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3c099c42fd7ead1429076055990ae39b72c904f4
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libs
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hwui
3c099c4
Fix Snapshot::resetClip to also reset the clip region
by Romain Guy
· 13 years ago
b969a0d
Add support for non-antialiased text
by Romain Guy
· 13 years ago
b377853
Merge "Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254"
by Romain Guy
· 13 years ago
a362c69
Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254
by Romain Guy
· 13 years ago
e51ccb1
Merge "Simplify display list logging, removing pointers"
by Chris Craik
· 13 years ago
3dc553b
Simplify display list logging, removing pointers
by Chris Craik
· 13 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 13 years ago
f735c8e
Fix tiling on QCOM GPU
by Romain Guy
· 13 years ago
f158198
Discard the correct buffer when the bound FBO is not 0
by Romain Guy
· 13 years ago
c93c6aa
Merge "Object-based DisplayList recording"
by Chris Craik
· 13 years ago
c3fedaf
Fix graphical corruption on QCOM GPU Bug #7146141
by Romain Guy
· 13 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 13 years ago
2055aba
Allow layers with a stencil buffer to be resized on the fly Bug #7146141
by Romain Guy
· 13 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 13 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 13 years ago
5341cea
Cleanup 9patch mesh matching code Bug #7970966
by Romain Guy
· 13 years ago
e3a9b24
Add plumbing for better text scaling
by Romain Guy
· 13 years ago
9acd1b4
Merge "Add visual profiling feature"
by Romain Guy
· 13 years ago
672433d
Add visual profiling feature
by Romain Guy
· 13 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 13 years ago
15a65bf
Remove unnecessary & uninitialized variable Bug #7728929
by Romain Guy
· 13 years ago
dcfc836
Remove C++11 related warning
by Romain Guy
· 13 years ago
53018e5
Merge "Apply dev. settings at runtime Bug #7434649"
by Romain Guy
· 13 years ago
5bb3c73
Apply dev. settings at runtime Bug #7434649
by Romain Guy
· 13 years ago
69fcbcc
Fix crash in TextDropShadowCache
by Romain Guy
· 13 years ago
c4aa38a
am c0da873e: am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev
by Chris Craik
· 13 years ago
c0da873
am a9473881: am 2435f98d: Merge "Use the same interrupt/resume logic for all functor calls" into jb-mr1.1-dev
by Chris Craik
· 13 years ago
b8dca77
Merge "Use LruCache instead of GenerationCache in libhwui"
by Romain Guy
· 13 years ago
059e12c
Use LruCache instead of GenerationCache in libhwui
by Romain Guy
· 13 years ago
d15321b
Use the same interrupt/resume logic for all functor calls
by Chris Craik
· 13 years ago
7bb3cfe
Another optimization of glyph cache uploads
by Sangkyu Lee
· 13 years ago
7fae521
Avoid tesselation path when useCenter is set
by Chris Craik
· 13 years ago
fbba753
Merge "Handle offscreen animations correctly" into jb-mr1-dev
by Chet Haase
· 13 years ago
3561d06
Handle offscreen animations correctly
by Chet Haase
· 13 years ago
41308e2
Properly draw the window background on window resize Bug #7385090
by Romain Guy
· 13 years ago
547e665
Don't null the reference to Bitmap pixels until we're really ready
by Chet Haase
· 13 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 13 years ago
b2e2f24
Take into account the texture layer's transform for clipping Bug #7370212
by Romain Guy
· 13 years ago
5243957
Enable mipmapping, without a deadlock this time Bug #7353771
by Romain Guy
· 13 years ago
be29d82
Merge "Correctly adjust clip regions that lie offscreen" into jb-mr1-dev
by Chet Haase
· 13 years ago
a33d161
workaround to unbreak the build (deadlock during boot)
by Mathias Agopian
· 13 years ago
1b85122
Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev
by Romain Guy
· 13 years ago
713e1bb
Add API to enable mipmaps on Bitmap Bug #7353771
by Romain Guy
· 13 years ago
aa42c9a
Correctly adjust clip regions that lie offscreen
by Chet Haase
· 13 years ago
5778cb9
Merge "Always use the correct pixel store size Bug #7357394" into jb-mr1-dev
by Romain Guy
· 13 years ago
d43b22d
Always use the correct pixel store size Bug #7357394
by Romain Guy
· 13 years ago
a92bb4d
Support clipping in Canvas.drawBitmapMesh() Bug #7354162
by Romain Guy
· 13 years ago
780c128
HW Acceleration support for stroked arcs with BUTT caps
by Chris Craik
· 13 years ago
3add43a
