1. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  2. 138c21f Use LUT for computing final shadow alpha by Chris Craik · 9 years ago
  3. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
  4. 38e0c32 Track texture memory globally by John Reck · 10 years ago
  5. 68f5b8a Move texture upload behavior to TextureState by Chris Craik · 10 years ago
  6. e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 10 years ago
  7. f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
  8. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago