1. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 12 years ago
  2. 69ca575 Merge "Avoid incorrectly dirtying the functor output rect" by Chris Craik · 12 years ago
  3. 4a2bff7 Avoid incorrectly dirtying the functor output rect by Chris Craik · 12 years ago
  4. 6846341 am 371d4ccc: am 339ac854: Merge "Fix quickReject logic to account for setClipChildren() setting" into jb-mr2-dev by Chet Haase · 12 years ago
  5. dd67159 Fix quickReject logic to account for setClipChildren() setting by Chet Haase · 12 years ago
  6. e0cedc4 am 17917a95: am d3f9ffe2: Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev by Chris Craik · 12 years ago
  7. d3f9ffe Merge "Prevent transformed ops from merging in the first place" into jb-mr2-dev by Chris Craik · 12 years ago
  8. ee5b2c6 Prevent transformed ops from merging in the first place by Chris Craik · 12 years ago
  9. e76dd37 am 680ca941: am ec5dc76a: Merge "Make layer double drawing visible in overdraw debug mode" into jb-mr2-dev by Chris Craik · 12 years ago
  10. 34416ea Make layer double drawing visible in overdraw debug mode by Chris Craik · 12 years ago
  11. 09d3636 Fix indentation by Romain Guy · 12 years ago
  12. 55709fc am 55b883b0: am 30c990c3: Merge "Draw Operation merging" into jb-mr2-dev by Chris Craik · 12 years ago
  13. 30c990c Merge "Draw Operation merging" into jb-mr2-dev by Chris Craik · 12 years ago
  14. 527a3aa Draw Operation merging by Chris Craik · 12 years ago
  15. 5069101 am 5141bf80: am 80fccb4d: Merge "There should be a mandatory coder\'s license. Bug #8586560" into jb-mr2-dev by Romain Guy · 12 years ago
  16. 4abab93 There should be a mandatory coder's license. Bug #8586560 by Romain Guy · 12 years ago
  17. 0f6ba07 am 543c5dcf: am efcb252f: Merge "Properly computer gradient textures width" into jb-mr2-dev by Romain Guy · 12 years ago
  18. 95aeff8 Properly computer gradient textures width by Romain Guy · 12 years ago
  19. e48da96 resolved conflicts for merge of 886e1204 to master by Romain Guy · 12 years ago
  20. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  21. c4c8f2d am 78b24b6f: am dacd4751: Merge "Fix Contacts animation jank" into jb-mr2-dev by Chet Haase · 12 years ago
  22. dacd475 Merge "Fix Contacts animation jank" into jb-mr2-dev by Chet Haase · 12 years ago
  23. 58d110a Fix Contacts animation jank by Chet Haase · 12 years ago
  24. 28af35e resolved conflicts for merge of a976bddd to master by Ying Wang · 12 years ago
  25. d8b26d6 Merge "Add liblog" into jb-mr2-dev by Ying Wang · 12 years ago
  26. d685894 Add liblog by Ying Wang · 12 years ago
  27. 6c825d4 am 52706c6c: am 4a745e78: Merge "Change the dither texture\'s swizzling" into jb-mr2-dev by Romain Guy · 12 years ago
  28. 032d47a Change the dither texture's swizzling by Romain Guy · 12 years ago
  29. 6adbb90 am 5ea0465d: am 8299f683: Merge "Use float textures to render gradients when possible" into jb-mr2-dev by Romain Guy · 12 years ago
  30. b488004 Use float textures to render gradients when possible by Romain Guy · 12 years ago
  31. f7648b7 am 21af446c: am a151ef8c: Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 12 years ago
  32. a151ef8 Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 12 years ago
  33. 59f5015 am 233f6730: am de4f8c38: Merge "Traverse layers in update order" into jb-mr2-dev by Chris Craik · 12 years ago
  34. de4f8c3 Merge "Traverse layers in update order" into jb-mr2-dev by Chris Craik · 12 years ago
  35. 1206b9b Traverse layers in update order by Chris Craik · 12 years ago
  36. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 12 years ago
  37. 2a54c18 am ae74f598: am eaadd123: Merge "Add internal API to query GL version number" into jb-mr2-dev by Romain Guy · 12 years ago
  38. eaadd12 Merge "Add internal API to query GL version number" into jb-mr2-dev by Romain Guy · 12 years ago
  39. df1dc28 Add internal API to query GL version number by Romain Guy · 12 years ago
  40. e4d9a01 Phase 1 of refactoring SystemServer. by Dan Morrill · 12 years ago
  41. ff7ae2d Merge "Correct save/restore match up" into jb-mr2-dev by Chris Craik · 12 years ago
  42. e0b39fc1 Merge "Account for hairlines in quick rejection logic" into jb-mr2-dev by Chris Craik · 12 years ago
  43. 1ed30c9 Correct save/restore match up by Chris Craik · 12 years ago
  44. e7c69c6 Account for hairlines in quick rejection logic by Chris Craik · 12 years ago
  45. 16ecda5 Update view's alpha and layer docs by Chris Craik · 12 years ago
  46. 02b49b7 Prevent crash when a single layer is enqueued several times for updates by Romain Guy · 12 years ago
  47. 5399a56 Merge "Update layers to clear them Bug #8489505" into jb-mr2-dev by Romain Guy · 12 years ago
  48. 94eaab4 am 3ae30483: am a19647d3: Merge "Correct executable bit for source files [Take 2]" by Elliott Hughes · 12 years ago
