1. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 15 years ago
  2. 594f406 Enable 32-bits only assets. by Romain Guy · 15 years ago
  3. a979474 Cleanup: remove unnecessary parameters. by Romain Guy · 15 years ago
  4. 92429d9 Fix premultiplied alpha. by Romain Guy · 15 years ago
  5. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 15 years ago
  6. 260e102 Optimize shader binding changes. by Romain Guy · 15 years ago
  7. 0b9db91 Remove math from the vertex shader. by Romain Guy · 15 years ago
  8. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 15 years ago
  9. fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 15 years ago
  10. 82ba814 Optimize blending state changes. by Romain Guy · 15 years ago
  11. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 15 years ago
  12. f18fd99 Create FBOs in LayerCache. by Romain Guy · 15 years ago
  13. deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 15 years ago
  14. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  15. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  16. dda57020 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  17. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 15 years ago
  18. 121e2242 Track the size in memory of the texture cache. by Romain Guy · 15 years ago
  19. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 15 years ago
  20. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago
  21. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 15 years ago
  22. fe88094 Remove unnecessary return and add bitmap generation ID tracking. by Romain Guy · 15 years ago
  23. 364703c Fix the build. by Romain Guy · 15 years ago
  24. ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago
  25. d55a861 Add support for saveLayer(). by Romain Guy · 15 years ago
  26. 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 15 years ago
  27. 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 15 years ago
  28. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 15 years ago
  29. 7ae7ac4 Convert tabs to spaces. by Romain Guy · 15 years ago
  30. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 15 years ago
  31. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 15 years ago
  32. f6a11b8 Add support for transformations. by Romain Guy · 15 years ago
  33. bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 15 years ago
  34. 3e16833 Fix simulator build again. by Romain Guy · 15 years ago
  35. 85bf02f Fix the simulator build. by Romain Guy · 15 years ago
  36. 08ae317 Add glOrtho equivalent to the OpenGL ES 2.0 renderer. by Romain Guy · 15 years ago
  37. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 15 years ago