1. 3c099c4 Fix Snapshot::resetClip to also reset the clip region by Romain Guy · 13 years ago
  2. b969a0d Add support for non-antialiased text by Romain Guy · 13 years ago
  3. b377853 Merge "Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254" by Romain Guy · 13 years ago
  4. a362c69 Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254 by Romain Guy · 13 years ago
  5. e51ccb1 Merge "Simplify display list logging, removing pointers" by Chris Craik · 13 years ago
  6. 3dc553b Simplify display list logging, removing pointers by Chris Craik · 13 years ago
  7. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 13 years ago
  8. f735c8e Fix tiling on QCOM GPU by Romain Guy · 13 years ago
  9. f158198 Discard the correct buffer when the bound FBO is not 0 by Romain Guy · 13 years ago
  10. c93c6aa Merge "Object-based DisplayList recording" by Chris Craik · 13 years ago
  11. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 13 years ago
  12. 2af4635 Object-based DisplayList recording by Chris Craik · 13 years ago
  13. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 13 years ago
  14. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 13 years ago
  15. 735738c Preliminary Support for region clipping by Romain Guy · 13 years ago
  16. 5341cea Cleanup 9patch mesh matching code Bug #7970966 by Romain Guy · 13 years ago
  17. e3a9b24 Add plumbing for better text scaling by Romain Guy · 13 years ago
  18. 9acd1b4 Merge "Add visual profiling feature" by Romain Guy · 13 years ago
  19. 672433d Add visual profiling feature by Romain Guy · 13 years ago
  20. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 13 years ago
  21. 15a65bf Remove unnecessary & uninitialized variable Bug #7728929 by Romain Guy · 13 years ago
  22. dcfc836 Remove C++11 related warning by Romain Guy · 13 years ago
  23. 53018e5 Merge "Apply dev. settings at runtime Bug #7434649" by Romain Guy · 13 years ago
  24. 5bb3c73 Apply dev. settings at runtime Bug #7434649 by Romain Guy · 13 years ago
  25. 69fcbcc Fix crash in TextDropShadowCache by Romain Guy · 13 years ago
  26. c4aa38a am c0da873e: am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev by Chris Craik · 13 years ago
  27. c0da873 am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev by Chris Craik · 13 years ago
  28. b8dca77 Merge "Use LruCache instead of GenerationCache in libhwui" by Romain Guy · 13 years ago
  29. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 13 years ago
  30. d15321b Use the same interrupt/resume logic for all functor calls by Chris Craik · 13 years ago
  31. 7bb3cfe Another optimization of glyph cache uploads by Sangkyu Lee · 13 years ago
  32. 7fae521 Avoid tesselation path when useCenter is set by Chris Craik · 13 years ago
  33. fbba753 Merge "Handle offscreen animations correctly" into jb-mr1-dev by Chet Haase · 13 years ago
  34. 3561d06 Handle offscreen animations correctly by Chet Haase · 13 years ago
  35. 41308e2 Properly draw the window background on window resize Bug #7385090 by Romain Guy · 13 years ago
  36. 547e665 Don't null the reference to Bitmap pixels until we're really ready by Chet Haase · 13 years ago
  37. 7c25aab Defer layer rendering to avoid stalls Bug #7326824 by Romain Guy · 13 years ago
  38. b2e2f24 Take into account the texture layer's transform for clipping Bug #7370212 by Romain Guy · 13 years ago
  39. 5243957 Enable mipmapping, without a deadlock this time Bug #7353771 by Romain Guy · 13 years ago
  40. be29d82 Merge "Correctly adjust clip regions that lie offscreen" into jb-mr1-dev by Chet Haase · 13 years ago
  41. a33d161 workaround to unbreak the build (deadlock during boot) by Mathias Agopian · 13 years ago
  42. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 13 years ago
  43. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 13 years ago
  44. aa42c9a Correctly adjust clip regions that lie offscreen by Chet Haase · 13 years ago
  45. 5778cb9 Merge "Always use the correct pixel store size Bug #7357394" into jb-mr1-dev by Romain Guy · 13 years ago
  46. d43b22d Always use the correct pixel store size Bug #7357394 by Romain Guy · 13 years ago
  47. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 13 years ago
  48. 780c128 HW Acceleration support for stroked arcs with BUTT caps by Chris Craik · 13 years ago
  49. 3add43a Merge "fix stroke sub-hairline threshold" into jb-mr1-dev by Chris Craik · 13 years ago
  50. 2154af2 fix stroke sub-hairline threshold by Chris Craik · 13 years ago
