1. 3ac8da8 Remove the obsolete film example. by Jason Sams · 15 years ago
  2. 94d0759 Fountain example cleanup. by Jason Sams · 15 years ago
  3. 6d1cf41 Remove legacy drawing functions. Skip element names starting with '#' by Jason Sams · 15 years ago
  4. 020bb7b Add skip to field packer. by Jason Sams · 15 years ago
  5. cb8e982 Merge "Remove InvokeData and add ContextFinish to generate a sync point." by Jason Sams · 15 years ago
  6. afcc0f8 Merge "update image processing." by Jason Sams · 15 years ago
  7. 96ed4cf Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 15 years ago
  8. 4e094c1 Merge "Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort." by Shih-wei Liao · 15 years ago
  9. 722a5d7 Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort. by Shih-wei Liao · 15 years ago
  10. 56985cea update image processing. by Jason Sams · 15 years ago
  11. cac4d6d To enable the reflection of rs_mesh etc. Side benefit: Better type checking. by Shih-wei Liao · 15 years ago
  12. 96d719c Remove float8/16 from RS type list. by Jason Sams · 15 years ago
  13. e29f3e7 Begin using reflected files. by Jason Sams · 15 years ago
  14. 422ce6b Removing debug output. by Alex Sakhartchouk · 15 years ago
  15. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 15 years ago
  16. ab67fb9 Disabble vertex logging. bug 2734616 by Jason Sams · 15 years ago
  17. 8cb39de Remove RS_KIND from vertex arrays types. by Jason Sams · 15 years ago
  18. c9d0a87 types update. by Jason Sams · 15 years ago
  19. 3678f19 Merge "Rough implemetation of ForEach. Remove launchID from root graphics script." by Jason Sams · 15 years ago
  20. f17bccc Rough implemetation of ForEach. Remove launchID from root graphics script. by Jason Sams · 15 years ago
  21. 96d3749 Fountain update. Update field names to match legacy expectations. by Jason Sams · 15 years ago
  22. aa7d288 Removed unnecessary change based on comments. by Alex Sakhartchouk · 15 years ago
  23. 1001a5b Remove noise functions and update images processing to use new rs namespace names. by Jason Sams · 15 years ago
  24. d79b2e9 Begin naming cleanup for renderscript runtime. by Jason Sams · 15 years ago
  25. d52498a Merge "Added benchmark mode. Added some image processing operations." by Alex Sakhartchouk · 15 years ago
  26. 814326b Added benchmark mode. Added some image processing operations. by Alex Sakhartchouk · 15 years ago
  27. 536923d Split ScriptC Lib into CL, GL, and basic. by Jason Sams · 15 years ago
  28. c378dab Remove excess logging. by Jason Sams · 15 years ago
  29. 1de0b87 Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 15 years ago
  30. a250f20 Merge "Delete legacy setDefine API." by Jason Sams · 15 years ago
  31. ec67275 Delete legacy setDefine API. by Jason Sams · 15 years ago
  32. c3ae1127 Merge "Delete old createFromClass methods. It no longer makes sense to create type info from Java since this cannot be exported to scripts. The new flow is in the opposite direction." by Jason Sams · 15 years ago
  33. b42315d Delete old createFromClass methods. by Jason Sams · 15 years ago
  34. 71491ab Merge "resolved conflicts for merge of cbf26fd3 to master" by Nick Kralevich · 15 years ago
  35. 963b0cd resolved conflicts for merge of cbf26fd3 to master by Nick Kralevich · 15 years ago
  36. f603d21 Change RS to use the passed surface size rather than EGL size. by Jason Sams · 15 years ago
  37. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 15 years ago
  38. ce2cbe4 Get rid of warnings when compiled with -Wformat-security by Nick Kralevich · 15 years ago
  39. 0c67731 Add missing bindProgramRaster to scriptC_lib. by Jason Sams · 15 years ago
  40. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 15 years ago
  41. 2d71bc7 Update Script java classes and llvm samples. by Jason Sams · 15 years ago
  42. a70f416 Checkin new types for RS. by Jason Sams · 15 years ago
  43. c1d726c Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 15 years ago
  44. 3cfae1b Merge "checkpoint animations" by Jason Sams · 15 years ago
  45. 5335600 Change opaque RS typedefs from void * to int. These will likely become int64_t once proper support for >32bits is worked out. by Jason Sams · 15 years ago
  46. cb88ac9 Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 15 years ago
  47. 4ab7b23 More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 15 years ago
  48. 41e6ce1 Merge "First cut of basic RS headers for ScriptC. Not nearly complete." by Jason Sams · 16 years ago
  49. 33bcfa2 First cut of basic RS headers for ScriptC. Not nearly complete. by Jason Sams · 16 years ago
  50. f468700 checkpoint animations by Jason Sams · 16 years ago
