1. 64676f3 1st cut of a3d file loader. by Jason Sams · 16 years ago
  2. b5af325 rename libsgl/libcorecg to libskia by Mike Reed · 16 years ago
  3. 03a9a34 Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
  4. 4244afa Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance. by Jason Sams · 16 years ago
  5. aabd009 Update rollo with icon images. by Jason Sams · 16 years ago
  6. dfe983b Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
  7. fdcc14e Update rollo and support functions. Includes mockup of some new ui concepts. by Jason Sams · 16 years ago
  8. 7c878f3 Begin adding mesh by Jason Sams · 16 years ago
  9. f31868e merge master in master_gl by Mathias Agopian · 16 years ago
  10. f29ca50 Cleanup logging and fix a startup race condition that manifested on Firestone. by Jason Sams · 16 years ago
  11. f800166 Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth. by Jason Sams · 16 years ago
  12. 3142f4f update renderscript to master_gl APIs by Mathias Agopian · 16 years ago
  13. 4b962e5 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 16 years ago
  14. bba134c All light source objects. by Jason Sams · 16 years ago
  15. af49c74 implement modeview matrix sliding from within scripts. by Jason Sams · 16 years ago
  16. 462d11b checkpoint filmstrip, implemented TLS. by Jason Sams · 16 years ago
  17. 2d9c39d Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use. by Jason Sams · 16 years ago
  18. 5f7fc27 Replace spins with proper pthread conditions. by Jason Sams · 16 years ago
  19. 9c54bdb Implement default programs and implement defaults and parents for imports. by Jason Sams · 16 years ago
  20. b37c0a5 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 16 years ago
  21. 0826a6f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo by Jason Sams · 16 years ago
  22. 1fe9b8c Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native. by Jason Sams · 16 years ago
  23. d5680f9 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 16 years ago
  24. 196ac85 Fix build error due to bad path generation in makefile for generated tools. by Jason Sams · 16 years ago
  25. 94d8e90a Split renderscript java code from test apps. Update makefiles. by Jason Sams · 16 years ago
  26. 3eaa338 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 16 years ago
  27. da423d8 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 16 years ago
  28. 928f5cf Move placement of script enviroment data to base. by Jason Sams · 16 years ago
  29. 3a833d8 Fix build issue and ref count bug with scripts. by Jason Sams · 16 years ago
  30. 39ddc950 Move call to compiler from jni to core library code. by Jason Sams · 16 years ago
  31. 2a741ad Use ANSI style function declaration for RS scripts. by Jack Palevich · 16 years ago
  32. a09f11d Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 16 years ago
  33. 8ad0010 Set the RS thread priority. by Jason Sams · 16 years ago
  34. 33c824d Remove pointer hacks from script and use standard load/store functions. by Jason Sams · 16 years ago
  35. e2ae85f Generalize bitmap support and add remaining GL formats. by Jason Sams · 16 years ago
  36. ffe9f48 Improve bitmap support and do conversion in native rather than java code to reduce conversion time. by Jason Sams · 16 years ago
  37. e1ab4349 Don't prelink the libRS libraries. by Jack Palevich · 16 years ago
  38. 243e3fb Implement sampler GL setup code. by Jason Sams · 16 years ago
  39. 02fb2cb Add sampler support by Jason Sams · 16 years ago
  40. ec5a20b Delete the acc script when deleting the Renderscript rsScriptC object. by Jack Palevich · 16 years ago
  41. 63975dd Remove versions of scriptCSetScript method that take byte arrays. by Jack Palevich · 16 years ago
  42. 43702d8 Add support for setting scripts, rather than having a hard-coded script. by Jack Palevich · 16 years ago
  43. 0ae234c Add background bitmap to fountain test app for renderscript. by Jason Sams · 16 years ago
  44. df98851 Change the Fountain test app's package to com.android.fountain. by Jack Palevich · 16 years ago
  45. ba89724 Merge change 2568 by Android (Google) Code Review · 16 years ago
  46. 81d0a9a Enable renderscript to build under the simulator. by Jack Palevich · 16 years ago
  47. fe08d99 Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 16 years ago
  48. 8191d0f Turn on ACC script test. (It works!) by Jack Palevich · 16 years ago
  49. 55d4522 Fix Fountain test app so that it actually builds. by Jack Palevich · 16 years ago
  50. eaff307 Fix RenderScript JNI code build issue. by Jack Palevich · 16 years ago
  51. 5da30b7 Rename Calc sample to Fountain. by Jack Palevich · 16 years ago
  52. 60aa3ea Add sprite fountain test. by Jack Palevich · 16 years ago
  53. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 16 years ago