1. d50edd0 Don't apply filter in readback, when there is no scaling by Stan Iliev · 7 years ago
  2. 0fba15b Bind correct FBO when drawing a WebView into a layer. by Derek Sollenberger · 7 years ago
  3. 357c63d Make sure frame buffer 0 is bound before calling GL functor by Stan Iliev · 7 years ago
  4. a2113aa Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev by TreeHugger Robot · 7 years ago
  5. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 7 years ago
  6. b638985 Merge "Use filtering when drawing nine-patches" into pi-dev by Leon Scroggins · 7 years ago
  7. 5a66376 Use filtering when drawing nine-patches by Leon Scroggins III · 7 years ago
  8. bf39913 Merge "Ensure GL & Gralloc both support FP16 before using it" into pi-dev by John Reck · 7 years ago
  9. b29c772 Ensure GL & Gralloc both support FP16 before using it by John Reck · 7 years ago
  10. 2324991 Support readback of TextureView into 565 and extended sRGB. by Derek Sollenberger · 7 years ago
  11. 551d08e Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  12. 92a9eb9 Unpin bitmaps but don't purge all scratch resources. by Derek Sollenberger · 7 years ago
  13. 0057db2 Print detailed memory usage of Skia for dumpsys gfxinfo by Derek Sollenberger · 7 years ago
  14. 003a9f6 Fix memory leak in ShaderCache by Stan Iliev · 7 years ago
  15. 1a12ab2 Fix Skia's impl for TextureView.getBitmap by Leon Scroggins III · 7 years ago
  16. 216b157 Better error reporting for createOrUpdateLayer by Stan Iliev · 7 years ago
  17. aadc032 Clear the frame buffer for F16 pixel format by Stan Iliev · 7 years ago
  18. cebb647 kClear blend mode is drawn as kDstOut by Stan Iliev · 7 years ago
  19. 52230bc Remove Skia RenderPipeline saveLayer logic for software layers. by Derek Sollenberger · 7 years ago
  20. 65e678f Cache VectorDrawable bounds at record time by Stan Iliev · 7 years ago
  21. 70f93ee Merge "Add API to set tonal shadow color" by TreeHugger Robot · 8 years ago
  22. d8be4a0 Add API to set tonal shadow color by John Reck · 8 years ago
  23. 5b7f426 Use a separate thread to decode AnimatedImageDrawable by Leon Scroggins III · 8 years ago
  24. 3a9f223 Don't use shader disk cache on emulator by Lingfeng Yang · 8 years ago
  25. 2d14213 Initial implmentation of AnimatedImageDrawables on the RenderThread. by Derek Sollenberger · 8 years ago
  26. 7e100e9 Improve layer rendering quality by Stan Iliev · 8 years ago
  27. a31973fe Create an empty stub for Vulkan readback by Stan Iliev · 8 years ago
  28. ba72f9a Remove error log messages when skia shader cache is disabled by Stan Iliev · 8 years ago
  29. ebf96fb SkPixelSerialize is deprecated (and unneeded in this case) by Mike Reed · 8 years ago
  30. e12d731 Enable fast drawing for solid color nine patch rectangles by Stan Iliev · 8 years ago
  31. 660d6ec Update GrContext creation calls to use sk_sp by Greg Daniel · 8 years ago
  32. 03e6cff7 Allocate textures in multiples of LAYER_SIZE. by Derek Sollenberger · 8 years ago
  33. 5ebbc8e Always draw render node with a non-empty projected display list by Yuqian Li · 8 years ago
  34. 3c0369b Create colored shadows demo by John Reck · 8 years ago
  35. c061b43 Merge "Fix bug in View system recording where Skia dropped the colorFilter." by Derek Sollenberger · 8 years ago
  36. 4eb2144 Fix bug in View system recording where Skia dropped the colorFilter. by Derek Sollenberger · 8 years ago
  37. f1f3c38 Use Skia API to detect if FP16 render buffer is supported by Stan Iliev · 8 years ago
  38. d495f43 Implement SkSL cache by Stan Iliev · 8 years ago
  39. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  40. 8472ac6 Fix PixelCopyTest failure in CTS by Romain Guy · 8 years ago
  41. a89c2a3 Merge "Fix testWindowProducerCopyToRGBA16F test on x86 emulator" by TreeHugger Robot · 8 years ago
  42. 7475d0f Fix testWindowProducerCopyToRGBA16F test on x86 emulator by Stan Iliev · 8 years ago
  43. cf91788 Fix PixelCopy readback by Stan Iliev · 8 years ago
  44. 30dfc68 Merge "Convert skpCaptureEnabled compile time flag into a property" by TreeHugger Robot · 8 years ago
  45. 59dc558 Merge "Fix crash in "Tree::updateBitmapCache"" by TreeHugger Robot · 8 years ago
  46. e9d0012 Convert skpCaptureEnabled compile time flag into a property by Stan Iliev · 8 years ago
  47. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  48. d56d218 Fix crash in Vulkan pipeline at boot time by Stan Iliev · 8 years ago
  49. a73b0be Fix layer transform matrix for TextureView by Stan Iliev · 8 years ago
  50. 2f3072b Merge "Unpin images when skia pipeline object is destroyed" by TreeHugger Robot · 8 years ago
  51. 944dbf2 Apply texture matrix to the layer canvas by Stan Iliev · 8 years ago
