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  8. 94ed3c8 Merge "Add a workaround for simulate secondary display" into oc-dev by John Reck · 8 years ago
  9. b5a12bd Revert buffer age workaround for Adreno GPUs. by Derek Sollenberger · 8 years ago
  10. a896306 Add a workaround for simulate secondary display by John Reck · 8 years ago
  11. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
  12. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  13. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 8 years ago
  14. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  15. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  16. d721b45 Merge "Fix ANR & Crash on Ryu" into oc-dev am: 6890dc95d0 am: 7e206e5d66 by John Reck · 8 years ago
  17. a67b62e Fix ANR & Crash on Ryu by John Reck · 8 years ago
  18. 677728d Merge "Fix dequeus outside of frame drawing" into oc-dev am: 944b0c73a4 by John Reck · 8 years ago
  19. 32414ee Fix dequeus outside of frame drawing by John Reck · 8 years ago
  20. 45ef07f Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8 by John Reck · 8 years ago
  21. 9a81487 Improve time to texture destruction by John Reck · 8 years ago
  22. 576b6a8 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
  23. 59069e0 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
  24. 625dd56 Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
  25. b33013f Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
  26. 53a3543 Use new GrVkBackendContext::Create api by Greg Daniel · 8 years ago
  27. cd56408 Merge "Update VectorDrawables cache at frame start" by TreeHugger Robot · 8 years ago
  28. 23c38a9 Update VectorDrawables cache at frame start by Stan Iliev · 8 years ago
  29. 2f94448 Add missing assert that task isn't queued by John Reck · 8 years ago
  30. 4d7094d Merge "Check for spurious wake ups" am: 3a3cd0a27f am: c2dcebe6e6 am: 1344c034c5 by Tom Cherry · 8 years ago
  31. 298a146 Check for spurious wake ups by Tom Cherry · 8 years ago
  32. fee4a98 fallout of libandroid.so split by Mathias Agopian · 8 years ago
  33. ab61fb8 Update framework to use new method for disabling DF path rendering. by Derek Sollenberger · 8 years ago
  34. f9bd294 Merge "Overhaul GraphicsStatsService" by TreeHugger Robot · 8 years ago
  35. df1742e Overhaul GraphicsStatsService by John Reck · 9 years ago
  36. 7c196d4 Merge "Disable buffer age swap behavior for SkiaGL on Adreno gpus" by Derek Sollenberger · 8 years ago
  37. 2f1aaf7 updateTexImage before bitmap readback of DeferredLayerUpdaters by Chris Craik · 8 years ago
  38. b77c94a Disable buffer age swap behavior for SkiaGL on Adreno gpus by Matt Sarett · 9 years ago
  39. 6983bc4 Fix deadlock in render thread when Bitmap.prepareToDraw is invoked by Stan Iliev · 9 years ago
  40. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  41. bccd58c Merge "Have Skia Vulkan backend support wait-for-gpu flag on tests" by Greg Daniel · 8 years ago
  42. 4f70887 Have Skia Vulkan backend support wait-for-gpu flag on tests by Greg Daniel · 9 years ago
  43. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 9 years ago
  44. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 9 years ago
  45. 610fbb3 Merge "Use FatVector instead of SkAutoMalloc in VulkanManager." by Ben Wagner · 9 years ago
  46. eec27d5 Use FatVector instead of SkAutoMalloc in VulkanManager. by Ben Wagner · 9 years ago
  47. 173215d resolve merge conflicts of ec7e2a164c37 to master by Mark Salyzyn · 9 years ago
  48. 96bf598 Replace cutils/log.h and log/logger.h with android/log.h or log/log.h by Mark Salyzyn · 9 years ago
  49. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 9 years ago
  50. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 9 years ago
  51. 1deac99 Support EGL_KHR_partial_update without EGL_EXT_buffer_age by John Reck · 9 years ago
  52. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  53. 116c376 Fix hwui compile error only seen with debug switch. by Daichi Hirono · 9 years ago
  54. 59eecb52 Support readback from hardware bitmaps by sergeyv · 9 years ago
  55. 7269372 Merge "Avoid starving RT anims" am: f77c220aa9 by John Reck · 9 years ago
  56. a5b7b89 Avoid starving RT anims by John Reck · 9 years ago