  49. dc1975e Merge "Fix issues related to saveLayer/restore deferral" into jb-mr2-dev by Chris Craik · 12 years ago
  50. 696dcf8 Update layers to clear them Bug #8489505 by Romain Guy · 12 years ago
  51. 58f7689 Merge "Don't crash when making a layer larger than supported dimensions Bug #8437401" into jb-mr2-dev by Romain Guy · 12 years ago
  52. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 12 years ago
  53. ce4a7df Don't crash when making a layer larger than supported dimensions Bug #8437401 by Romain Guy · 12 years ago
  54. 9cd6451 Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev by Chris Craik · 12 years ago
  55. 408eb12 Set ignore flag during deferred savelayer by Chris Craik · 12 years ago
  56. 3e4a3ea Correct executable bit for source files [Take 2] by Chirayu Desai · 12 years ago
  57. 4500a8d Path precaching creates duplicate cache entries Bug #8478275 by Romain Guy · 12 years ago
  58. 96885eb Avoid multiple font cache texture uploads Bug #8378964 by Romain Guy · 12 years ago
  59. a4e16c5 Restore final canvas state after deferred flush by Chris Craik · 12 years ago
  60. 741f6bb Merge "Isolate tiling clip state from snapshot" into jb-mr2-dev by Chris Craik · 12 years ago
  61. 5f80362 Isolate tiling clip state from snapshot by Chris Craik · 12 years ago
  62. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 12 years ago
  63. 9eac526 Merge "Optimize text GL setup" into jb-mr2-dev by Romain Guy · 12 years ago
  64. 7564c71 Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev by Chris Craik · 12 years ago
  65. e83569c Use snapshot alpha in all layer drawing by Chris Craik · 12 years ago
  66. 257ae35 Optimize text GL setup by Romain Guy · 12 years ago
  67. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 12 years ago
  68. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 12 years ago
  69. ec3928b Merge "Reduce number of glDraw calls when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  70. 661a87e Reduce number of glDraw calls when drawing text by Romain Guy · 12 years ago
  71. df9d2ba Merge "Minimize texture binds when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  72. 115096f Minimize texture binds when drawing text by Romain Guy · 12 years ago
  73. 603ce55 Merge "Apply ComposeShader's local matrix to children" into jb-mr2-dev by Romain Guy · 12 years ago
  74. d4289922 Apply ComposeShader's local matrix to children by Romain Guy · 12 years ago
  75. 16b7dc9 Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev by Romain Guy · 12 years ago
  76. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  77. cada41a Work around saveLayer clipping/transform deferring issues by Chris Craik · 12 years ago
  78. d0afeac Reset draw modifiers after flushing by Chris Craik · 12 years ago
  79. a08f95c Use snapshot alpha for layers by Chris Craik · 12 years ago
  80. f40b8a9 Merge "Fully deferred displaylist replay" into jb-mr2-dev by Chris Craik · 12 years ago
  81. ff78583 Fully deferred displaylist replay by Chris Craik · 12 years ago
  82. bd3055f Less aggressive glyphs precaching by Romain Guy · 12 years ago
  83. 0f809f3 Prevent infinite loop when trimming the path cache by Romain Guy · 12 years ago
  84. 5dc7fa7 Add TaskManager API by Romain Guy · 12 years ago
  85. ca89e2a Precache paths from a worker thread by Romain Guy · 12 years ago
  86. 6e20040 Move blur code from FontRenderer to utils/Blur.cpp by Romain Guy · 12 years ago
  87. b09f147 Don't apply scale to glyphs when a perspective is set. Bug #8337925 by Romain Guy · 12 years ago
  88. 8afce81 Round scale factors to rasterize text by Romain Guy · 12 years ago
  89. 624234f Take only the scale params into account to rasterize text by Romain Guy · 12 years ago
  90. 0b58a3d Make glyph copies a little more cache friendly by Romain Guy · 12 years ago
  91. 3b75382 Fix colored rects clipping and code cleanup by Romain Guy · 12 years ago
  92. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 12 years ago
  93. 151b71c Merge "Fix math issue when transforming text in perspective" into jb-mr2-dev by Romain Guy · 12 years ago
  94. 874f5c6 Fix math issue when transforming text in perspective by Romain Guy · 12 years ago
  95. 2845911 Merge "Precache glyphs at final raster size" into jb-mr2-dev by Romain Guy · 12 years ago
  96. 0f667533 Precache glyphs at final raster size by Romain Guy · 12 years ago
  97. 1da8a6a Merge "Add shader program selection shortcut" into jb-mr2-dev by Chris Craik · 12 years ago
  98. 096b8d9 Add shader program selection shortcut by Chris Craik · 12 years ago
  99. 1361dff Merge "Support 3D rotations when drawing text" into jb-mr2-dev by Romain Guy · 12 years ago
  100. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 12 years ago