  52. 232f362 Unpin images when skia pipeline object is destroyed by Stan Iliev · 8 years ago
  53. 1843ac7 Fix alpha fading in System UI by Stan Iliev · 8 years ago
  54. 8ec9e88 Enable multi-threading of cpu intensive tasks when using Skia pipelines by Derek Sollenberger · 8 years ago
  55. f7df184 Only flush after all layers are drawn instead of after each layer. by Derek Sollenberger · 8 years ago
  56. 7fe53c1 Render VectorDrawables in software and then upload to the VDAtlas. by Derek Sollenberger · 8 years ago
  57. 9552c2c Adding traces and some generic cleanup. by Derek Sollenberger · 8 years ago
  58. 579317d4 Avoid performing the pathOp for clipped shadows if possible. by Derek Sollenberger · 8 years ago
  59. 6b894d7 Release VectorDrawable cache surface on render thread by Stan Iliev · 8 years ago
  60. 6c2a9e2 Use the faster path when calling drawImageRect. by Derek Sollenberger · 8 years ago
  61. a977a9f Merge "Fix CtsViewTestCases when running on swiftshader emulators." by TreeHugger Robot · 8 years ago
  62. 4170db3 Fix CtsViewTestCases when running on swiftshader emulators. by Derek Sollenberger · 8 years ago
  63. 886ae9f Merge "Use colorFilters when rendering to an sRGB bitmap." by TreeHugger Robot · 8 years ago
  64. fa3e340 Use colorFilters when rendering to an sRGB bitmap. by Derek Sollenberger · 8 years ago
  65. a7f6af2c Revert "Use colorFilters when rendering to an sRGB bitmap." by Derek Sollenberger · 8 years ago
  66. 6a3b0553 Implement efficiently non-rectangular clips in GLFunctorDrawable by Stan Iliev · 8 years ago
  67. b851b19 Use colorFilters when rendering to an sRGB bitmap. by Derek Sollenberger · 8 years ago
  68. d1cc791 Merge "Fix SurfaceTexture CTS test case when using the Skia pipeline." by TreeHugger Robot · 8 years ago
  69. f8e19f6 Merge "Enable colorspace conversion while perserving legacy blending." by TreeHugger Robot · 8 years ago
  70. fb0c8fc Enable colorspace conversion while perserving legacy blending. by Derek Sollenberger · 8 years ago
  71. 1220a2a Fix Skia pipeline readback for non-portrait mode (part 2) by Stan Iliev · 8 years ago
  72. 08fc19a Use F16 render target when wide color rendering is enabled by Stan Iliev · 8 years ago
  73. 71b257b Merge "Fix Skia pipeline readback for non-portrait mode" by TreeHugger Robot · 8 years ago
  74. 8709b82 Merge "Improve color correctness for drawing bitmaps with Skia pipeline" by TreeHugger Robot · 8 years ago
  75. 0a3ff95 Improve color correctness for drawing bitmaps with Skia pipeline by Stan Iliev · 8 years ago
  76. 5c936fc Merge "Fix incorrect asserts" by TreeHugger Robot · 8 years ago
  77. 3310fb1 Cache VectorDrawables in an atlas by Stan Iliev · 8 years ago
  78. df6520e Fix Skia pipeline readback for non-portrait mode by Stan Iliev · 8 years ago
  79. 18b388d Fix incorrect asserts by Stan Iliev · 8 years ago
  80. 1f01222 Merge "Update to use GrBackendTexture/RT instead of Descriptors" by Greg Daniel · 8 years ago
  81. ac2d232 Update to use GrBackendTexture/RT instead of Descriptors by Greg Daniel · 8 years ago
  82. f51a80d Remove more references to kIndex_8 by Leon Scroggins III · 8 years ago
  83. abbedfc Add missing notifyPixelsChanged by John Reck · 8 years ago
  84. f5a370e Fix SurfaceTexture CTS test case when using the Skia pipeline. by Derek Sollenberger · 8 years ago
  85. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  86. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
  87. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  88. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 8 years ago
  89. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  90. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  91. 3980acb Merge "Don't crash when presented with non-roundRect clipping outline." into oc-dev am: 2b81530bd2 by Derek Sollenberger · 8 years ago
  92. b4bee88 Remove unneeded Skia include in ReorderBarrierDrawables.cpp by Florin Malita · 8 years ago
  93. f209c06 Don't crash when presented with non-roundRect clipping outline. by Derek Sollenberger · 8 years ago
  94. 0cc4e36 Fix a crash in Canvas.drawBitmap if empty dest rect is passed by Stan Iliev · 8 years ago
  95. 576b6a8 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
  96. 749b93d Update to new SkShadowUtils interface by Jim Van Verth · 8 years ago
  97. 625dd56 Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
  98. 7c0ae0f bitmaps and pixelrefs no longer need lock/unlock by Mike Reed · 8 years ago
  99. 99effcc Merge "Add uncached and perspective shadows to Skia renderer" into oc-dev am: 1be9766a68 by Jim Van Verth · 8 years ago
  100. 5745a0a Add uncached and perspective shadows to Skia renderer by Jim Van Verth · 8 years ago