  51. 156cce6 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 16 years ago
  52. 108831a Merge "Add support for linking to a skia bitmap rather than always copying the data from the bitmap." by Jason Sams · 16 years ago
  53. 1549257 Merge "Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain." by Jason Sams · 16 years ago
  54. 053100e Merge "Begin implementation of generated java files from RS files." by Jason Sams · 16 years ago
  55. 8a64743f Add support for linking to a skia bitmap rather than always copying the data from the bitmap. by Jason Sams · 16 years ago
  56. c2908e6 Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. by Jason Sams · 16 years ago
  57. 7eecbf2 Begin implementation of generated java files from RS files. by Jason Sams · 16 years ago
  58. 2978bfc beging np2 extension check work. by Jason Sams · 16 years ago
  59. c2cb25d Add test pattern icon to Fountain. by Jason Sams · 16 years ago
  60. e4c487a Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 16 years ago
  61. 6f8a3df Merge "Add comment block matching the type defines added by RS." by Jason Sams · 16 years ago
  62. 9415331 Add comment block matching the type defines added by RS. by Jason Sams · 16 years ago
  63. 128ce4b real fix for [2440014] launcher2 crashing in loop during boot by Mathias Agopian · 16 years ago
  64. 5cbb940 Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" by Mathias Agopian · 16 years ago
  65. a0659aa Revert "RenderScript should not depend on libsurfaceflinger_client.so" by Jack Palevich · 16 years ago
  66. 88b55fb RenderScript should not depend on libsurfaceflinger_client.so by Mathias Agopian · 16 years ago
  67. 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 16 years ago
  68. 8dd9ca3 Change default mode. by Jason Sams · 16 years ago
  69. 586f3b5 Add java benchmark to imageProcessing. by Jason Sams · 16 years ago
  70. 1d317d1 Cleanup image processing example script. by Jason Sams · 16 years ago
  71. ec2746c Fix ImageProcessing example. by Jason Sams · 16 years ago
  72. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 16 years ago
  73. 5bec3aa Fix fountain and put the demos back in the optional build. by Jason Sams · 16 years ago
  74. 5dbfe93 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 16 years ago
  75. a1d302e Turn the debugging back on. by Jason Sams · 16 years ago
  76. df48b57 Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names. by Jason Sams · 16 years ago
  77. af07b59 am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair by Joe Onorato · 16 years ago
  78. e20e3b4 Fix RS mipmap generation for 8 bit alpha textures. by Jason Sams · 16 years ago
  79. 6656c1b add drawSpriteScreenspaceCropped to renderscript by Joe Onorato · 16 years ago
  80. 22550a1 Merge "Remove excessive logging, fix error in GLSL uniform generation." by Jason Sams · 16 years ago
  81. e17e365 Remove excessive logging, fix error in GLSL uniform generation. by Jason Sams · 16 years ago
  82. b9c56e3 Merge "Implement type generation for user uniforms in vertex shader." by Jason Sams · 16 years ago
  83. ea87e96 Implement type generation for user uniforms in vertex shader. by Jason Sams · 16 years ago
  84. 980a938 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 16 years ago
  85. f5d95cb less log spew by Joe Onorato · 16 years ago
  86. 917cd4f Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor. by Jason Sams · 16 years ago
  87. 6286953 Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots. by Jason Sams · 16 years ago
  88. 74e02ef Support npot on es 2.0 HW. by Jason Sams · 16 years ago
  89. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 16 years ago
  90. ca328e7 explicit set an "optional" tag by Jean-Baptiste Queru · 16 years ago
  91. e17964e Add RS support for generic attribs as input to vertex programs. by Jason Sams · 16 years ago
  92. 7d46f61 Disable excessive RS logging. by Jason Sams · 16 years ago
  93. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 16 years ago
  94. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 16 years ago
  95. 7b7f29a Fix live wallpaper many. Z coordinate was being ignored for draw quad call. by Jason Sams · 16 years ago
  96. ce9adcc Fix emulated glColor in es2 mode. by Jason Sams · 16 years ago
  97. 5dad8b4 Place shader logging behind prop to declutter logs. by Jason Sams · 16 years ago
  98. 7e5ab3b Continue es2 shader dev by Jason Sams · 16 years ago
  99. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 16 years ago
  100. 3b7d39b Implement RS tracked defered texture and buffer object uploads. by Jason Sams · 16 years ago