  57. 769ccdb Merge "Avoid starving RT anims" by John Reck · 9 years ago
  58. 189e874 Update pinImages to report when GPU resource limits are exceeded. by Derek Sollenberger · 9 years ago
  59. c4fbada Support Surface and Layer Readback in the SkiaPipelines. by Derek Sollenberger · 9 years ago
  60. 12efa55 Avoid starving RT anims by John Reck · 9 years ago
  61. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 9 years ago
  62. 3e62009 Merge "Refactor pin/unpinImages to work across pipelines." by Derek Sollenberger · 9 years ago
  63. 7e044fe Enable SkiaPipelines to interoperate with existing GlesDriver configs. by Derek Sollenberger · 9 years ago
  64. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 9 years ago
  65. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago
  66. 97cc85f Merge "Routine to upload hardware bitmaps" by Sergei Vasilinetc · 9 years ago
  67. 694d499 Routine to upload hardware bitmaps by sergeyv · 9 years ago
  68. 050bb6a Minor cleanup of unused headers and overly described functions. by Derek Sollenberger · 9 years ago
  69. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 9 years ago
  70. be9a730 Merge "Store GrContext on RenderThread for use by Skia-based renderers." by Derek Sollenberger · 9 years ago
  71. de97307 Make FrameInfoVisualizer use an IRenderPipeline to draw by Matt Sarett · 9 years ago
  72. 98f75d5 Store GrContext on RenderThread for use by Skia-based renderers. by Derek Sollenberger · 9 years ago
  73. ec4a4b1 Use Bitmap in DisplayList & RecordedOps instead of SkBitmap by sergeyv · 9 years ago
  74. 6e68bed Merge "Initial refactoring to enable the addition of the SkiaOpenGLPipeline." by Derek Sollenberger · 9 years ago
  75. 253f2c2 Linear blending, step 1 by Romain Guy · 9 years ago
  76. 85ddb2d Fix SurfaceViewPositionListener race bugs by John Reck · 9 years ago
  77. 0df6209 Initial refactoring to enable the addition of the SkiaOpenGLPipeline. by Derek Sollenberger · 9 years ago
  78. 6a21ca5 Move Layer creation/deletion into the RenderPipeline. by Derek Sollenberger · 9 years ago
  79. 8733bff Support EGL_KHR_partial_update without EGL_EXT_buffer_age by John Reck · 9 years ago
  80. dcbc0e9 resolve merge conflicts of 0ec2fd7 to master by sergeyv · 9 years ago
  81. 0ec2fd7 HWUI: track upload & recent usage in font cache am: af102bee51 am: 42c01cf62f by sergeyv · 9 years ago
  82. af102be HWUI: track upload & recent usage in font cache by sergeyv · 9 years ago
  83. 9580146 Add API to copy a window by John Reck · 9 years ago
  84. 471a63e Merge "Fix texture leak" by TreeHugger Robot · 9 years ago
  85. 7cae510 Wait on frame work fences when frames are dropped am: 06e2e9cf4c am: 7a14f5aeb9 by Chris Craik · 9 years ago
  86. b53c608 Wait on frame work fences when frames are dropped am: 06e2e9cf4c am: 7a14f5aeb9 by Chris Craik · 9 years ago
  87. 3053ac7 Fix texture leak by John Reck · 9 years ago
  88. 06e2e9c Wait on frame work fences when frames are dropped by Chris Craik · 9 years ago
  89. 56996ff resolve merge conflicts of 76ce8e5 to stage-aosp-master am: ed935c32f4 by Chih-Hung Hsieh · 9 years ago
  90. ed935c3 resolve merge conflicts of 76ce8e5 to stage-aosp-master by Chih-Hung Hsieh · 9 years ago
  91. f35c939 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 9 years ago
  92. 4979645 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 9 years ago
  93. 712765f resolve merge conflicts of 1d7ee6b to master by John Reck · 9 years ago
  94. 1d7ee6b Make updateSurface non-blocking am: cd68212f08 am: 9dd91dec3f by John Reck · 9 years ago
  95. cd68212 Make updateSurface non-blocking by John Reck · 9 years ago
  96. 0ddfbc4 Ensure Dequeue/Queue duration is always set am: 70e89c9c37 am: ed343def3e by John Reck · 9 years ago
  97. 77e5333 Ensure Dequeue/Queue duration is always set am: 70e89c9c37 am: ed343def3e by John Reck · 9 years ago
  98. 70e89c9 Ensure Dequeue/Queue duration is always set by John Reck · 9 years ago
  99. 2e729eb Put VD animators on paused list when RT stops drawing am: c82e879e56 am: 70b6080cd7 by Doris Liu · 9 years ago
  100. 4ec05be Put VD animators on paused list when RT stops drawing am: c82e879e56 by Doris Liu · 9 years ago