1. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 15 years ago
  2. 74e02ef Support npot on es 2.0 HW. by Jason Sams · 16 years ago
  3. ca328e7 explicit set an "optional" tag by Jean-Baptiste Queru · 16 years ago
  4. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 16 years ago
  5. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 16 years ago
  6. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 16 years ago
  7. 7efde12 Fix film by Jason Sams · 16 years ago
  8. d10824d Fix film init by Jason Sams · 16 years ago
  9. 7f04778 Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion. by Jason Sams · 16 years ago
  10. 5235cf3 Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 16 years ago
  11. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 16 years ago
  12. 2525a81 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. by Jason Sams · 16 years ago
  13. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 16 years ago
  14. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 16 years ago
  15. fbf0b9e Implement named slots and convert script.addType to script.setType to remove ordering restrictions. by Jason Sams · 16 years ago
  16. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 16 years ago
  17. 110195f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. by Jason Sams · 16 years ago
  18. 0835d42 Seperate Light and Sampler from RenderScript.java by Jason Sams · 16 years ago
  19. 2253417 Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. by Jason Sams · 16 years ago
  20. 69f0d31 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. by Jason Sams · 16 years ago
  21. bd1c3ad Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. by Jason Sams · 16 years ago
  22. b8c5a84 Split RenderScript Type and Allocation into seperate classes. by Jason Sams · 16 years ago
  23. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 16 years ago
  24. dba3ba5 Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. by Jason Sams · 16 years ago
  25. 0ea8c8a Simplify image loading. Use common internal format. by Jason Sams · 16 years ago
  26. faf1520 Filmstrip work and boxed bitmap load bugfixes. by Jason Sams · 16 years ago
  27. 31b532e Checkin art assets for film test app and change loading of icons to 8888. by Jason Sams · 16 years ago
  28. b0ec1b4 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. by Jason Sams · 16 years ago
  29. e29d471 Move the java and jni renderscript files to the proper location. by Jason Sams · 16 years ago
  30. ee41112 Enable light sources and update film test app. by Jason Sams · 16 years ago
  31. c97bb88 Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working. by Jason Sams · 16 years ago
  32. 7c878f3 Begin adding mesh by Jason Sams · 16 years ago
  33. bba134c All light source objects. by Jason Sams · 16 years ago
  34. af49c74 implement modeview matrix sliding from within scripts. by Jason Sams · 16 years ago
  35. 462d11b checkpoint filmstrip, implemented TLS. by Jason Sams · 16 years ago