Merge "fix stroke sub-hairline threshold" into jb-mr1-dev
by Chris Craik
· 13 years ago
2154af2
fix stroke sub-hairline threshold
by Chris Craik
· 13 years ago
c37f349
Prevent possible divide by 0 Bug #7307304
by Romain Guy
· 13 years ago
41d35ae
Allow 9patches to shrink Bug #7307304
by Romain Guy
· 13 years ago
bb5f014
Merge "Use offset in line drawing" into jb-mr1-dev
by Chris Craik
· 13 years ago
50ae66a
Work around a possible driver bug Bug #7296475
by Romain Guy
· 13 years ago
b30cb10
Use offset in line drawing
by Chris Craik
· 13 years ago
cf8675e
Draw stroked rectangle as meshes instead of textures Bug #7233734
by Romain Guy
· 13 years ago
bf09ffb
Quick reject empty paths
by Chris Craik
· 13 years ago
6a2d17f
Fix texture corruption
by Chet Haase
· 13 years ago
a3dc55f
Fix a couple of rendering issues Bug #7253839
by Romain Guy
· 13 years ago
a7a257d
Merge "Plug memory leak that happens when reusing display lists Bug #7195815" into jb-mr1-dev
by Hiroshi Lockheimer
· 13 years ago
034de6b
Plug memory leak that happens when reusing display lists Bug #7195815
by Romain Guy
· 13 years ago
a852ff3
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
by Romain Guy
· 13 years ago
6ed9e43
Skia's ColorMatrix vector is in the 0..255 range not 0..1 Bug #7248980
by Romain Guy
· 13 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 13 years ago
16b897c
Fix rectangle AA offset calculation
by Chris Craik
· 13 years ago
b0d135d
Merge "Add stroke support to polygonal shape rendering" into jb-mr1-dev
by Chris Craik
· 13 years ago
244a0bc
Merge "Make gradients beautiful again Bug #7239634" into jb-mr1-dev
by Romain Guy
· 13 years ago
39284b7
Make gradients beautiful again Bug #7239634
by Romain Guy
· 13 years ago
cb4d600
Add stroke support to polygonal shape rendering
by Chris Craik
· 13 years ago
2ea1045
Merge "Applies a layer's color filter even when the layer is a quad Bug #7238059" into jb-mr1-dev
by Romain Guy
· 13 years ago
e529ece
Applies a layer's color filter even when the layer is a quad Bug #7238059
by Romain Guy
· 13 years ago
98d3a64
Assign default texture id of 0
by Chet Haase
· 13 years ago
17ef62c
fix a possible dead-lock when clearing caches
by Mathias Agopian
· 13 years ago
54643d7
make sure to destroy GL objects on the GL thread
by Mathias Agopian
· 13 years ago
56257af
Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815"
by Dave Burke
· 13 years ago
8a13749
Deleting objects on the wrong thread is a silly idea Bug #7195815
by Romain Guy
· 13 years ago
ef09a21
Don't destroy the same texture twice Bug #7221449
by Romain Guy
· 13 years ago
e83221c
Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476
by Romain Guy
· 13 years ago
908a432
Merge into jb-mr1-dev
by Jean-Baptiste Queru
· 13 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 13 years ago
6b3292c
Merge "Avoid deadlock when deleting layers Bug #7217459" into jb-mr1-dev
by Romain Guy
· 13 years ago
97dc917
Avoid deadlock when deleting layers Bug #7217459
by Romain Guy
· 13 years ago
d392b87
Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev
by Romain Guy
· 13 years ago
4285de3
Fix overdraw debug on QCOM
by Romain Guy
· 13 years ago
574cf60
Make sure we never bind to texture #0 Bug #7195815
by Romain Guy
· 13 years ago
b92d8f7
Optimize glyph cache texture uploads
by Chet Haase
· 13 years ago
8e586f6
Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev
by Romain Guy
· 13 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 13 years ago
dbb2614
Merge "Optimize shaders for dithered gradients" into jb-mr1-dev
by Chet Haase
· 13 years ago
a1d12dd
Optimize shaders for dithered gradients
by Chet Haase
· 13 years ago
059aedf
Merge "Finish this bit before I forget." into jb-mr1-dev
by Romain Guy
· 13 years ago
f7e52d9
Finish this bit before I forget.
by Romain Guy
· 13 years ago
61d3704
Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev
by Chris Craik
· 13 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 13 years ago
57b5268
Optimize tiling management Bug #7186819
by Romain Guy
· 13 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 13 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 13 years ago
35643dd
Minimize state changes when updating layers
by Romain Guy
· 13 years ago
0990ffb
Fix GL shader bugs
by Chet Haase
· 13 years ago
a8a402f
Merge "Fix bad shader code" into jb-mr1-dev
by Chet Haase
· 13 years ago
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