  51. c37f349 Prevent possible divide by 0 Bug #7307304 by Romain Guy · 13 years ago
  52. 41d35ae Allow 9patches to shrink Bug #7307304 by Romain Guy · 13 years ago
  53. bb5f014 Merge "Use offset in line drawing" into jb-mr1-dev by Chris Craik · 13 years ago
  54. 50ae66a Work around a possible driver bug Bug #7296475 by Romain Guy · 13 years ago
  55. b30cb10 Use offset in line drawing by Chris Craik · 13 years ago
  56. cf8675e Draw stroked rectangle as meshes instead of textures Bug #7233734 by Romain Guy · 13 years ago
  57. bf09ffb Quick reject empty paths by Chris Craik · 13 years ago
  58. 6a2d17f Fix texture corruption by Chet Haase · 13 years ago
  59. a3dc55f Fix a couple of rendering issues Bug #7253839 by Romain Guy · 13 years ago
  60. a7a257d Merge "Plug memory leak that happens when reusing display lists Bug #7195815" into jb-mr1-dev by Hiroshi Lockheimer · 13 years ago
  61. 034de6b Plug memory leak that happens when reusing display lists Bug #7195815 by Romain Guy · 13 years ago
  62. a852ff3 Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev by Romain Guy · 13 years ago
  63. 6ed9e43 Skia's ColorMatrix vector is in the 0..255 range not 0..1 Bug #7248980 by Romain Guy · 13 years ago
  64. 54c1a64 Don't use the QCOM_tiled_rendering extension with functors Bug #7247880 by Romain Guy · 13 years ago
  65. 16b897c Fix rectangle AA offset calculation by Chris Craik · 13 years ago
  66. b0d135d Merge "Add stroke support to polygonal shape rendering" into jb-mr1-dev by Chris Craik · 13 years ago
  67. 244a0bc Merge "Make gradients beautiful again Bug #7239634" into jb-mr1-dev by Romain Guy · 13 years ago
  68. 39284b7 Make gradients beautiful again Bug #7239634 by Romain Guy · 13 years ago
  69. cb4d600 Add stroke support to polygonal shape rendering by Chris Craik · 13 years ago
  70. 2ea1045 Merge "Applies a layer's color filter even when the layer is a quad Bug #7238059" into jb-mr1-dev by Romain Guy · 13 years ago
  71. e529ece Applies a layer's color filter even when the layer is a quad Bug #7238059 by Romain Guy · 13 years ago
  72. 98d3a64 Assign default texture id of 0 by Chet Haase · 13 years ago
  73. 17ef62c fix a possible dead-lock when clearing caches by Mathias Agopian · 13 years ago
  74. 54643d7 make sure to destroy GL objects on the GL thread by Mathias Agopian · 13 years ago
  75. 56257af Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815" by Dave Burke · 13 years ago
  76. 8a13749 Deleting objects on the wrong thread is a silly idea Bug #7195815 by Romain Guy · 13 years ago
  77. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 13 years ago
  78. e83221c Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476 by Romain Guy · 13 years ago
  79. 908a432 Merge into jb-mr1-dev by Jean-Baptiste Queru · 13 years ago
  80. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 13 years ago
  81. 6b3292c Merge "Avoid deadlock when deleting layers Bug #7217459" into jb-mr1-dev by Romain Guy · 13 years ago
  82. 97dc917 Avoid deadlock when deleting layers Bug #7217459 by Romain Guy · 13 years ago
  83. d392b87 Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev by Romain Guy · 13 years ago
  84. 4285de3 Fix overdraw debug on QCOM by Romain Guy · 13 years ago
  85. 574cf60 Make sure we never bind to texture #0 Bug #7195815 by Romain Guy · 13 years ago
  86. b92d8f7 Optimize glyph cache texture uploads by Chet Haase · 13 years ago
  87. 8e586f6 Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev by Romain Guy · 13 years ago
  88. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 13 years ago
  89. dbb2614 Merge "Optimize shaders for dithered gradients" into jb-mr1-dev by Chet Haase · 13 years ago
  90. a1d12dd Optimize shaders for dithered gradients by Chet Haase · 13 years ago
  91. 059aedf Merge "Finish this bit before I forget." into jb-mr1-dev by Romain Guy · 13 years ago
  92. f7e52d9 Finish this bit before I forget. by Romain Guy · 13 years ago
  93. 61d3704 Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev by Chris Craik · 13 years ago
  94. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 13 years ago
  95. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 13 years ago
  96. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 13 years ago
  97. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 13 years ago
  98. 35643dd Minimize state changes when updating layers by Romain Guy · 13 years ago
  99. 0990ffb Fix GL shader bugs by Chet Haase · 13 years ago
  100. a8a402f Merge "Fix bad shader code" into jb-mr1-dev by Chet Haase · 13 years ago